Henri Level 1 of the Dungeon (3, 52, D:1) 7 stones (8, 38, D:1) a +0 dagger (24, 26, D:1) a +0 club (32, 33, D:1) a +0 short sword (36, 20, D:1) a +0 leather armour (38, 16, D:1) a +0 whip (40, 13, D:1) 7 stones (41, 15, D:1) a +0 battleaxe (44, 14, D:1) a +0 club (49, 56, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -33, D:2) a +0 short sword (11, -7, D:2) a +0 dagger a +0 sling (12, 2, D:2) a +0 short sword 2 stones (46, -29, D:2) a +0 scale mail (47, -33, D:2) a +0 ring mail (50, -29, D:2) a +0 robe (52, -29, D:2) an amulet of guardian spirit (54, -29, D:2) a +0 hand axe (57, -5, D:2) a +0 dagger (62, -30, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Imadeku's Antique Weapon Shop a +0 club (20 gold) a +1 vorpal hand axe (230 gold) a +0 war axe (70 gold) the +4 hand axe of Superiority {drain, rElec Dex+3} (914 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 sling (30 gold) a +0 battleaxe (130 gold) the +7 broad axe "Umuobuid" {venom, rPois rF+ Str+4} (1328 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). rF: It protects you from fire. rPois: It protects you from poison. a +1 falchion of protection (212 gold) (2, -9, D:3) a +0 dagger (6, -14, D:3) a +0 robe a +2 spectral club (7, -20, D:3) 6 javelins (8, 10, D:3) a +0 whip (9, 9, D:3) a +0 club (15, -4, D:3) a +0 club a +0 scale mail (20, -9, D:3) a +0 ring mail (20, -8, D:3) a +0 trident (30, 11, D:3) a +0 spear (42, -20, D:3) 3 stones (43, -8, D:3) a +0 ring mail (46, -21, D:3) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 falchion a +0 chain mail (0, 2, D:5) a +2 mace of holy wrath a +0 chain mail a +0 leather armour (0, 3, D:5) a +0 trident a +0 flail (0, 19, D:5) a +0 leather armour a +0 whip (1, 3, D:5) a +0 hand axe a +0 war axe (1, 6, D:5) a +0 whip (3, 7, D:5) a +0 hand axe (16, 10, D:5) a +0 club (20, 43, D:5) a book of Cantrips (25, 18, D:5) a +0 cloak (26, 37, D:5) 5 stones (31, 17, D:5) a +0 whip (34, 42, D:5) the +7 war axe of Day {freeze, *Corrode rPois Str+8 Dex-2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+8). Dex: It affects your dexterity (-2). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (37, 18, D:5) a +0 leather armour (38, 18, D:5) a +0 flail (41, 18, D:5) a +0 flail (42, 15, D:5) a +0 flail a +0 whip (43, 14, D:5) a +0 spear (44, 44, D:5) a +0 club (45, 14, D:5) a +0 plate armour (45, 25, D:5) a +0 mace (48, 44, D:5) a +0 ring mail Level 6 of the Dungeon (4, -37, D:6) a +0 leather armour (8, -23, D:6) a +0 dagger (11, -30, D:6) a +0 whip a +0 leather armour (11, -23, D:6) a +0 leather armour (12, -30, D:6) a +0 hand axe (12, -26, D:6) a +0 hand axe a +0 leather armour (13, -27, D:6) a +0 dagger (14, -28, D:6) a +0 hand axe (23, -32, D:6) a +0 spear a +0 whip (24, -32, D:6) a +0 leather armour a +0 whip (25, -31, D:6) a +0 club (26, -32, D:6) a +0 long sword a +0 whip (26, -31, D:6) a +0 mace a +0 war axe (27, -52, D:6) a +0 shortbow (27, -32, D:6) the +2 chain mail of Abstinence {+Blink} +Blink: It lets you blink. (28, -31, D:6) a +0 chain mail (28, -4, D:6) 5 stones (29, -30, D:6) a +0 ring mail (35, -33, D:6) a +0 club (39, 6, D:6) a +0 sling (41, -24, D:6) a stone (47, -45, D:6) 8 stones (49, -31, D:6) a +0 ring mail (50, -23, D:6) a +0 ring mail (51, -24, D:6) a +0 club (52, -41, D:6) a +0 giant club (53, -13, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (0, 2, D:7) a +0 dagger a +0 robe (1, -3, D:7) a +0 leather armour a +0 club (2, -4, D:7) a +0 hand axe (3, -3, D:7) a +0 club (9, -11, D:7) a +0 club (14, -20, D:7) a +0 trident (17, -34, D:7) a +0 ring mail (31, -5, D:7) a +0 ring mail (31, -4, D:7) a +0 war axe (32, -4, D:7) a +0 mace (34, -1, D:7) a +0 leather armour (35, -2, D:7) a +0 flail (36, -16, D:7) a +0 robe (36, -2, D:7) a +0 hand axe (37, -37, D:7) a +0 hand axe (37, -35, D:7) a +0 mace (38, -37, D:7) a +0 trident (39, -39, D:7) 3 stones a +0 club (41, -38, D:7) a +0 dagger (48, -31, D:7) a +0 shortbow (48, -6, D:7) a +0 scale mail (50, 2, D:7) a +0 ring mail (55, -32, D:7) a +0 giant club Level 8 of the Dungeon (1, 1, D:8) a +0 dagger of chaos (5, 6, D:8) a +2 dagger of chaos (9, 10, D:8) a +0 shortbow (11, 1, D:8) a +0 chain mail (13, 34, D:8) a +0 dagger (14, 33, D:8) a +0 club (14, 34, D:8) a stone a +0 short sword (15, 33, D:8) a +0 whip a +0 club (15, 34, D:8) a +0 club (16, 9, D:8) a +3 ring mail (17, 30, D:8) a +0 trident (20, 32, D:8) a +0 ring mail (21, 33, D:8) a +0 dagger a +0 leather armour (22, 40, D:8) a +0 dagger (27, 42, D:8) a +0 dagger (27, 43, D:8) a +2 whip of freezing (30, 42, D:8) a +0 robe a +0 dagger (32, 41, D:8) a +0 robe (34, 37, D:8) a +0 flail 8 stones a +0 leather armour (35, 10, D:8) a +0 robe (37, 35, D:8) a +1 spear of freezing a +0 scale mail a +0 kite shield (41, 9, D:8) a +1 dagger of speed a +0 robe a +3 dagger (42, 9, D:8) a +0 mace a +0 flail a +0 robe a +0 mace a +0 chain mail (42, 32, D:8) a +0 halberd (43, 7, D:8) a +0 quarterstaff (45, 24, D:8) a +0 halberd (45, 25, D:8) a +0 flail a +0 spear (45, 28, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, 32, D:9) an amulet of regeneration (11, 37, D:9) a +0 buckler a +0 scale mail (11, 38, D:9) a +0 whip (11, 39, D:9) a +0 spear (11, 40, D:9) a +0 club (13, -7, D:9) a +0 dagger (13, 36, D:9) a +0 spear (15, -10, D:9) a +0 giant club (15, -7, D:9) a +0 robe (16, -7, D:9) a +0 hand axe a +0 club (16, -6, D:9) a +2 vampiric halberd a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +0 dagger a +0 hand axe a +0 scale mail (17, -6, D:9) 3 boomerangs (23, 28, D:9) a +0 spear (23, 31, D:9) a +0 robe a +0 dagger (28, 42, D:9) a +0 ring mail (38, 1, D:9) a +0 leather armour (39, 1, D:9) a +0 plate armour a +0 dire flail (40, 0, D:9) a +0 short sword (46, 20, D:9) a scroll of amnesia a scroll of acquirement a +6 ring of strength a scroll of torment 4 scrolls of immolation an amulet of the acrobat a +4 short sword of draining the +0 robe of the Well-Known Priests {*Corrode Dex+7} Dex: It affects your dexterity (+7). *Corrode: It may corrode you when you take damage. 4 scrolls of silence an amulet of faith a +0 rapier 4 scrolls of enchant armour a ring of wizardry a +4 ring of protection 2 potions of ambrosia 3 potions of attraction a potion of lignification a +0 pair of gloves a +4 ring of protection a ring of wizardry a potion of degeneration a +0 short sword of speed 7 potions of mutation a +1 dagger of venom a scroll of noise a scroll of vulnerability a +1 short sword of distortion 2 potions of heal wounds a +1 dagger a +4 ring of evasion a +0 robe (50, -8, D:9) a +0 robe a +0 dagger (52, 24, D:9) a +0 ring mail (53, -6, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 5 stones (1, -1, D:10) a +0 mace a +0 plate armour (2, -1, D:10) a +0 arbalest (3, -2, D:10) a +0 dagger a +0 club (3, -1, D:10) a +0 short sword a +0 robe (6, 19, D:10) a +0 rapier (15, 4, D:10) a +0 mace (15, 32, D:10) a +0 club (22, 30, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 32, D:10) a +0 falchion a +0 leather armour (27, 9, D:10) 6 stones (28, 4, D:10) a +0 short sword (28, 5, D:10) a +0 chain mail (28, 6, D:10) a +0 leather armour (28, 7, D:10) a +0 club (28, 13, D:10) a +0 club (28, 15, D:10) a +0 dagger (29, -13, D:10) a potion of heal wounds (31, 13, D:10) a +0 club (39, 16, D:10) a +0 club (43, 3, D:10) a +0 giant club (49, 5, D:10) a +2 vorpal spear (50, 2, D:10) a staff of cold (52, -12, D:10) a +0 hand axe (52, -5, D:10) a +0 club (52, -1, D:10) a +0 kite shield a +0 ring mail (52, 4, D:10) a +0 club (54, 3, D:10) a +0 spear (54, 27, D:10) a +0 giant spiked club (55, -11, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (8, -10, D:11) a +0 scale mail (8, -9, D:11) a +0 flail a +0 club (9, -9, D:11) a +0 halberd (9, -8, D:11) a +0 spear (9, -1, D:11) 4 stones (10, 4, D:11) a +0 robe a +0 dagger a +0 robe (14, 0, D:11) a +0 whip (14, 20, D:11) a +0 flail a +0 leather armour (15, 20, D:11) a +0 short sword (16, 20, D:11) a +0 dagger a +0 robe (17, 2, D:11) a +0 flail (17, 20, D:11) a +0 dagger a +0 ring mail a +0 dagger (19, 2, D:11) a +0 dagger (26, -16, D:11) a +0 scimitar (26, 2, D:11) a +0 long sword a +0 short sword (26, 3, D:11) a +0 hand axe (26, 4, D:11) a +0 flail a +0 plate armour a +0 chain mail a +0 club a +0 chain mail (26, 5, D:11) a +0 long sword a +0 dagger a +0 flail a +0 scale mail a +0 falchion (27, 5, D:11) a +2 dagger of venom a +0 chain mail a +0 mace (28, 1, D:11) a +0 short sword a +0 plate armour (28, 5, D:11) a +0 flail (29, -19, D:11) a +0 shortbow (29, -8, D:11) a +0 shortbow (29, 6, D:11) a +0 short sword (30, -13, D:11) a +0 shortbow (31, 7, D:11) a +0 robe a +0 dagger (32, -13, D:11) a +0 shortbow (37, 14, D:11) a +0 pair of boots (40, 19, D:11) a +0 club (47, 6, D:11) a +0 leather armour (48, 6, D:11) a +0 chain mail (48, 7, D:11) a +2 battleaxe (unseen) (53, 7, D:11) a potion of degeneration Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (5, -40, D:12) a +0 dagger (5, -38, D:12) a +0 dagger (7, -39, D:12) a scroll of vulnerability (7, -38, D:12) a +0 dagger (14, -31, D:12) a +0 dagger (14, -28, D:12) a +0 short sword (15, -34, D:12) a stone (16, -32, D:12) a +1 whip of electrocution a +0 club (16, -27, D:12) a +0 club (16, 9, D:12) a +0 short sword (19, -18, D:12) 6 stones (22, -42, D:12) a +0 dagger of freezing (24, -4, D:12) 7 stones (25, -49, D:12) a +0 dire flail (25, -27, D:12) a +0 whip (26, -6, D:12) a +0 halberd (28, -26, D:12) a +0 flail (31, -37, D:12) a +0 shortbow (32, -36, D:12) a +0 glaive (39, -15, D:12) the Monograph on Maledictive Shapes Spells Type Level a - Sting Transmutation/Poison 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Dragon Form Transmutation 7 (unseen) (39, -9, D:12) a ring of resist corrosion (41, -10, D:12) a +0 trident of distortion (unseen) (42, -22, D:12) a +2 spear of venom (44, -13, D:12) 21 gold pieces (44, 8, D:12) a +0 dagger (64, -23, D:12) a +0 ring mail (68, -23, D:12) a +3 longbow of flaming a +0 barding Level 13 of the Dungeon (0, 0, D:13) a +0 spear (19, 12, D:13) a +0 longbow (23, 11, D:13) a +0 troll leather armour (24, 21, D:13) a potion of heal wounds (24, 24, D:13) a scarf of invisibility (30, 22, D:13) a +0 dagger of speed a +0 robe (31, -3, D:13) a +0 morningstar (36, 57, D:13) a scarf of harm (39, 49, D:13) a +0 giant spiked club (40, 49, D:13) a +0 giant spiked club Level 14 of the Dungeon [Shop] Otutynal's Vocational Training a manual of Invocations (1120 gold) a manual of Evocations (1120 gold) (0, 0, D:14) a +0 shortbow (2, -1, D:14) a +0 shortbow (2, 2, D:14) a +0 shortbow (3, 0, D:14) a +0 shortbow (12, 8, D:14) a +0 dire flail (14, -7, D:14) a +0 robe (14, 8, D:14) a +0 ring mail (17, -20, D:14) a tin of tremorstones (2/2) (17, -19, D:14) the +11 great mace "Lixzoung" {freeze, Contam *Noise rF++ rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It greatly protects you from fire. rN: It protects you from negative energy. *Noise: It may make noises in combat. Contam: It causes magical contamination when unequipped. (unseen) (17, -18, D:14) a ring of positive energy (20, -11, D:14) a +0 ring mail (21, -19, D:14) a +0 dire flail (21, -10, D:14) a +0 great sword (22, -21, D:14) a +0 battleaxe (22, -19, D:14) a +0 battleaxe (23, -15, D:14) a staff of death (31, -9, D:14) the +5 war axe of Sulphur {chaos, Int+3} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+3). (unseen) (36, -9, D:14) a wand of iceblast (2) (39, -12, D:14) 3 large rocks (42, -23, D:14) a scroll of vulnerability (42, 8, D:14) a potion of lignification (46, -21, D:14) a +0 shortbow (46, 9, D:14) a +1 scimitar of flaming (48, -17, D:14) a +0 quarterstaff (48, -10, D:14) a +0 scale mail (48, -5, D:14) a potion of attraction (52, 1, D:14) a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) 9 stones (7, 41, D:15) a +0 hand axe (9, 32, D:15) a +0 hand axe of electrocution (10, 25, D:15) a +0 whip a +0 robe (14, 25, D:15) a +0 dagger a +0 robe (14, 28, D:15) a +0 club (14, 36, D:15) a +0 war axe (17, 25, D:15) a +0 halberd (22, 31, D:15) a +0 scimitar (23, 32, D:15) a +3 halberd (23, 52, D:15) a scroll of vulnerability (25, 41, D:15) a +0 battleaxe (26, 52, D:15) 4 large rocks (28, 39, D:15) a +0 halberd (31, 33, D:15) 2 potions of lignification (32, 28, D:15) a +0 long sword (35, 14, D:15) a +0 chain mail a +0 long sword (39, 27, D:15) 15 gold pieces (40, 26, D:15) a potion of heal wounds (40, 27, D:15) the +4 scimitar of Winter {vorpal, rPois rC+ Dex-4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-4). rC: It protects you from cold. rPois: It protects you from poison. (unseen) (41, 27, D:15) a scroll of butterflies (42, 26, D:15) a +0 ring mail (42, 27, D:15) 10 gold pieces (43, 17, D:15) a +0 great sword (43, 55, D:15) a +0 rapier (47, 18, D:15) 5 large rocks (53, 0, D:15) a +0 dagger a +0 leather armour (56, 52, D:15) a +0 great sword a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (2, -2, Orc:1) a +0 cloak a +1 short sword of freezing (3, -8, Orc:1) a +0 leather armour a +0 club (4, -10, Orc:1) a +0 chain mail a +0 war axe (4, -8, Orc:1) a +0 leather armour a +0 mace (9, -3, Orc:1) a +0 giant club (10, -4, Orc:1) a +0 chain mail a +0 hand axe (10, -3, Orc:1) a +0 robe a +0 dagger (15, -6, Orc:1) a +0 plate armour a +0 scimitar (16, -6, Orc:1) a +0 hand axe (17, -10, Orc:1) a +0 giant club (18, -7, Orc:1) a +0 club (27, -17, Orc:1) a +0 dagger a +2 robe of willpower (27, 8, Orc:1) a +0 dagger a +0 robe (28, -18, Orc:1) a +0 giant club (32, -5, Orc:1) a +4 hand axe (33, -5, Orc:1) a +0 hand axe a +2 vorpal hand axe (33, -4, Orc:1) a +0 dagger a +0 robe a +0 plate armour a +0 arbalest a +0 hand axe a +0 robe a +0 dagger (33, -3, Orc:1) a +0 morningstar a +0 plate armour (34, -4, Orc:1) a +0 chain mail (34, -2, Orc:1) a +0 leather armour a +0 dagger (35, -3, Orc:1) a +0 ring mail a +0 mace (42, -24, Orc:1) a +3 glaive (43, -24, Orc:1) a +0 mace (44, -27, Orc:1) a +0 chain mail a +0 mace (44, -26, Orc:1) a +0 chain mail a +0 leather armour a +0 short sword a +0 chain mail a +0 club a +0 club (44, -24, Orc:1) a +0 scale mail (45, -26, Orc:1) a +0 mace a +0 dagger (45, -23, Orc:1) a +0 club (46, -27, Orc:1) a +0 dagger 3 boomerangs (51, -26, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Fops's Magic Scroll Emporium a scroll of magic mapping (82 gold) a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of noise (11 gold) [Shop] Neatwa's Antique Armour Emporium a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 plate armour (644 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +0 scale mail (112 gold) the +1 plate armour "Ycrus" {Stlth+} (1058 gold) Stlth: It makes you more stealthy. [Shop] Dipn's Antique Armour Boutique a +2 robe of fire resistance (548 gold) a +0 scale mail (124 gold) a +0 ring mail (124 gold) a +0 pair of gloves (139 gold) a +1 chain mail of poison resistance (418 gold) a +0 robe (21 gold) a +0 chain mail (139 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) the +2 scale mail "Dopylisk" {rC+ Slay+3} (1258 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. [Shop] Adine's Antique Weapon Boutique a +0 dagger (62 gold) a +0 dagger (62 gold) a +0 scimitar (124 gold) a +0 war axe (108 gold) a +0 morningstar (124 gold) the +1 giant spiked club "Tibbogoc" {flame, MP+9} (1063 gold) It burns those it strikes, dealing additional fire damage. MP: It affects your magic capacity (+9). a +3 morningstar of holy wrath (750 gold) the +7 flail of Rutude {flame, *Corrode rElec rF- rN+++} (1974 gold) It burns those it strikes, dealing additional fire damage. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. the +2 Maxwell's thermic engine {flame, freeze} (1364 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (0, 0, Orc:2) a +0 plate armour a +0 halberd (1, -23, Orc:2) a +0 hand axe (1, 0, Orc:2) a +0 chain mail a +0 robe a +0 dagger (1, 1, Orc:2) a +0 robe (1, 12, Orc:2) a +0 flail (2, -27, Orc:2) a +0 dagger (2, -26, Orc:2) a +1 dagger of speed a +0 glaive (2, -20, Orc:2) a +0 arbalest a +0 chain mail a +2 vorpal glaive (2, -10, Orc:2) a +0 plate armour 3 boomerangs (3, -28, Orc:2) a +0 hand axe (3, -27, Orc:2) a +0 robe (3, -26, Orc:2) a +0 mace (3, -25, Orc:2) a +0 ring mail a +0 dagger (3, -9, Orc:2) a +0 mace (3, 15, Orc:2) a +0 trident a +0 club a +0 hand axe (3, 16, Orc:2) a +0 club a +0 short sword (4, -27, Orc:2) a +0 hand axe a +0 dagger (4, -26, Orc:2) a +0 dagger a +0 chain mail a +0 short sword a +0 ring mail a boomerang (4, -25, Orc:2) a +0 trident (4, -16, Orc:2) a +0 arbalest (4, -15, Orc:2) a +0 chain mail a +3 dire flail (4, 15, Orc:2) a +0 halberd a +0 plate armour a +0 club (5, -28, Orc:2) a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword (5, -27, Orc:2) a +0 plate armour a +0 dagger a +0 short sword (5, -26, Orc:2) a +0 robe a +0 dagger (5, 17, Orc:2) a +0 flail of protection a +0 plate armour (6, -31, Orc:2) a +0 giant spiked club (6, -27, Orc:2) a +0 short sword (7, -9, Orc:2) a +0 chain mail a boomerang a +0 leather armour a +0 short sword (7, -8, Orc:2) a +0 robe a +0 dagger (8, -10, Orc:2) a +0 scale mail a +0 dagger (8, -8, Orc:2) a +0 hand axe (8, 17, Orc:2) a +0 morningstar (9, -7, Orc:2) a +0 leather armour a +0 mace a +0 trident (10, -8, Orc:2) a +0 leather armour 2 boomerangs a +0 dagger a +0 robe (10, -5, Orc:2) a +0 robe a +0 dagger (10, -4, Orc:2) a +0 leather armour a +0 dagger of electrocution (10, -2, Orc:2) a +0 broad axe (11, -6, Orc:2) a +0 whip a +0 chain mail a +0 dagger (11, -3, Orc:2) a +0 flail a +0 plate armour (12, -7, Orc:2) a +0 dagger (12, -4, Orc:2) a +0 chain mail a +1 robe of willpower a +0 dagger (12, -3, Orc:2) a +0 long sword a +0 leather armour a +0 arbalest (13, -4, Orc:2) a +0 chain mail a +0 bardiche a +0 chain mail (14, -4, Orc:2) a +0 halberd a +4 dagger of electrocution a +0 dagger (14, -3, Orc:2) a +0 robe (14, -1, Orc:2) a +0 mace (15, -4, Orc:2) a +0 robe (21, -5, Orc:2) a +0 arbalest (21, -3, Orc:2) a +0 chain mail a +0 mace (22, -3, Orc:2) a +0 short sword (24, -4, Orc:2) a +0 chain mail a +0 glaive (25, -4, Orc:2) a +0 robe a +0 robe a +0 dagger (27, -5, Orc:2) a +0 robe a +0 dagger (32, -13, Orc:2) a +0 ring mail a +0 mace (33, -13, Orc:2) a +0 flail (33, -12, Orc:2) a +0 robe a +0 dagger (34, -5, Orc:2) a +0 glaive (35, -4, Orc:2) a +0 dagger (37, -8, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (0, 1, Lair:1) a stone (4, -18, Lair:1) a +0 buckler (7, -4, Lair:1) a +0 ring mail (10, 8, Lair:1) a +0 quarterstaff a +0 sling a +0 leather armour (49, 17, Lair:1) a +0 chain mail (56, -7, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (8, 5, Lair:2) 5 stones (17, 12, Lair:2) a potion of degeneration (24, 10, Lair:2) a book of Cantrips (29, 7, Lair:2) a +0 falchion (36, -12, Lair:2) a +0 pair of boots (42, -23, Lair:2) a +0 plate armour (43, -7, Lair:2) 7 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (12, -21, Lair:3) a +0 hat (17, 17, Lair:3) a +0 flail (18, -16, Lair:3) a +0 leather armour (34, -13, Lair:3) a potion of attraction (36, -8, Lair:3) 6 stones (46, 8, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 stones (24, -26, Lair:4) a tin of tremorstones (2/2) (25, -52, Lair:4) 4 stones (28, -49, Lair:4) a potion of attraction (57, -13, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (2, 19, Lair:5) a potion of heal wounds (5, -20, Lair:5) a +0 robe (21, 19, Lair:5) a +0 quarterstaff (38, 4, Lair:5) a +3 short sword (45, 23, Lair:5) a +0 sling (46, 22, Lair:5) a +0 scimitar (47, -17, Lair:5) a staff of poison (47, 20, Lair:5) a +2 scimitar of electrocution (48, 20, Lair:5) a scroll of noise (49, 19, Lair:5) a staff of conjuration (52, 9, Lair:5) 2 stones (53, 28, Lair:5) a +0 troll leather armour Level 1 of the Shoals [Shop] Tyuri's Jewellery Shop a ring of protection from cold (375 gold) a ring of ice (375 gold) an amulet of magic regeneration (450 gold) a ring of ice (375 gold) a ring of flight (262 gold) a +6 ring of strength (540 gold) a +6 ring of strength (540 gold) the ring "Sireif" {rF+ Dex+5} (637 gold) [ring of protection from fire] Dex: It affects your dexterity (+5). rF: It protects you from fire. a ring of protection from fire (375 gold) (0, 0, Shoals:1) a +1 trident of flaming (0, 19, Shoals:1) a +0 trident (3, -3, Shoals:1) a +0 trident (7, 14, Shoals:1) a +0 short sword (8, 20, Shoals:1) a +0 dagger (16, -16, Shoals:1) a +0 spear (30, 14, Shoals:1) a +3 trident (32, -21, Shoals:1) a +0 trident (33, 15, Shoals:1) a +0 spear a +0 trident (33, 16, Shoals:1) a +0 quarterstaff a +0 sling (34, 16, Shoals:1) a +0 sling (34, 19, Shoals:1) 2 stones (34, 25, Shoals:1) a +0 war axe (36, -19, Shoals:1) a +0 trident (40, 11, Shoals:1) a +0 trident (43, 11, Shoals:1) a +0 spear (44, 13, Shoals:1) a +0 spear (44, 22, Shoals:1) 8 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (4, 5, Shoals:2) a +0 club (4, 34, Shoals:2) a +0 dagger (10, -14, Shoals:2) a +0 trident (12, -15, Shoals:2) a +1 vampiric spear (12, -14, Shoals:2) a +0 leather armour 2 silver javelins (13, -15, Shoals:2) a boomerang (13, -13, Shoals:2) 2 boomerangs a +0 trident (16, -8, Shoals:2) a potion of degeneration (20, 23, Shoals:2) a +0 robe (21, 24, Shoals:2) a +0 robe (29, -12, Shoals:2) a +0 longbow (30, -13, Shoals:2) a +0 sling (31, -13, Shoals:2) a +0 quarterstaff a +0 sling (31, -12, Shoals:2) a +0 sling (32, -11, Shoals:2) a +0 spear (32, 32, Shoals:2) a +0 trident (33, -7, Shoals:2) a +0 mace (34, -10, Shoals:2) a +0 spear (34, -8, Shoals:2) a +0 vampiric spear (35, -6, Shoals:2) a +0 longbow (45, 23, Shoals:2) 3 boomerangs 2 silver javelins a +0 leather armour (46, 22, Shoals:2) a +0 trident a +0 trident a boomerang a +0 sling (46, 24, Shoals:2) a +0 trident (47, 21, Shoals:2) a +0 sling (48, 18, Shoals:2) a +0 club (48, 22, Shoals:2) a +1 vorpal spear (48, 23, Shoals:2) a +0 sling (51, 22, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 rapier (2, 1, Shoals:3) a +0 trident (2, 2, Shoals:3) 4 stones (4, 11, Shoals:3) a tin of tremorstones (2/2) (5, 1, Shoals:3) a +2 spear of freezing (9, -3, Shoals:3) a tin of tremorstones (2/2) (9, 15, Shoals:3) a +0 leather armour (9, 30, Shoals:3) a +1 rapier of speed (10, 14, Shoals:3) a harpy skeleton (10, 15, Shoals:3) a harpy skeleton (10, 16, Shoals:3) a harpy skeleton (19, 6, Shoals:3) a +0 quarterstaff (22, -8, Shoals:3) a +0 chain mail (22, -4, Shoals:3) a +0 sling a +0 spear (25, 22, Shoals:3) a +0 ring mail (28, -18, Shoals:3) a +2 vorpal trident 2 boomerangs of dispersal (29, 1, Shoals:3) a +0 trident 3 boomerangs (33, 7, Shoals:3) 4 stones (40, 9, Shoals:3) a +0 sling (41, 8, Shoals:3) a +0 spear (46, 14, Shoals:3) a +3 demon trident of flaming (48, 18, Shoals:3) a +0 demon trident (49, 18, Shoals:3) a +0 leather armour (49, 19, Shoals:3) a +3 rapier of venom a +0 robe a +0 trident (50, 3, Shoals:3) a +0 scale mail (50, 18, Shoals:3) a +0 trident 2 boomerangs (50, 19, Shoals:3) a +0 leather armour (52, 19, Shoals:3) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) a +0 leather armour (1, 28, Snake:1) a +0 club (2, 20, Snake:1) a +0 halberd (4, 42, Snake:1) 8 stones (32, 40, Snake:1) a +0 hand axe a +0 robe (34, -11, Snake:1) a +0 halberd (34, 7, Snake:1) a +0 robe (35, -2, Snake:1) a +0 war axe a +0 robe (35, 7, Snake:1) a +0 war axe (46, 36, Snake:1) a +0 robe (47, 35, Snake:1) a +0 glaive (47, 36, Snake:1) a +0 dire flail (48, 34, Snake:1) a +0 robe (49, -3, Snake:1) a +0 club (49, 32, Snake:1) a +0 short sword (53, 26, Snake:1) a +0 plate armour (55, 31, Snake:1) a scroll of immolation (56, 19, Snake:1) a phial of floods (56, 31, Snake:1) a +0 shortbow a +0 morningstar a +0 robe (57, 4, Snake:1) a +0 shortbow (58, 4, Snake:1) a +0 hand axe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 leather armour (5, -19, Snake:2) a staff of cold (7, -5, Snake:2) a +0 arbalest a +0 halberd (7, -4, Snake:2) a +1 halberd of venom (8, -5, Snake:2) a +0 shortbow of flaming a +0 trident a +0 scimitar (9, -20, Snake:2) a +0 glaive (9, -4, Snake:2) a +0 scimitar a +0 long sword of electrocution a +0 robe a +0 robe (11, -16, Snake:2) 5 stones (12, -19, Snake:2) 7 stones (12, -5, Snake:2) a +0 club (12, -4, Snake:2) a +0 robe (12, 15, Snake:2) a +0 trident (14, -14, Snake:2) a +0 trident (15, -13, Snake:2) a +0 quarterstaff a +0 robe (16, -26, Snake:2) a +0 club (17, -32, Snake:2) a +0 hand axe a +0 robe (17, -23, Snake:2) a +0 scimitar (20, -13, Snake:2) a +0 flail (21, -25, Snake:2) a +0 battleaxe a +0 shortbow (21, -11, Snake:2) a +0 glaive (22, -34, Snake:2) an amulet of the acrobat (22, -27, Snake:2) a +0 whip (23, -34, Snake:2) a +0 club (23, -28, Snake:2) the +3 rapier of Royalism {antimagic, rN+ Int+2 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+2). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (23, -26, Snake:2) a +0 long sword a +0 robe (24, -36, Snake:2) a +0 halberd (24, -28, Snake:2) 6 stones (24, -27, Snake:2) 5 stones (24, -23, Snake:2) a +0 mace a +0 kite shield (24, -21, Snake:2) a +0 glaive a +0 robe (24, -19, Snake:2) a +0 club a +0 robe (26, -34, Snake:2) a +0 whip a +0 robe (27, -8, Snake:2) a +2 dire flail of protection (28, -30, Snake:2) a +0 vampiric war axe (29, 10, Snake:2) 9 stones (30, -18, Snake:2) a +0 spear of pain (30, 10, Snake:2) a +0 leather armour (32, -33, Snake:2) a +1 mace of protection (32, -20, Snake:2) a +0 club (33, -27, Snake:2) a +0 shortbow (33, -25, Snake:2) a +0 hand axe a +0 robe (34, -27, Snake:2) a +0 halberd a +0 halberd (35, -27, Snake:2) a +0 robe (35, 15, Snake:2) a +0 scimitar (36, -23, Snake:2) 7 stones (37, -22, Snake:2) 6 stones (39, -20, Snake:2) a +3 long sword (42, -20, Snake:2) a +0 spear a +0 halberd (47, 5, Snake:2) a +0 flail (53, 4, Snake:2) a +0 spear (63, 3, Snake:2) a +1 long sword of flaming a +0 trident (64, 7, Snake:2) a +0 arbalest (64, 8, Snake:2) a +0 mace a +0 long sword a +1 barding (64, 10, Snake:2) a +0 shortbow Level 3 of the Snake Pit (0, 0, Snake:3) 2 potions of heal wounds (5, 45, Snake:3) 5 stones (14, 33, Snake:3) a +0 hand axe (16, 42, Snake:3) a +2 scimitar of distortion (18, 14, Snake:3) a +0 robe (20, 15, Snake:3) a +0 glaive (21, 15, Snake:3) a +0 long sword (21, 20, Snake:3) a +2 tower shield of cold resistance a +0 robe a +2 vorpal mace (23, 26, Snake:3) a +0 rapier (27, 19, Snake:3) a +1 trident (30, 18, Snake:3) a +2 halberd of venom (43, 26, Snake:3) a +0 dire flail a +0 robe (45, 10, Snake:3) a +0 trident (50, 6, Snake:3) a +0 robe (51, 5, Snake:3) a +0 quarterstaff (52, 5, Snake:3) a +0 trident (59, 14, Snake:3) a +0 glaive a +0 robe (64, 28, Snake:3) a +0 flail a +0 robe