Henri Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -22, D:1) a +0 short sword 2 stones (16, 9, D:1) a +0 short sword (22, -20, D:1) a +0 ring mail (35, -18, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +4 quarterstaff of chaos (0, 1, D:2) a +0 hammer (11, 15, D:2) a +0 scale mail (17, 5, D:2) a +1 rapier of holy wrath (28, 2, D:2) a +0 dagger (30, 13, D:2) a +0 dagger a +0 sling (32, 14, D:2) a +0 dagger (43, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (0, 8, D:3) the +5 whip "Ebleuq" {speed, rElec Dex+3 Stlth-} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (2, 19, D:3) a +0 short sword (3, 18, D:3) a +0 ring mail (16, 12, D:3) 4 javelins (20, 5, D:3) a +0 ring mail (20, 29, D:3) a +1 whip of venom (22, 29, D:3) a +1 vorpal falchion a +0 animal skin (22, 34, D:3) a +0 club (24, 32, D:3) a +0 dagger a +0 club a +0 dagger (25, 31, D:3) a +0 dagger (25, 32, D:3) a +0 dagger (26, 20, D:3) a +0 robe (26, 27, D:3) a +0 short sword 4 stones a +0 robe (26, 28, D:3) a +0 club (26, 29, D:3) a +0 dagger a +0 leather armour a +0 hand axe (26, 30, D:3) a +0 dagger 3 boomerangs a +0 dagger (26, 32, D:3) a +0 club (28, 3, D:3) a +0 club (45, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 7 stones (1, -45, D:4) a +0 shortbow (2, -47, D:4) a +0 club a boomerang a +0 ring mail (2, -45, D:4) a +0 giant spiked club (2, -44, D:4) a +0 whip a +0 leather armour (4, -49, D:4) a +0 dagger a +0 robe (4, -48, D:4) a +0 dagger a boomerang (19, -4, D:4) a +0 sling a +0 club (45, -23, D:4) a +0 hand axe (46, -48, D:4) a +1 dagger of venom 3 stones (50, -1, D:4) the +4 bardiche of Eciumeli {vorpal, *Slow rC+ Will+ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rC: It protects you from cold. *Slow: It may slow you when you take damage. Will: It increases your willpower. (59, -2, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 6 stones (2, -4, D:5) a +0 shortbow (5, -20, D:5) a +0 dagger (9, 2, D:5) a +0 dagger a +2 scale mail of fire resistance (10, -5, D:5) a +0 ring mail (16, -12, D:5) 6 stones (18, -14, D:5) a +0 giant club (18, -7, D:5) a +0 war axe (19, -17, D:5) a +0 giant club (20, -17, D:5) 5 stones (26, -7, D:5) the +5 chain mail of Quiescent the Good {Int+3 Dex+5 Stlth+} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. (27, -9, D:5) a +0 trident (29, -3, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (29, -2, D:5) a +0 leather armour a +0 club (30, -5, D:5) a +0 leather armour a +0 rapier (34, 9, D:5) a +0 hand axe a +0 robe (36, 10, D:5) a +0 dagger (37, 8, D:5) a +0 trident (38, 22, D:5) a +0 robe (40, 12, D:5) a +0 whip (44, 15, D:5) a +0 dagger (48, 2, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 vorpal dire flail a +0 leather armour (0, 5, D:6) a +3 trident (1, -3, D:6) a +0 flail (3, -5, D:6) a +0 short sword a +0 dagger a +0 robe (9, 6, D:6) a +0 chain mail (20, -25, D:6) a +0 plate armour (20, -14, D:6) a +0 long sword (27, -27, D:6) a +0 whip a +0 leather armour a +0 club (27, -26, D:6) a +0 club (29, -25, D:6) a +0 spear (45, -30, D:6) a +0 robe (45, -15, D:6) 6 stones (58, -10, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -1, D:7) a +0 whip a +0 short sword a +0 dagger a +0 whip a +0 dagger a stone (2, -1, D:7) a +0 dagger 2 stones (9, 16, D:7) a +0 dagger a +0 robe (11, 18, D:7) a +0 club a +0 ring mail (11, 19, D:7) a +0 war axe a +0 dagger a +0 robe (12, 18, D:7) a +0 mace (16, 40, D:7) a +0 sling a +0 quarterstaff a +2 ring mail of cold resistance (17, 22, D:7) a +0 sling (29, 10, D:7) 4 stones (33, 9, D:7) a +0 robe (37, 25, D:7) 5 stones (40, 26, D:7) a +0 whip (41, 10, D:7) a +0 plate armour a +0 long sword (42, 9, D:7) a +0 robe a +0 dagger a +0 club (43, 24, D:7) a +0 spear a +0 spear a +0 ring mail (43, 25, D:7) a +0 spear (44, 7, D:7) a +0 short sword (45, 12, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a ring of flight (0, 1, D:8) a +2 scale mail of fire resistance (1, 0, D:8) a tin of tremorstones (2/2) (1, 1, D:8) a staff of poison (2, 0, D:8) a staff of fire (20, -14, D:8) a +0 giant club a +0 giant club (30, -48, D:8) 4 stones (36, -43, D:8) a +0 ring mail (36, -25, D:8) 5 stones (37, -23, D:8) 8 stones (42, -7, D:8) a piece from Xom's chessboard (15/15) (44, -32, D:8) a +0 dagger (44, -17, D:8) a +0 club (46, -34, D:8) a +0 ring mail a +0 trident a +0 club (46, -33, D:8) a +0 short sword (47, -26, D:8) a +0 leather armour (48, -37, D:8) a +0 ring mail (52, -29, D:8) a +0 club (52, -28, D:8) a +0 short sword 2 stones (52, -25, D:8) a +0 dagger a +0 short sword a +0 whip 5 stones (52, -16, D:8) a +0 spear (53, -7, D:8) a +0 battleaxe (54, -27, D:8) a +0 dagger 3 stones (54, -16, D:8) a +0 robe (58, -15, D:8) a +0 ring mail (65, -35, D:8) 4 stones (68, -37, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Ipuaz's Distillery a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of cancellation (96 gold) 2 potions of attraction (72 gold) 2 potions of magic (192 gold) a potion of attraction (36 gold) a potion of ambrosia (96 gold) [Shop] Hilyp's Book Shoppe a book of Spatial Translocations (338 gold) a book of Hexes (468 gold) a book of Decay (442 gold) a book of Storms (416 gold) a book of Death (572 gold) a manual of Axes (1040 gold) a book of Ice (598 gold) a book of Callings (260 gold) [Shop] Ygaggup's Armour Boutique a +0 robe (9 gold) a +0 plate armour (299 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +2 hat (208 gold) [Shop] Yfug's Distillery a potion of lignification (48 gold) 2 potions of heal wounds (160 gold) a potion of flight (48 gold) a potion of mutation (128 gold) a potion of ambrosia (128 gold) a potion of curing (48 gold) a potion of lignification (48 gold) a potion of degeneration (16 gold) a potion of ambrosia (128 gold) a potion of curing (48 gold) [Shop] Ceedo's Assorted Antiques a potion of curing (87 gold) a +0 robe (20 gold) the +9 broad axe "Fick" {vorpal, rElec rPois} (2006 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. a +2 robe (368 gold) a potion of haste (290 gold) a +0 club (29 gold) a scroll of brand weapon (275 gold) a +0 robe (20 gold) (0, 0, D:9) a +1 whip of flaming (0, 1, D:9) a staff of conjuration (1, 1, D:9) 3 stones (3, 15, D:9) a +0 club (6, 14, D:9) a scroll of identify (7, 11, D:9) a +0 dire flail a +0 giant club (8, 9, D:9) the +7 dagger "Ipnyt" {vorpal, *Corrode rElec rC+++} It inflicts extra damage upon your enemies. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (10, -27, D:9) a +0 whip (16, -8, D:9) a ring of magical power a +0 helmet a +0 pair of gloves a scroll of noise a +2 kite shield a +1 cloak a +0 cloak a +0 helmet 4 scrolls of identify 3 scrolls of vulnerability 5 potions of lignification 4 potions of degeneration 3 potions of mutation a +1 robe of cold resistance a ring of wizardry an amulet of the acrobat a +0 robe of positive energy a scroll of torment 4 potions of flight a scroll of brand weapon a +4 ring of evasion 2 scrolls of amnesia a +4 ring of protection 4 scrolls of enchant armour the ring of Enuy {rPois rN+ Str-2 Dex+2} [ring of poison resistance] Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 helmet 2 potions of ambrosia a scarf of repulsion (35, -18, D:9) a +0 long sword (42, 10, D:9) a scroll of identify (42, 13, D:9) a +0 short sword (58, -13, D:9) a +0 robe a +0 dagger (59, -13, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (3, 19, D:10) a +0 chain mail a +0 trident a +0 arbalest (4, 18, D:10) a +0 robe a +0 dagger a +0 scale mail a +0 dagger (8, 17, D:10) a scroll of identify (10, 0, D:10) 14 stones (13, 34, D:10) a +0 ring mail (22, 35, D:10) 3 large rocks (22, 36, D:10) a +0 halberd a +0 scale mail a +0 spear a +0 dagger (24, 39, D:10) a +0 whip (27, 39, D:10) a +0 halberd (28, 30, D:10) a +0 ring mail (29, 13, D:10) a +0 shortbow (32, 34, D:10) a +0 ring mail (33, 12, D:10) a +0 robe a +0 dagger (33, 34, D:10) a +0 robe (34, 10, D:10) a +0 giant spiked club a +0 giant club (38, 13, D:10) a +0 plate armour a +0 trident (38, 22, D:10) a +0 dagger (41, 27, D:10) a +1 dagger of protection a +0 robe (41, 28, D:10) a +0 morningstar a +0 robe (42, 27, D:10) a +0 dagger of flaming a +0 robe a +0 dagger a +0 leather armour Level 11 of the Dungeon (4, 25, D:11) an orb of energy (7, -7, D:11) a scroll of vulnerability (13, -6, D:11) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 war axe a +0 scale mail (13, 8, D:11) a scroll of silence (15, 11, D:11) 17 gold pieces (21, 6, D:11) a +0 club (21, 10, D:11) a +0 long sword (23, 6, D:11) a +0 short sword (24, 5, D:11) a +0 club (36, -6, D:11) a +0 robe a +1 dagger of protection (40, 0, D:11) a +0 scale mail a +0 dagger a stone a +0 dagger a +0 whip a +0 robe a +0 dagger (41, 0, D:11) a +0 club a +0 short sword a +0 dagger (42, -7, D:11) 9 stones a +0 dagger (42, -1, D:11) 5 stones a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (7, -13, D:12) a +0 robe a +0 war axe (13, -23, D:12) a +0 robe a +0 dagger (13, -21, D:12) a +0 plate armour 3 silver boomerangs a +0 long sword (16, -20, D:12) a +0 club a +0 flail a +0 leather armour 3 boomerangs a +0 whip a +0 dagger a +0 club (16, -1, D:12) a +0 club (17, -17, D:12) a +0 club a +0 club (17, -5, D:12) a +0 flail (18, -21, D:12) a +0 leather armour a +0 flail a +0 leather armour a +0 mace a +0 leather armour a +0 hand axe (18, -19, D:12) a +0 leather armour a +0 trident (19, -19, D:12) a +0 club a +0 hand axe a +0 dagger a +0 leather armour a +0 hand axe (19, -18, D:12) a +0 mace a +0 leather armour a +0 hand axe (19, 2, D:12) a staff of fire a +0 leather armour (20, -18, D:12) a +0 ring mail a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 hand axe a +0 dagger (21, -18, D:12) a +0 club a +0 dagger (22, -18, D:12) a boomerang a +0 hand axe (25, -11, D:12) a +0 dagger (28, -3, D:12) a +0 club (31, -10, D:12) a +0 morningstar (34, -10, D:12) a +0 club (40, -33, D:12) a +0 flail (54, -10, D:12) a +0 giant club a +0 giant club (58, -13, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a scroll of identify (0, 2, D:13) a +0 plate armour (6, -5, D:13) 6 stones (15, -16, D:13) a +0 shortbow (16, 16, D:13) 5 large rocks (19, 6, D:13) 2 boomerangs (21, -16, D:13) a +0 broad axe of draining (24, -3, D:13) a +0 long sword (25, 8, D:13) a +0 leather armour (32, 23, D:13) 6 stones (35, -12, D:13) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (37, 23, D:13) 2 large rocks (38, -12, D:13) a +0 mace (40, -12, D:13) a +0 giant club (43, 22, D:13) a scroll of vulnerability (45, -5, D:13) a potion of attraction (46, -5, D:13) a scroll of noise (47, 3, D:13) 2 large rocks (50, -8, D:13) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 antimagic dire flail Level 14 of the Dungeon (2, 0, D:14) a +1 long sword a +0 chain mail a +0 great mace a +0 chain mail (3, -7, D:14) a +1 vorpal mace (3, 7, D:14) 8 stones (4, -1, D:14) a +0 short sword a +0 ring mail (5, -4, D:14) a +0 dagger a +1 robe of willpower (6, -16, D:14) a +0 long sword (8, -5, D:14) a +0 spear a +1 robe of cold resistance (9, -5, D:14) a +0 great sword a +0 chain mail (9, 6, D:14) a +1 vorpal war axe a +0 plate armour a +0 kite shield (10, -6, D:14) a +2 halberd a +0 chain mail (10, -5, D:14) a +0 arbalest (10, 6, D:14) a +0 arbalest a +0 dagger a +0 scale mail (13, 16, D:14) a scroll of identify (20, 24, D:14) a +0 battleaxe a +0 leather armour (21, -13, D:14) a +0 shortbow (26, 3, D:14) a +0 scimitar (31, 6, D:14) 4 boomerangs (34, -2, D:14) a scroll of identify (36, 11, D:14) a +0 long sword (44, 8, D:14) 4 stones (47, -16, D:14) 3 large rocks (49, -9, D:14) a +0 glaive a +0 chain mail a potion of attraction (49, -1, D:14) a +0 leather armour (55, 7, D:14) 6 stones (56, 3, D:14) 3 large rocks (58, 16, D:14) a +0 whip (60, -21, D:14) 6 large rocks Level 15 of the Dungeon (0, 0, D:15) 5 javelins (4, 4, D:15) a +0 robe (5, -9, D:15) a +2 scimitar of flaming (7, -23, D:15) a +0 trident (16, -5, D:15) a +0 dagger a +0 leather armour (21, -7, D:15) a +0 dagger a +0 ring mail (22, -6, D:15) a +0 shortbow a +0 giant club (22, 0, D:15) a +0 ring mail (23, -6, D:15) a +0 halberd a +0 chain mail a +3 great mace of holy wrath a +0 chain mail of fire resistance (24, -6, D:15) a +0 war axe a +2 plate armour of fire resistance (25, 13, D:15) 3 stones (29, -20, D:15) a +0 ring mail a +0 great sword (30, -16, D:15) a +0 war axe a +0 leather armour a +0 buckler (32, -34, D:15) a +0 club (34, -5, D:15) a +0 long sword a +0 ring mail a scroll of identify (39, 5, D:15) 4 stones (43, -3, D:15) a +0 scimitar a +0 chain mail (45, -2, D:15) a +0 broad axe a +0 chain mail (46, -2, D:15) a +0 glaive a +0 chain mail (47, -2, D:15) a +0 club a +0 leather armour (50, -4, D:15) a +0 dire flail a +0 plate armour (52, -4, D:15) 3 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, 0, Orc:1) a +0 falchion (1, 1, Orc:1) a +0 leather armour a +0 club a +0 leather armour a +0 flail (3, 0, Orc:1) a +0 whip (19, -30, Orc:1) 14 gold pieces (21, -37, Orc:1) a wand of acid (7) (22, -37, Orc:1) 21 gold pieces 6 stones (23, -37, Orc:1) a potion of heal wounds (24, -37, Orc:1) a +0 war axe (25, -37, Orc:1) 18 gold pieces (37, -40, Orc:1) a +1 short sword of venom (38, -39, Orc:1) a +0 chain mail a +0 great mace a +0 arbalest (40, -36, Orc:1) a +0 dagger (40, -24, Orc:1) a +0 battleaxe a +0 arbalest (41, -35, Orc:1) a +1 trident of flaming a +0 chain mail a +0 club (42, -35, Orc:1) a +0 club (43, -22, Orc:1) a +0 plate armour a boomerang a +0 long sword (43, -21, Orc:1) a +0 arbalest a +0 great mace (45, -22, Orc:1) a +0 arbalest (still there?) a +0 arbalest (still there?) a +0 trident (still there?) a +0 broad axe (still there?) a +0 plate armour (still there?) 2 boomerangs (still there?) a +0 dire flail (still there?) a +2 sling of freezing (still there?) the +2 Maxwell's thermic engine {flame, freeze} (still there?) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a scroll of identify (still there?) (45, -21, Orc:1) a +0 plate armour a +0 long sword a +0 arbalest (48, -30, Orc:1) a +0 great mace a +0 arbalest (51, -31, Orc:1) a +0 longbow Level 2 of the Orcish Mines [Shop] Vew Sukk's Armour Shoppe an orb of energy (288 gold) a +0 scale mail (72 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (628 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 pair of boots (81 gold) a +0 plate armour (414 gold) a +0 ring mail (72 gold) a scarf of resistance (576 gold) the +0 cloak "Hooseur" {-Tele Harm rC++ rCorr} (496 gold) rC: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. the +0 ring mail "Atynubb" {Int+3 Dex+8} (613 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+8). a +0 ring mail (72 gold) a +0 scale mail (72 gold) [Shop] Funets's Antique Weapon Boutique a +0 club (36 gold) a +0 falchion (108 gold) a +2 vorpal trident (619 gold) a +0 morningstar (144 gold) a +0 trident (126 gold) a +4 falchion of flaming (986 gold) a +1 glaive of flaming (673 gold) a +0 trident (126 gold) [Shop] Xeahimyu's Distillery a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of flight (39 gold) a potion of degeneration (13 gold) a potion of ambrosia (104 gold) a potion of invisibility (104 gold) a potion of might (52 gold) a potion of cancellation (104 gold) [Shop] Luhoc's Jewellery Emporium a +4 ring of evasion (540 gold) an amulet of magic regeneration (450 gold) the ring "Poask" {rPois Str+2 Int+2 SInv} (519 gold) [ring of see invisible] Str: It affects your strength (+2). Int: It affects your intelligence (+2). rPois: It protects you from poison. SInv: It lets you see invisible. a ring of flight (262 gold) a ring of protection from cold (375 gold) a ring of see invisible (225 gold) a ring of poison resistance (300 gold) an amulet of faith (600 gold) a ring of poison resistance (300 gold) a +4 ring of evasion (540 gold) a ring of willpower (375 gold) a ring of poison resistance (300 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (12, 20, Orc:2) a +0 arbalest a +0 broad axe (14, 16, Orc:2) a +0 mace a +0 arbalest (14, 18, Orc:2) a +0 shortbow (16, 13, Orc:2) a silver boomerang a +0 mace (16, 14, Orc:2) a +0 short sword (18, 15, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +1 short sword of venom a +0 leather armour a +0 flail (18, 16, Orc:2) a +0 hand axe (19, 0, Orc:2) a +3 shortbow (24, -4, Orc:2) a +0 battleaxe a +0 arbalest (24, 8, Orc:2) a +3 longbow (24, 17, Orc:2) a +0 robe a +0 dagger (24, 18, Orc:2) a +0 plate armour a boomerang of dispersal a +0 scimitar (25, 12, Orc:2) a +0 falchion a +0 ring mail a +0 falchion (25, 17, Orc:2) a +0 leather armour a +0 club (26, 4, Orc:2) a +0 chain mail a +0 mace (26, 7, Orc:2) a +0 great mace a +0 arbalest (26, 13, Orc:2) a +0 ring mail a +0 short sword (26, 14, Orc:2) a +0 chain mail a +0 dire flail (26, 29, Orc:2) a +0 glaive a +0 arbalest (26, 31, Orc:2) a +0 trident a +0 arbalest (26, 33, Orc:2) a +0 mace a +0 arbalest a +0 trident a +0 arbalest (27, 28, Orc:2) a +0 mace a +0 arbalest (27, 31, Orc:2) a +0 hand axe a +0 arbalest (27, 32, Orc:2) a +0 chain mail a +0 long sword (27, 33, Orc:2) a +0 morningstar a +0 arbalest (27, 36, Orc:2) a +0 great mace a +0 arbalest (28, 21, Orc:2) a +0 hand axe (28, 22, Orc:2) a +0 plate armour a +0 halberd (28, 31, Orc:2) a +0 shortbow (28, 32, Orc:2) a +0 plate armour a +0 glaive a +0 plate armour a +0 trident a +0 shortbow (28, 33, Orc:2) a +0 glaive a +0 arbalest (28, 34, Orc:2) a +0 glaive a +0 arbalest (28, 39, Orc:2) 5 large rocks (29, 23, Orc:2) a +0 flail (30, 37, Orc:2) a +0 giant club a +0 glaive a +0 arbalest (31, 32, Orc:2) a +0 chain mail a +0 morningstar (31, 36, Orc:2) a +0 giant club (32, 36, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (9, -16, Lair:1) a +0 dagger (13, -19, Lair:1) a scroll of noise (14, -2, Lair:1) 7 stones (14, 17, Lair:1) 8 stones (16, 10, Lair:1) a +0 ring mail (18, -12, Lair:1) a +0 sling (22, 19, Lair:1) a scroll of torment (23, 10, Lair:1) a +0 leather armour (23, 18, Lair:1) 2 stones (27, 9, Lair:1) a book of Debilitation (41, 11, Lair:1) a +0 long sword (43, -30, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of earth (2, 14, Lair:2) an amulet of reflection (3, 3, Lair:2) a scroll of identify (7, -12, Lair:2) a +0 leather armour (15, -22, Lair:2) 5 stones (18, 3, Lair:2) 4 stones (27, 9, Lair:2) a +0 scale mail (37, -6, Lair:2) a +0 leather armour (42, -6, Lair:2) a +0 dagger (47, 4, Lair:2) 4 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (0, 48, Lair:3) 2 scrolls of vulnerability (2, 18, Lair:3) a +0 quarterstaff (4, 10, Lair:3) a +0 scale mail (5, 1, Lair:3) 5 stones (6, 29, Lair:3) a +0 long sword (8, 3, Lair:3) a +0 club (12, 34, Lair:3) a +0 great sword (14, 24, Lair:3) a scroll of identify (15, 50, Lair:3) a scroll of identify (21, 19, Lair:3) a +0 quarterstaff (51, 51, Lair:3) a +0 lajatang Level 4 of the Lair of Beasts (10, -15, Lair:4) 6 stones (19, -11, Lair:4) a scroll of identify (28, 27, Lair:4) a scroll of identify (37, 9, Lair:4) a +0 plate armour (38, 11, Lair:4) a +0 glaive (59, 8, Lair:4) a +4 long sword (61, 37, Lair:4) a +0 cloak Level 5 of the Lair of Beasts (8, -52, Lair:5) a +0 chain mail (8, -11, Lair:5) a +0 robe (9, -11, Lair:5) 2 stones (9, -10, Lair:5) a potion of lignification (10, -10, Lair:5) a +2 battleaxe of electrocution (11, -8, Lair:5) a scroll of identify (12, -7, Lair:5) a +0 scale mail (13, -6, Lair:5) the +2 flail of the Scavenger {vorpal, *Noise rN+++ Int-4 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (17, -51, Lair:5) a +0 leather armour (40, -28, Lair:5) 2 stones (43, -34, Lair:5) a scroll of immolation (47, -49, Lair:5) a +0 spear (64, -36, Lair:5) 2 scrolls of identify Level 1 of the Snake Pit (0, 0, Snake:1) a +0 long sword a +0 robe (6, -17, Snake:1) a +0 shortbow a +0 flail (7, -2, Snake:1) a +0 dire flail (8, -10, Snake:1) a +2 vorpal scimitar (still there?) a +0 robe (still there?) (8, -9, Snake:1) a +0 scimitar a +0 trident (8, -8, Snake:1) a +0 short sword (8, -5, Snake:1) a +0 mace (13, -17, Snake:1) 19 gold pieces (16, 11, Snake:1) a +0 shortbow a +0 halberd (17, 11, Snake:1) a +0 longbow a +0 flail (25, -6, Snake:1) a +0 club a +0 robe (29, -14, Snake:1) 26 gold pieces (42, -41, Snake:1) a +0 war axe a naga corpse (43, -41, Snake:1) a guardian serpent corpse (43, -40, Snake:1) 13 gold pieces (43, -28, Snake:1) a scroll of vulnerability (44, -24, Snake:1) a +0 trident a naga corpse (44, -23, Snake:1) a shock serpent corpse