Henri Level 1 of the Dungeon [Shop] Meammuos's Assorted Antiques a box of beasts (880 gold) a box of beasts (880 gold) a wand of flame (6) (92 gold) a potion of flight (66 gold) a +0 leather armour (44 gold) a scroll of fog (88 gold) a lightning rod (4/4) (660 gold) a scroll of noise (22 gold) a scroll of identify (44 gold) [Shop] Tici's Jewellery Emporium an amulet of magic regeneration (330 gold) the ring of Tulips {*Slow rF+ Will+ rCorr SInv} (420 gold) [ring of resist corrosion] rF: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Will: It increases your willpower. a ring of wizardry (330 gold) the ring of the Death Scarab {rC+ Slay+2} (444 gold) [ring of protection from cold] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. an amulet of magic regeneration (330 gold) a ring of fire (275 gold) a +6 ring of dexterity (396 gold) a ring of resist corrosion (220 gold) [Shop] Maharch's Book Shoppe a book of Alchemy (364 gold) a book of Sloth (468 gold) a book of Rime (364 gold) a book of Weapons (364 gold) a book of Burglary (260 gold) a book of Dreams (312 gold) a book of Displacement (312 gold) a book of Touch (338 gold) a book of Vapours (208 gold) an Inescapable Atlas (442 gold) [Shop] Retafra's Book Shop Voelor's Secrets of the Friendly Blaze (448 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Animate Armour Summoning/Earth 4 c - Fireball Conjuration/Fire 5 a book of Transfigurations (560 gold) a book of Minor Magic (252 gold) a Necronomicon (784 gold) a book of the Hunter (364 gold) a book of Scorching (420 gold) a book of Debilitation (280 gold) a book of Armaments (504 gold) a book of Callings (280 gold) a book of Hexes (504 gold) a book of Weapons (392 gold) [Shop] Wyhyj's General Store a potion of cancellation (96 gold) a +0 flail (42 gold) a +4 ring of protection (432 gold) a ring of protection from cold (300 gold) (0, 0, D:1) a +0 chain mail (13, -1, D:1) a +0 club (28, 19, D:1) a +0 chain mail (30, 19, D:1) 3 stones a +0 whip (39, 5, D:1) a +0 club (42, -10, D:1) 5 boomerangs (50, 0, D:1) a +0 leather armour Level 2 of the Dungeon (8, -26, D:2) a Young Poisoner's Handbook (8, -19, D:2) a +0 dagger (16, 13, D:2) a +0 dagger (17, 2, D:2) a +0 whip a stone (31, 0, D:2) a +0 ring mail (51, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (2, -2, D:3) a +0 club (11, 10, D:3) a +0 cloak (16, -2, D:3) a +0 leather armour (22, 19, D:3) a +0 club (25, 15, D:3) a +0 chain mail (27, -27, D:3) a +0 club (33, -25, D:3) a +0 robe (34, 16, D:3) a +0 club (42, -12, D:3) a +0 club (47, 11, D:3) 7 stones (53, -8, D:3) a +0 mace (54, -5, D:3) a +0 club (54, -4, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (22, -22, D:4) 6 stones (30, -3, D:4) a +0 club (33, -22, D:4) a +0 robe a +0 dagger (34, -46, D:4) a +0 flail (43, -47, D:4) a +0 falchion a +0 chain mail (43, -20, D:4) a +0 scale mail (44, -26, D:4) a +2 antimagic short sword a +0 mace (55, -22, D:4) a +0 leather armour a +0 club a +0 whip a +0 dagger a +0 whip (55, -21, D:4) a +0 mace (67, -40, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, -3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 23, D:6) a +0 ring mail a +0 mace (6, 12, D:6) a +0 club a +0 scale mail (6, 16, D:6) a +0 hand axe (6, 17, D:6) a +0 dagger a +0 robe (6, 35, D:6) a +0 ring mail (8, 15, D:6) a +0 trident a +0 robe (18, 19, D:6) a +0 trident (19, -10, D:6) a +0 dagger (19, 19, D:6) a +0 giant club (28, 41, D:6) a +0 ring mail (37, 42, D:6) 7 stones (42, 25, D:6) a +2 whip of flaming a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (18, -7, D:7) a +0 robe (18, 2, D:7) 4 stones (23, 9, D:7) a +0 shortbow (26, 18, D:7) a +0 whip (28, 14, D:7) a +0 war axe (41, 15, D:7) a +0 long sword (46, 10, D:7) a +0 dagger (51, 7, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, -1, D:8) a +0 chain mail a +0 hand axe (2, 20, D:8) a +0 robe (3, 4, D:8) a +0 whip (7, -3, D:8) a +0 hand axe a +0 leather armour a +0 flail the +0 robe of the Old and Reckless {rPois rF- rN+++ Regen+} rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Regen: It increases your rate of health regeneration. (13, -8, D:8) a +0 robe a +4 short sword (20, 1, D:8) a +0 flail a +0 robe (22, 15, D:8) a +0 spear (23, 15, D:8) a +0 scale mail a +2 spear of freezing (26, 14, D:8) a +0 chain mail a +0 battleaxe a +0 arbalest (30, -12, D:8) a +4 great sword a +0 robe (30, -5, D:8) a +0 scale mail (30, 4, D:8) a +0 long sword a +0 plate armour (31, 17, D:8) a +0 flail (33, -2, D:8) a +1 flail of protection (39, 16, D:8) a +0 scale mail (40, -1, D:8) a +0 whip (40, 5, D:8) a +2 battleaxe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a staff of air (15, -14, D:9) a +0 robe (20, -18, D:9) a piece from Xom's chessboard (15/15) (21, -17, D:9) 5 stones (22, -24, D:9) a +0 robe a +7 mace (22, -20, D:9) a +0 robe a +0 hand axe (23, -25, D:9) a +0 trident (23, -24, D:9) a +0 robe a +0 flail (23, -21, D:9) a +0 mace (23, -20, D:9) a +0 falchion a +0 robe a +0 dagger a +1 shortbow of flaming (24, -24, D:9) a +0 dagger a +0 whip (24, -22, D:9) a +0 leather armour a +3 morningstar a +0 club a +0 ring mail a +0 trident (25, -23, D:9) 2 boomerangs a +0 whip (26, -23, D:9) a +0 dagger a +0 short sword (28, -19, D:9) a +0 spear (32, -21, D:9) a +0 ring mail a +0 dagger (33, -21, D:9) a +0 flail (35, -18, D:9) a +0 leather armour a +0 dagger (38, -27, D:9) a +0 chain mail a +0 long sword (38, -21, D:9) a +0 sling (53, -8, D:9) a +0 flail (54, -11, D:9) a +0 plate armour (56, -12, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 dagger (2, 9, D:10) a +0 battleaxe 2 boomerangs a +0 chain mail (4, 8, D:10) a +0 dagger of venom (6, 8, D:10) a +0 hand axe (6, 9, D:10) a +0 whip a +0 ring mail (12, -8, D:10) 5 stones (12, -7, D:10) 5 stones (13, -6, D:10) 10 stones (13, 8, D:10) a +0 club (14, 10, D:10) a +0 club a +0 ring mail (14, 11, D:10) a +0 short sword (15, -6, D:10) a +0 robe a +0 dagger (15, 9, D:10) a +0 short sword a +0 hand axe a +0 leather armour (15, 10, D:10) a +0 war axe a +0 short sword a +0 club (15, 11, D:10) a +0 flail a +2 vorpal trident a +0 club a +0 dagger (16, -19, D:10) a staff of fire (16, -6, D:10) a +0 robe a +0 long sword (16, 11, D:10) a +0 club a +0 club (17, -6, D:10) 5 stones (17, 11, D:10) a +0 glaive a +0 chain mail (18, 11, D:10) a +0 flail (19, -16, D:10) a +0 club (19, 12, D:10) a +0 battleaxe a boomerang a +0 chain mail a +0 dagger a +0 leather armour (20, 12, D:10) a +0 plate armour a +0 battleaxe (21, 15, D:10) a +0 dagger (24, 13, D:10) a scroll of immolation (25, 21, D:10) a +0 robe (32, 1, D:10) a +0 ring mail a +0 club a +0 whip a +0 flail (33, -1, D:10) 5 stones (36, 16, D:10) a +0 short sword of venom (37, -28, D:10) a +0 rapier (38, -31, D:10) a +2 pair of gloves (38, -11, D:10) a +0 leather armour a +0 hand axe (39, -12, D:10) a +0 flail (39, -7, D:10) a +0 chain mail a +0 long sword a +0 arbalest (40, -7, D:10) a +0 mace (40, 27, D:10) 4 stones (42, 19, D:10) 5 stones (44, 5, D:10) an amulet of magic regeneration the +9 rapier "Xadwou" {freeze, rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. 2 potions of ambrosia an amulet of guardian spirit 2 scrolls of enchant armour 3 potions of attraction an amulet of faith 3 scrolls of amnesia 2 potions of lignification 4 scrolls of immolation (48, 1, D:10) a +0 chain mail a +0 trident (49, -10, D:10) a +5 halberd of freezing a +0 robe (51, -12, D:10) a +0 short sword a +0 cloak (51, 5, D:10) an orb of light (58, -6, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (8, 28, D:11) a +0 short sword (8, 30, D:11) a +0 rapier a +0 short sword (8, 31, D:11) a +0 dagger (14, 7, D:11) a +0 ring mail of fire resistance (15, 13, D:11) a +0 robe (15, 35, D:11) a +0 leather armour a +0 mace (19, 18, D:11) a +0 robe (20, 18, D:11) a +0 robe a +0 dagger (20, 19, D:11) a +0 short sword (22, 20, D:11) a +0 ring mail a +1 mace of holy wrath (23, 18, D:11) a +0 robe a +0 dagger (23, 19, D:11) a +0 dagger (23, 20, D:11) a +0 shortbow 13 stones a +0 short sword (23, 21, D:11) a +0 club (24, 35, D:11) a +0 spear (25, 20, D:11) a +0 chain mail a +0 dagger (29, 12, D:11) a +0 dagger (30, 18, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Miproyhug's Weapon Shop a +0 flail (45 gold) a +0 spear (39 gold) a +0 falchion (39 gold) the +7 great mace "Firestarter" {inner flame, rF++} (925 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 battleaxe of distortion (236 gold) 6 stones (7 gold) a +0 club (13 gold) a +0 longbow (84 gold) 6 stones (7 gold) (0, 0, D:12) a +0 robe (6, 19, D:12) a potion of lignification (7, -13, D:12) a +0 dagger (11, -1, D:12) 3 stones (11, 9, D:12) a +0 giant club a +0 giant club (11, 15, D:12) a +0 robe a +0 dagger (12, 9, D:12) a +0 long sword a +0 plate armour (12, 12, D:12) a +0 hand axe (12, 15, D:12) a +3 battleaxe of flaming a +0 robe a +0 dagger (19, -11, D:12) a +0 robe a +0 dagger (19, -10, D:12) a +0 mace (21, -10, D:12) a +0 flail (24, 11, D:12) a +0 falchion (27, 19, D:12) 5 stones (33, 9, D:12) a +0 dagger a +0 leather armour (34, 9, D:12) a +0 dagger a +0 robe (35, 9, D:12) a +0 club (36, 6, D:12) a +0 war axe of venom (36, 7, D:12) a +0 hand axe a +0 ring mail (43, 3, D:12) 7 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (14, 4, Lair:1) a +0 trident (27, -9, Lair:1) a +0 quarterstaff (34, 0, Lair:1) 13 gold pieces (40, -2, Lair:1) a +0 ring mail (45, 6, Lair:1) 5 stones (45, 10, Lair:1) a scroll of enchant armour (45, 11, Lair:1) a book of Displacement (46, 0, Lair:1) a scroll of blinking (55, -8, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 gold pieces (3, 7, Lair:2) a scroll of identify (5, 6, Lair:2) 4 gold pieces (6, 5, Lair:2) 3 javelins (11, 5, Lair:2) a +0 mace