Henri Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, 17, D:1) 5 stones (5, -34, D:1) a +0 whip 2 stones (14, 19, D:1) a +0 short sword (34, 11, D:1) 8 stones (44, -29, D:1) a +0 whip 2 stones (44, 23, D:1) 3 stones (47, -29, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 5, D:2) a stone (13, 20, D:2) a +0 sling (27, 21, D:2) a +0 dagger (31, -17, D:2) a +0 robe (41, 15, D:2) 4 stones (47, 18, D:2) a +0 ring mail (50, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (13, 18, D:3) a +0 club a boomerang (13, 19, D:3) a +0 flail a +0 chain mail a +0 dagger a +0 robe (14, 9, D:3) 6 boomerangs (14, 18, D:3) a +0 hand axe (14, 19, D:3) a +0 club (21, -22, D:3) 4 stones (22, -16, D:3) 9 stones (31, -19, D:3) a +0 hand axe (35, -9, D:3) a +0 club (37, -16, D:3) 2 stones (42, -21, D:3) a +0 club (44, 3, D:3) a staff of death Level 4 of the Dungeon [Shop] Saomp's Antique Armour Shop a +0 leather armour (58 gold) a +0 pair of gloves (130 gold) the +4 leather armour of Unleanasi {rF+} (1044 gold) rF: It protects you from fire. a +0 robe (20 gold) a +1 plate armour of poison resistance (928 gold) a +0 chain mail (130 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) the +1 chain mail "Bosot" {rC+} (681 gold) rC: It protects you from cold. (0, 0, D:4) a +0 giant club (5, 4, D:4) a +0 giant spiked club (27, 26, D:4) 4 stones a +0 dagger Level 5 of the Dungeon (7, 28, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (9, -13, D:6) a ring of wizardry Level 7 of the Dungeon [Shop] Cisud's General Store a +0 leather armour (30 gold) a scroll of identify (30 gold) an amulet of guardian spirit (450 gold) a wand of flame (4) (42 gold) 8 stones (12 gold) a book of Fire (660 gold) 4 boomerangs (30 gold) a +0 leather armour (30 gold) a ring of flight (262 gold) 7 stones (10 gold) a +0 hand axe (45 gold) (49, 2, D:7) Sif Muna's Discourse on the Assassin Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (50, 2, D:7) Sif Muna's Anthology of the Throng Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (51, 2, D:7) Sif Muna's Commentary on Vapour Spells Type Level a - Shock Conjuration/Air 1 (unseen) (65, 29, D:7) a stone Level 8 of the Dungeon (30, 24, D:8) a +1 dagger of distortion a +0 robe (31, 14, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) 7 stones (1, -15, D:9) a +0 trident (1, 8, D:9) a +0 flail (2, 8, D:9) a +0 shortbow a +0 glaive a +0 chain mail (3, 8, D:9) a +0 dagger (4, -16, D:9) a +0 robe (4, 2, D:9) a staff of earth (11, 10, D:9) a +0 shortbow (30, 5, D:9) the +7 flail "Timapsoi" {vorpal, rPois rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. rPois: It protects you from poison. the ring "Uqan" {rPois rN+ rCorr} [ring of resist corrosion] rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring "Idoguul" {Str+2 Dex+3 SInv} [ring of see invisible] Str: It affects your strength (+2). Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Level 10 of the Dungeon (0, 0, D:10) a staff of cold (5, 26, D:10) a +0 short sword a +0 plate armour (20, 35, D:10) a +0 robe (59, 10, D:10) a +0 long sword a +0 chain mail (60, 10, D:10) a +0 giant club a +0 giant club (63, 1, D:10) a +0 club Level 11 of the Dungeon [Shop] Sugy's Armour Boutique a +0 chain mail (81 gold) a +0 hat (72 gold) a +0 robe (12 gold) a +1 ring mail of poison resistance (234 gold) a +2 robe of fire resistance (318 gold) an orb of mayhem (234 gold) a +0 chain mail (81 gold) a +0 chain mail (81 gold) a +0 plate armour (414 gold) [Shop] Ojiupu's Book Shop a book of Spectacle (448 gold) a book of Cantrips (168 gold) a book of Displacement (336 gold) a book of Party Tricks (224 gold) a book of Dreams (336 gold) an Inescapable Atlas (476 gold) (0, 0, D:11) a +0 dagger (0, 1, D:11) a +0 short sword a +0 plate armour (4, 3, D:11) a +0 giant spiked club a +0 hand axe a +0 scale mail a +0 hand axe 3 boomerangs a +0 scale mail (5, 3, D:11) a +0 club (6, 2, D:11) a +0 short sword a +0 leather armour a +0 falchion a +0 halberd a +0 arbalest a +0 plate armour (6, 3, D:11) a +0 mace Level 12 of the Dungeon (42, -11, D:12) a +0 dagger (42, -10, D:12) a +0 short sword a +0 whip (43, -12, D:12) a +0 dagger (44, -11, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon [Shop] Boxanaf's Jewellery Shoppe a ring of protection from fire (475 gold) a ring of fire (475 gold) an amulet of guardian spirit (570 gold) an amulet of faith (760 gold) a ring of positive energy (380 gold) a ring of poison resistance (380 gold) the amulet of Funohal {Reflect Will++ SH+5} (969 gold) [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). Will: It greatly increases your willpower. a +4 ring of protection (684 gold) (0, 0, D:13) a +0 trident (1, -14, D:13) a +0 war axe a +0 ring mail a +0 dagger a +0 robe a +0 mace (1, -13, D:13) a +2 flail of protection (2, -8, D:13) a +0 trident (10, -26, D:13) a +0 long sword (15, -12, D:13) 3 large rocks (25, -8, D:13) 8 stones (26, -10, D:13) a +0 longbow (28, -21, D:13) a +0 robe a +0 dagger (32, -28, D:13) 5 large rocks (33, -40, D:13) a +0 mace Level 14 of the Dungeon [Shop] Wuepni's General Store a +0 helmet (67 gold) 2 stones (3 gold) a wand of acid (7) (441 gold) 2 potions of mutation (240 gold) the +0 leather armour of Lestrinlu {rF+ Int+3 Dex+4} (460 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rF: It protects you from fire. (2, -22, D:14) 2 large rocks (11, -11, D:14) a +0 glaive (37, 2, D:14) a +0 whip (47, -36, D:14) a +0 shortbow (48, -32, D:14) 4 large rocks (49, -32, D:14) 4 large rocks Level 15 of the Dungeon (8, 17, D:15) a +0 ring mail (44, 1, D:15) a +0 longbow (44, 2, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Hopnyrchere's Antique Weapon Shop a +0 falchion (96 gold) a +0 club (32 gold) a +0 broad axe (128 gold) a +0 quarterstaff (128 gold) the +5 falchion of Nyanyu {spect, rElec Dex+4} (1756 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. a +3 spear of distortion (784 gold) a +0 trident (112 gold) (10, -30, Orc:1) a +0 dagger (11, -30, Orc:1) a +0 dagger a +0 ring mail (50, -24, Orc:1) a +0 dagger a +0 robe (52, -26, Orc:1) a +0 dagger a +0 robe (52, -25, Orc:1) a +0 short sword a +0 chain mail a +0 glaive a +4 chain mail of willpower (52, -24, Orc:1) a +0 trident a +0 mace of protection a +0 arbalest a +0 chain mail (53, -25, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Aqaunkaq's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of magic mapping (90 gold) a scroll of summoning (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Nuyveas's Jewellery Emporium a ring of protection from cold (400 gold) a +4 ring of protection (576 gold) a ring of flight (280 gold) an amulet of guardian spirit (480 gold) a ring of ice (400 gold) an amulet of reflection (480 gold) a +6 ring of dexterity (576 gold) a +4 ring of evasion (576 gold) [Shop] Eschow's Antique Armour Emporium a +0 ring mail (80 gold) a +0 pair of gloves (90 gold) the +4 ice dragon scales of the Baker {rF- rC++ Will+} (1852 gold) rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Will: It increases your willpower. a +0 plate armour (460 gold) the +2 robe "Kiskeidd" {Rampage Slay+3} (606 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Rampage: It bestows one free step when moving towards enemies. a +0 robe (14 gold) [Shop] Xiuwu's Jewellery Emporium a ring of protection from cold (325 gold) a +6 ring of strength (468 gold) the ring "Ushe" {rPois rF+ Stlth+} (478 gold) [ring of poison resistance] rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. a ring of willpower (325 gold) a ring of ice (325 gold) a ring of wizardry (390 gold) a ring of fire (325 gold) an amulet of guardian spirit (390 gold) (23, -19, Orc:2) a +0 club (23, -18, Orc:2) a +0 whip a +0 short sword a +0 dagger a +0 robe (24, -18, Orc:2) a +0 falchion (24, -17, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 hand axe a +0 trident a +0 plate armour (25, -17, Orc:2) a +0 battleaxe a +0 chain mail (25, -16, Orc:2) a +0 chain mail a +0 giant club a +0 hand axe a +0 scale mail (25, -15, Orc:2) a +0 great sword (26, -16, Orc:2) a +0 scimitar a +0 chain mail Level 1 of the Elven Halls [Shop] Yqagoq's Jewellery Shoppe an amulet of guardian spirit (420 gold) a +6 ring of intelligence (504 gold) a ring of protection from cold (350 gold) a ring of magical power (280 gold) a ring of fire (350 gold) [Shop] Efouph's Book Shop a book of Maledictions (520 gold) a book of Dreams (480 gold) a book of Power (840 gold) a book of the Hunter (520 gold) a book of the Sky (880 gold) a book of Hexes (720 gold) a book of Fire (880 gold) a book of Blasting (640 gold) [Shop] Siuwok's Jewellery Shoppe a ring of fire (400 gold) a +6 ring of strength (576 gold) a ring of flight (280 gold) an amulet of faith (640 gold) a ring of see invisible (240 gold) a ring of fire (400 gold) a +6 ring of intelligence (576 gold) the ring "Dahaf" {Dex+2 SInv} (419 gold) [ring of see invisible] Dex: It affects your dexterity (+2). SInv: It lets you see invisible. a ring of magical power (320 gold) (8, 25, Elf:1) a +0 rapier a +0 leather armour (9, -11, Elf:1) a +1 long sword of freezing (9, 25, Elf:1) a +0 shortbow a +2 short sword of electrocution a +0 leather armour (40, 6, Elf:1) a +4 scimitar (42, 18, Elf:1) a +3 vampiric halberd (48, -13, Elf:1) a +0 dagger of venom a +0 robe (52, -10, Elf:1) a staff of death (52, -8, Elf:1) a +0 scale mail (53, -10, Elf:1) 7 stones (53, -8, Elf:1) a +3 plate armour of fire resistance (54, -8, Elf:1) a staff of air (54, 4, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour Level 2 of the Elven Halls [Shop] Daheseno's Tremendous Tomes Uqumuk's Lectures on the Snowflakes (1290 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Frozen Ramparts Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Metabolic Englaciation Hexes/Ice 5 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 the Quarto of Transfiguration (1410 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Spider Form Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Blade Hands Transmutation 5 f - Eringya's Noxious Bog Transmutation/Poison 6 g - Statue Form Transmutation/Earth 6 h - Necromutation Transmutation/Necromancy 8 the Folio of Breath and the Figure (900 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Static Discharge Conjuration/Air 2 c - Poisonous Vapours Poison/Air 2 d - Passwall Transmutation/Earth 2 e - Swiftness Air 3 f - Spider Form Transmutation/Poison 3 g - Airstrike Air 4 h - Yara's Violent Unravelling Hexes/Transmutation 5 the Catalogue of Fetid Accomplices (1290 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Call Canine Familiar Summoning 3 d - Corpse Rot Necromancy/Poison/Air 4 e - Animate Armour Summoning/Earth 4 f - Summon Forest Summoning/Translocation 5 g - Monstrous Menagerie Summoning 7 h - Summon Horrible Things Summoning 8 the Omnibus of Graupel and Conjuration (1320 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Frozen Ramparts Ice 3 d - Summon Ice Beast Ice/Summoning 4 e - Lightning Bolt Conjuration/Air 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Spellforged Servitor Conjuration/Summoning 7 h - Ozocubu's Refrigeration Ice 7 the Folio of Incandescence and Interference (1170 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Flame Wave Conjuration/Fire 4 e - Anguish Hexes/Necromancy 4 f - Summon Mana Viper Hexes/Summoning 5 g - Silence Hexes/Air 5 h - Starburst Conjuration/Fire 6 Wegruo's Tractate on the Chilling Storm (1200 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Poisonous Vapours Poison/Air 2 c - Ozocubu's Armour Ice 3 d - Hailstorm Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Lightning Bolt Conjuration/Air 5 g - Silence Hexes/Air 5 h - Ozocubu's Refrigeration Ice 7 the Tome of Dusty Calling (1645 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Petrify Transmutation/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Haunt Necromancy/Summoning 7 e - Monstrous Menagerie Summoning 7 f - Summon Hydra Summoning 7 g - Malign Gateway Summoning/Translocation 7 h - Summon Horrible Things Summoning 8 (37, -10, Elf:2) a +0 scale mail (39, -5, Elf:2) a +0 long sword a +0 scale mail (39, 49, Elf:2) a +3 hand axe of freezing a +0 long sword a +0 leather armour a +0 long sword a +1 long sword of freezing (40, 50, Elf:2) a +0 leather armour a +2 dagger of protection a +0 shortbow (42, -6, Elf:2) a +0 rapier a +0 ring mail a potion of flight (44, -7, Elf:2) a +0 rapier a +2 leather armour of fire resistance (45, -4, Elf:2) a +0 shortbow a +0 dagger of speed a +0 leather armour (46, -4, Elf:2) a +0 rapier (47, -4, Elf:2) a +0 shortbow a +1 dagger of draining a +1 leather armour of fire resistance (47, 0, Elf:2) a +0 longbow a +0 leather armour (47, 4, Elf:2) a +0 flail of holy wrath (56, 8, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (56, 34, Elf:2) a +0 great sword Level 3 of the Elven Halls [Shop] Nuirhuif's Assorted Antiques a +0 scale mail (120 gold) a scroll of identify (60 gold) 3 scrolls of noise (90 gold) a wand of acid (3) (378 gold) a +0 hand axe (90 gold) the +7 Singing Sword {vorpal, sonic wave} (3000 gold) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. a +0 plate armour (690 gold) a potion of curing (90 gold) a scroll of identify (60 gold) a +0 plate armour (690 gold) a scroll of enchant weapon (225 gold) (0, 0, Elf:3) the +0 scale mail of Creativity {Drain rF+ Will+} rF: It protects you from fire. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (0, 21, Elf:3) a +1 long sword of protection (2, -1, Elf:3) the +7 falchion of Coats {vorpal, +Blink rCorr} It inflicts extra damage upon your enemies. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (4, 2, Elf:3) the +5 battleaxe "Lofathi" {vorpal, rElec rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. rElec: It insulates you from electricity. (11, 39, Elf:3) a +0 rapier (20, -1, Elf:3) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (21, 1, Elf:3) the amulet of Emoc {Faith Str+2} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+2). (22, 55, Elf:3) a +0 long sword (24, 0, Elf:3) the +3 leather armour "Ipen Musk" {rPois} rPois: It protects you from poison. (24, 55, Elf:3) a +0 short sword a +0 ring mail (25, 15, Elf:3) a +0 rapier (29, -2, Elf:3) the +1 chain mail "Bagub" {rElec rC- rN+} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. (60, 33, Elf:3) a +0 long sword (64, 48, Elf:3) a +0 short sword (64, 49, Elf:3) a +0 chain mail (65, 48, Elf:3) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (29, 14, Lair:3) the +2 leather armour of the Slightly Bent {-Cast rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Level 4 of the Lair of Beasts (36, -48, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (3, 0, Lair:5) a +0 leather armour (3, 46, Lair:5) +0 acid dragon scales (4, 50, Lair:5) a +2 robe of the Archmagi (4, 51, Lair:5) a potion of lignification (5, 51, Lair:5) +0 fire dragon scales an amulet of reflection (10, 8, Lair:5) a +0 short sword (11, 55, Lair:5) +0 swamp dragon scales (14, 8, Lair:5) a stone (19, 37, Lair:5) a +0 shortbow (36, 36, Lair:5) a potion of flight (36, 45, Lair:5) a +0 scale mail (48, -2, Lair:5) a +0 chain mail (49, 48, Lair:5) 2 stones (51, -4, Lair:5) a +0 war axe (52, 37, Lair:5) a +0 pair of boots Level 1 of the Swamp Level 2 of the Swamp (0, 0, Swamp:2) a +2 scale mail of cold resistance (33, -28, Swamp:2) 2 scrolls of amnesia Level 3 of the Swamp Level 4 of the Swamp (20, -22, Swamp:4) the +5 spear of Reason {freeze, Will+ Str+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Will: It increases your willpower. Level 1 of the Snake Pit [Shop] Omaz's Book Emporium Ozocubu's Autobiography (336 gold) a book of Flames (420 gold) a book of the Hunter (364 gold) a book of Burglary (280 gold) a book of Cantrips (168 gold) a book of Minor Magic (252 gold) a book of the Warp (448 gold) a book of the Warp (448 gold) a Trismegistus Codex (392 gold) [Shop] Xoitiph's Jewellery Emporium an amulet of faith (760 gold) an amulet of the acrobat (570 gold) an amulet of magic regeneration (570 gold) a ring of ice (475 gold) a ring of protection from cold (475 gold) a ring of ice (475 gold) a ring of see invisible (285 gold) a ring of protection from cold (475 gold) [Shop] Meawnaqi's Antique Armour Shoppe a +0 scale mail (144 gold) +1 fire dragon scales (2412 gold) a +0 leather armour (72 gold) the +2 robe of Ecazoc {Fly rC+ rN+ Str+4 Int-2} (1267 gold) Str: It affects your strength (+4). Int: It affects your intelligence (-2). rC: It protects you from cold. rN: It protects you from negative energy. Fly: It grants you flight. a +1 leather armour of positive energy (396 gold) a +2 scale mail of poison resistance (648 gold) a +1 leather armour of positive energy (396 gold) a +0 scale mail (144 gold) a +0 chain mail (162 gold) a +0 ring mail (144 gold) [Shop] Pyowo's Weapon Shoppe a +0 falchion (42 gold) a +0 double sword (210 gold) a +0 sling (21 gold) a +0 giant spiked club (26 gold) a +0 spear (42 gold) a +0 spear (42 gold) a +0 flail (49 gold) (0, 0, Snake:1) a +0 long sword (15, -8, Snake:1) a +0 trident a +0 robe (25, -51, Snake:1) a +0 short sword (29, -3, Snake:1) a +0 dire flail a +2 kite shield of protection a +0 war axe (29, -2, Snake:1) a +0 flail (64, -1, Snake:1) a +0 halberd Level 3 of the Snake Pit (0, 0, Snake:3) a +0 robe (2, 15, Snake:3) a +0 short sword (4, 1, Snake:3) a +0 dire flail (6, -5, Snake:3) a +0 robe (18, -8, Snake:3) a +0 scimitar (27, 10, Snake:3) a stone (38, 27, Snake:3) a +0 rapier (43, 34, Snake:3) a +0 robe a +0 dagger (58, 3, Snake:3) a +0 long sword (67, 32, Snake:3) a +0 short sword a +0 robe a +0 dire flail a +0 robe (67, 33, Snake:3) a +0 trident (67, 34, Snake:3) a +0 scimitar a +0 robe (68, 32, Snake:3) a +0 halberd Level 4 of the Snake Pit [Shop] Hucesi Itho's Magic Scroll Emporium 2 scrolls of vulnerability (136 gold) a scroll of identify (34 gold) a scroll of immolation (68 gold) 2 scrolls of identify (68 gold) a scroll of noise (17 gold) a scroll of brand weapon (161 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) [Shop] Meecw's Antique Armour Shop a +0 plate armour (644 gold) a +0 chain mail (126 gold) a +0 scale mail (112 gold) a +0 chain mail (126 gold) a +0 kite shield (126 gold) the +0 leather armour "Okasit" {rN+ Regen+ Stlth+} (448 gold) rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +0 chain mail (126 gold) a +0 scale mail (112 gold) the +1 chain mail of the Vestibule of Hell {-Tele rElec rN+++ Int-5} (756 gold) Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. [Shop] Qiaqoit's Antique Armour Emporium a +2 plate armour of cold resistance (1240 gold) a +0 robe (21 gold) a +1 plate armour of cold resistance (1085 gold) a +0 ring mail (124 gold) a +0 scale mail (124 gold) a +0 chain mail (139 gold) a +0 leather armour (62 gold) a +2 robe of fire resistance (548 gold) a +0 leather armour (62 gold) [Shop] Zinod's Distillery 2 potions of heal wounds (190 gold) a potion of degeneration (19 gold) a potion of degeneration (19 gold) a potion of ambrosia (152 gold) a potion of haste (190 gold) 2 potions of curing (114 gold) a potion of heal wounds (95 gold) 2 potions of curing (114 gold) a potion of heal wounds (95 gold) (0, 0, Snake:4) a +0 halberd (4, -2, Snake:4) a +0 scimitar (8, 2, Snake:4) a +2 halberd of flaming (25, -6, Snake:4) a +0 robe a +0 club Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (11, 1, Slime:5) the +9 long sword "Ithynwut" {freeze, Will+ Int-5 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-5). SInv: It lets you see invisible. Will: It increases your willpower. (13, -11, Slime:5) the +0 scale mail of the Sun {rC+ rN++ Will+ Dex-4} Dex: It affects your dexterity (-4). rC: It protects you from cold. rN: It greatly protects you from negative energy. Will: It increases your willpower. (19, 0, Slime:5) the +5 mace of Qaraeh {protect, rElec Will+ SInv} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. Level 1 of the Vaults (0, 0, Vaults:1) a +0 great mace a +0 leather armour (1, -9, Vaults:1) a +0 battleaxe (19, -12, Vaults:1) 6 stones (21, -8, Vaults:1) a +0 long sword a +0 scale mail a potion of attraction (25, -15, Vaults:1) a +0 scale mail a +0 great mace (33, -35, Vaults:1) a +0 arbalest a +1 vorpal arbalest (34, -35, Vaults:1) a +0 arbalest (34, -33, Vaults:1) a +2 long sword of protection a +0 plate armour a +0 kite shield (35, -36, Vaults:1) a +1 falchion of holy wrath a +0 scale mail a +0 arbalest (35, -34, Vaults:1) a +0 arbalest (63, 18, Vaults:1) a +0 hand crossbow (63, 19, Vaults:1) a +0 arbalest (65, 15, Vaults:1) a +0 arbalest Level 2 of the Vaults (0, 0, Vaults:2) a +0 war axe a +0 arbalest a +0 scale mail (10, -39, Vaults:2) a +0 long sword a +0 ring mail (12, -42, Vaults:2) a +0 scale mail (12, -38, Vaults:2) a +0 whip (12, -24, Vaults:2) a scroll of identify (43, -53, Vaults:2) a +0 scale mail (45, -60, Vaults:2) a +0 morningstar a +0 ring mail (46, -58, Vaults:2) a +0 flail a +0 ring mail (47, -62, Vaults:2) a +0 battleaxe a +0 plate armour (47, -21, Vaults:2) a +0 great mace of protection a +0 ring mail (52, -41, Vaults:2) a +0 flail a +0 ring mail (52, -28, Vaults:2) a +0 long sword a +0 arbalest a +0 scale mail (55, -11, Vaults:2) the +1 hat of the Dice {rPois Dex+5} Dex: It affects your dexterity (+5). rPois: It protects you from poison. (unseen) (56, -10, Vaults:2) a +0 long sword (61, -9, Vaults:2) 7 stones (71, -56, Vaults:2) a +0 flail a +0 scale mail Level 3 of the Vaults [Shop] Kochocar's Armour Shop a +0 leather armour (44 gold) a +4 scale mail of cold resistance (682 gold) a +0 plate armour (506 gold) a +0 leather armour (44 gold) a +0 chain mail (99 gold) a +0 pair of gloves (99 gold) (30, -3, Vaults:3) a +0 arbalest (31, -3, Vaults:3) a +0 troll leather armour a +0 dire flail a +0 ring mail (32, -3, Vaults:3) a +2 antimagic bardiche a +0 chain mail (33, -5, Vaults:3) a +0 arbalest a +0 arbalest (34, -20, Vaults:3) the +1 robe of Weirdness {-Cast Fly Dex+3 SInv} Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Fly: It grants you flight. -Cast: It prevents spellcasting. (57, 8, Vaults:3) a +0 morningstar a +0 scale mail Level 4 of the Vaults [Shop] Boahiun's Distillery a potion of mutation (184 gold) a potion of magic (184 gold) a potion of curing (69 gold) a potion of mutation (184 gold) a potion of invisibility (184 gold) a potion of heal wounds (115 gold) a potion of attraction (69 gold) a potion of flight (69 gold) a potion of curing (69 gold) 2 potions of curing (138 gold) (0, 0, Vaults:4) a +0 morningstar of protection a +0 scale mail (1, -2, Vaults:4) a +0 mace a +0 scale mail (4, 4, Vaults:4) a +0 great mace a +0 ring mail (11, -28, Vaults:4) a +3 ring mail of willpower (11, -26, Vaults:4) 6 stones (12, -26, Vaults:4) 6 large rocks a +0 whip a +0 robe (12, -25, Vaults:4) a +0 flail a +0 ring mail (25, -30, Vaults:4) a +0 ring mail (27, 21, Vaults:4) a +0 dire flail a +0 ring mail (28, -4, Vaults:4) a +0 dire flail a +0 ring mail (32, -6, Vaults:4) a +0 troll leather armour (35, -6, Vaults:4) a +0 dagger a +0 robe (36, -32, Vaults:4) a +0 dagger a +0 robe (36, -9, Vaults:4) 5 stones (36, -5, Vaults:4) a +0 troll leather armour (38, -9, Vaults:4) a +0 flail (38, -6, Vaults:4) a ring of fire a +0 morningstar a +0 ring mail (42, -33, Vaults:4) a +0 flail (43, -24, Vaults:4) a +0 falchion (43, -10, Vaults:4) a +0 scimitar (44, -1, Vaults:4) a scroll of vulnerability (46, -24, Vaults:4) a +0 morningstar a +0 leather armour (48, -24, Vaults:4) a +0 great sword a +0 plate armour (48, -23, Vaults:4) a +3 glaive a +0 plate armour (49, -22, Vaults:4) a +0 long sword a +0 chain mail (53, 6, Vaults:4) a potion of lignification (54, -27, Vaults:4) a +0 dire flail a +0 animal skin (59, 11, Vaults:4) a +0 troll leather armour (60, 11, Vaults:4) 6 large rocks (61, -25, Vaults:4) a +0 arbalest (64, -16, Vaults:4) a +0 robe Level 5 of the Vaults (1, 32, Vaults:5) a +1 great sword of flaming (7, 0, Vaults:5) a +0 club a +0 robe (7, 18, Vaults:5) a +0 dire flail a +0 great mace (20, -7, Vaults:5) a +0 arbalest a +0 arbalest a +0 long sword a +0 plate armour (27, 5, Vaults:5) a +0 dire flail 8 stones a +0 plate armour (33, 30, Vaults:5) the +8 autumn katana {vorpal, manifold assault} It sometimes launches melee attacks against multiple visible enemies. (35, -19, Vaults:5) the +13 chain mail of the Gloaming {rElec} rElec: It insulates you from electricity. (43, 8, Vaults:5) a +4 chain mail a ring of protection from fire a +2 great mace of holy wrath (46, -1, Vaults:5) a +0 arbalest Level 1 of the Crypt (47, 22, Crypt:1) a +0 scimitar Level 2 of the Crypt (0, 0, Crypt:2) a condenser vane (2, 0, Crypt:2) a tin of tremorstones (2/2) (14, -19, Crypt:2) a +0 war axe a +0 hand axe (14, -18, Crypt:2) a +1 great sword a +0 chain mail (14, -17, Crypt:2) a +0 halberd (21, -8, Crypt:2) the +6 dagger "Kijonoidgh" {spect, Fragile Int+4 Dex+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). Fragile: It will be destroyed if unequipped. Level 3 of the Crypt (2, 13, Crypt:3) a +0 sling (3, -20, Crypt:3) a +0 dire flail (13, -21, Crypt:3) 7 stones (15, -22, Crypt:3) a +4 hand axe (15, -21, Crypt:3) a +0 chain mail (16, -21, Crypt:3) a +1 great mace (24, 18, Crypt:3) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (29, -21, Crypt:3) a +0 robe a +0 dagger (32, 10, Crypt:3) the amulet "Ried" {Regen+ Int+4 Dex-4} [amulet of regeneration] Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). Regen: It increases your rate of health regeneration. the ring "Usih" {rN+ SInv} [ring of positive energy] rN: It protects you from negative energy. SInv: It lets you see invisible. (55, 13, Crypt:3) a +0 war axe a +0 plate armour (58, -1, Crypt:3) a +0 dire flail (60, 7, Crypt:3) a +2 great mace of flaming a +0 chain mail Level 1 of the Realm of Zot (0, 0, Zot:1) +0 shadow dragon scales (22, 44, Zot:1) a +0 halberd (24, 44, Zot:1) a +0 flail (29, 5, Zot:1) a +0 scimitar Level 2 of the Realm of Zot (1, -15, Zot:2) a scroll of teleportation (26, 39, Zot:2) a +1 long sword of holy wrath a +1 cloak (29, 36, Zot:2) a +0 long sword a +0 cloak (29, 37, Zot:2) a +0 rapier of holy wrath a +0 cloak (32, 36, Zot:2) a +0 whip of electrocution a +0 cloak (33, 37, Zot:2) a +1 long sword of holy wrath a +1 cloak (34, 37, Zot:2) a +0 mace Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of silence (9, 21, Zot:3) 3 stones (13, 23, Zot:3) a +0 war axe (13, 24, Zot:3) a +0 long sword (14, 24, Zot:3) a +0 long sword a +0 hand axe (14, 25, Zot:3) a +0 trident (29, -9, Zot:3) a +11 vampiric club (32, -11, Zot:3) a +0 broad axe a +0 cloak (40, -8, Zot:3) a +2 vampiric hand axe (41, -7, Zot:3) a +0 cloak a +0 dagger (41, -6, Zot:3) a +0 cloak a +0 whip (49, 15, Zot:3) a scroll of torment Level 4 of the Realm of Zot (0, 0, Zot:4) a ring of fire (1, 0, Zot:4) the +4 chain mail of the Volcano {MP+9 Dex+4} Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). (1, 1, Zot:4) the +0 scale mail of the Sky {rElec rF+ rN+ Dex-4} Dex: It affects your dexterity (-4). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (2, 0, Zot:4) a +4 great sword of holy wrath (3, 2, Zot:4) a +0 scale mail (7, -12, Zot:4) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. (37, 15, Zot:4) a +0 ring mail (39, 14, Zot:4) a +0 scimitar (47, 10, Zot:4) a +0 hand axe (49, -6, Zot:4) a condenser vane (58, -5, Zot:4) a +0 dagger Level 5 of the Realm of Zot (13, 25, Zot:5) a potion of flight (22, 38, Zot:5) a +0 cloak (22, 39, Zot:5) a +0 mace (23, 38, Zot:5) a +0 mace (24, 37, Zot:5) a +0 glaive a +0 long sword (24, 38, Zot:5) a +0 hand axe (47, 10, Zot:5) an amulet of faith (47, 18, Zot:5) a stone Level 1 of the Depths [Shop] Zalyd's Serpentskin Sales the Catalogue of Poison (396 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Eringya's Noxious Bog Transmutation/Poison 6 3 poisoned darts (13 gold) a +1 long sword of venom (123 gold) 5 curare-tipped darts (33 gold) a staff of poison (275 gold) 3 poisoned darts (13 gold) 3 poisoned darts (13 gold) [Shop] Tegyle's Book Boutique a book of Blasting (640 gold) an Everburning Encyclopedia (520 gold) a book of Weapons (560 gold) a book of Cantrips (240 gold) Great Wizards, Vol. VII (600 gold) a book of Power (840 gold) a book of Touch (520 gold) a book of Spatial Translocations (520 gold) a book of Storms (640 gold) a book of Winter (680 gold) Miuhas's Precepts of Graupel and the Tempest (720 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Simulacrum Ice/Necromancy 6 c - Storm Form Transmutation/Air 7 (4, -12, Depths:1) 6 large rocks (7, 25, Depths:1) a +0 quarterstaff (17, 24, Depths:1) 6 large rocks (18, 24, Depths:1) a +0 battleaxe a +0 ring mail (21, 29, Depths:1) a +0 robe (22, -1, Depths:1) a +0 trident a +0 robe (28, -14, Depths:1) +0 ice dragon scales (30, -14, Depths:1) 3 large rocks Level 2 of the Depths [Shop] Dosy's Assorted Antiques a scroll of identify (76 gold) 3 potions of flight (342 gold) 2 potions of resistance (760 gold) a potion of cancellation (304 gold) a scroll of identify (76 gold) the +5 quarterstaff of Karma {venom, rF+ rC- Int+4} (1717 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. a +0 great mace (247 gold) a potion of brilliance (152 gold) a +1 short sword of speed (608 gold) (1, 8, Depths:2) a +1 spectral quarterstaff (1, 9, Depths:2) a +2 vorpal hand axe (1, 10, Depths:2) a +2 falchion of electrocution (1, 11, Depths:2) the +10 short sword of Nightmares {drain, rC+} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. (1, 12, Depths:2) a +2 dagger of speed (2, 8, Depths:2) a +0 halberd of flaming (2, 9, Depths:2) a +2 sling of flaming (2, 10, Depths:2) the +2 scimitar of Luclaac {elec, rC+ rCorr Dex+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (2, 11, Depths:2) a +2 great sword of flaming (2, 12, Depths:2) a +0 quarterstaff of draining (5, -2, Depths:2) 4 large rocks (5, -1, Depths:2) 5 large rocks (6, -2, Depths:2) 5 large rocks (6, -1, Depths:2) 4 large rocks (12, 34, Depths:2) the +6 great sword of Fundamental Breach {flame, +Blink Will+ MP+9} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. MP: It affects your magic capacity (+9). +Blink: It lets you blink. Will: It increases your willpower. (30, 17, Depths:2) a +0 dire flail a +0 dire flail (41, 58, Depths:2) a potion of flight (46, 14, Depths:2) a +0 long sword a +0 ring mail (51, 51, Depths:2) a +0 dagger a +0 robe (52, 43, Depths:2) 3 stones (54, 45, Depths:2) a +0 chain mail a +2 vorpal great sword (55, 41, Depths:2) a +0 plate armour a +0 long sword (55, 47, Depths:2) a +0 robe a +0 dagger (55, 52, Depths:2) a +0 trident (55, 55, Depths:2) a +0 plate armour (56, 46, Depths:2) a +0 plate armour a +4 demon trident (57, 50, Depths:2) a +0 demon trident of draining (58, 37, Depths:2) a +0 ring mail a +0 battleaxe (58, 48, Depths:2) a +0 trident (60, 46, Depths:2) a +0 plate armour a +4 glaive of distortion (61, 46, Depths:2) a +0 robe a +0 dagger Level 3 of the Depths (0, 0, Depths:3) a +0 cloak of stealth (0, 4, Depths:3) a +0 short sword (5, 26, Depths:3) the +4 kite shield of Founum Icag {*Corrode Drain Int+4} Int: It affects your intelligence (+4). *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. the +10 plate armour of Duty {rN+ Regen+ Int+4} Int: It affects your intelligence (+4). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (23, 14, Depths:3) a +0 robe 3 stones (26, 16, Depths:3) a +2 cloak of stealth (unseen) (26, 17, Depths:3) 2 atropa-tipped darts (30, -13, Depths:3) a +1 battleaxe of freezing a +0 robe Level 4 of the Depths (19, 22, Depths:4) a +0 short sword a +0 cloak (20, 22, Depths:4) a +0 flail (22, 20, Depths:4) a +0 arbalest (25, 31, Depths:4) a +0 dagger a +0 cloak a +0 war axe a +0 plate armour (28, 17, Depths:4) a +0 long sword a +0 cloak (29, 17, Depths:4) 6 stones (29, 18, Depths:4) a +0 halberd (46, 39, Depths:4) a +1 helmet