Henri Level 1 of the Dungeon (5, -35, D:1) a +0 short sword (9, -32, D:1) a +0 leather armour (15, -14, D:1) a +0 trident (22, -3, D:1) a +0 club (23, -19, D:1) a +0 leather armour (28, -13, D:1) 4 stones (32, -8, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 0, D:2) a ball python corpse (7, 1, D:2) a rat corpse (14, 12, D:2) the +7 whip of Defiance {distort, Stlth+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Stlth: It makes you more stealthy. 3 stones a goblin corpse (skeletalised by now) (18, -9, D:2) 6 stones (19, -8, D:2) an adder corpse (19, 6, D:2) a +0 whip 3 stones (23, 2, D:2) a +0 leather armour (23, 19, D:2) a +0 leather armour (27, 10, D:2) a hobgoblin skeleton (34, 3, D:2) a +0 dagger a +0 club (38, 15, D:2) a +0 ring mail (40, 4, D:2) a +0 chain mail (50, -4, D:2) a +0 scale mail