Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 968074537307917894 23 Henri the Stinger (level 3, -10/23 HPs) Began as an Octopode Venom Mage on Mar 21, 2023. Mangled by a gnoll ... wielding a +0 flail (15 damage) ... on level 1 of the Dungeon. The game lasted 00:03:27 (905 turns). Henri the Stinger (Octopode Venom Mage) Turns: 905, Time: 00:03:28 Health: -10/23 AC: 1 Str: 7 XL: 3 Next: 0% Magic: 4/6 EV: 13 Int: 19 God: Gold: 57 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . f - +2 mace (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . g - amulet of regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.87/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 short sword f - a +2 mace of holy wrath (weapon) Jewellery g - an amulet of regeneration (around mantle) Scrolls b - a scroll of immolation {unknown} Potions a - a potion of magic d - 2 potions of lignification {unknown} e - a potion of ambrosia {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging + Level 3.3 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations * Level 4.3 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 48% 1d5 5% 1 b - Poisonous Vapours Pois/Air 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Pois 18% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the bat. You grab the bat. You squeeze the bat. The bat is severely wounded. You constrict the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start resting. Magic restored. You see here a bat corpse. You now have 50 gold pieces (gained 11). You now have 57 gold pieces (gained 7). A gnoll comes into view. It is wielding a +0 flail. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (asleep, 100% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. Unknown command. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. You closely miss the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 flail! You completely miss the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... . .. ### ... ..# ....####..# #### .............## .... ..............# .... ...... #.# .####...... #g# ....#...... #@# ..........######.# .......##........# ....##..#.####...# ###..## ..####..## ##..##.........## ##>.###.##.#...## ##.##..........# #.##.†.....†..# You could see a gnoll (very poisoned). Vanquished Creatures 2 ball pythons (D:1) 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Henri the Octopode Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 199 | D:1 | Reached skill level 4 in Poison Magic 199 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 202 | D:1 | Learned a level 2 spell: Poisonous Vapours 810 | D:1 | Reached skill level 1 in Fighting 821 | D:1 | Reached XP level 3. HP: 23/23 MP: 0/6 905 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Poison Magic | 4 | 4.3 Fighting | 1 | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 3 Short sword || 4 Constrict || 3 Tentacles || 3 Mace || 4 Cast: Sting || 22 Poisonous Vapours || 16 Armor: Skin || 2 Dodge: Dodged || 10