Henri Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -16, D:1) a stone (5, -14, D:1) a +0 club (11, -22, D:1) 2 javelins (13, -15, D:1) 3 stones (15, -9, D:1) a +0 mace (19, -20, D:1) a +0 club (20, 17, D:1) a +0 dagger 3 stones (24, 11, D:1) a +0 dagger (26, 24, D:1) a +0 leather armour (29, -23, D:1) a +0 robe (38, 0, D:1) a +0 leather armour (43, -6, D:1) a +0 club (44, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ried Tye's General Store a scroll of amnesia (56 gold) a scroll of butterflies (56 gold) a +0 kite shield (63 gold) a scroll of magic mapping (105 gold) a condenser vane (560 gold) the +1 scale mail "Tunoe" {Drain rElec Str-4 Stlth+} (165 gold) Str: It affects your strength (-4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (0, 0, D:2) a +0 club 5 stones (14, 18, D:2) a +0 dagger (14, 20, D:2) a +0 club a +0 club a +0 club (16, -19, D:2) a +0 club (16, 2, D:2) a +0 club (16, 35, D:2) a +0 club (17, 2, D:2) a +0 whip (17, 16, D:2) a +0 dagger (17, 17, D:2) a +0 club (26, -9, D:2) a +0 whip (26, 12, D:2) a +0 quarterstaff (34, 18, D:2) a +0 dagger (39, 22, D:2) a +0 ring mail (45, 2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 9 stones (17, -14, D:3) a +0 club (17, -10, D:3) a +0 dagger (20, -7, D:3) a +0 hand axe (23, -16, D:3) a +0 short sword (27, -21, D:3) a +0 sling a +0 hand axe (31, -21, D:3) a +0 helmet (48, -16, D:3) a +0 mace Level 4 of the Dungeon [Shop] Dedymesk's Book Shop a book of the Moon (400 gold) a Young Poisoner's Handbook (200 gold) a manual of Throwing (800 gold) a book of Debilitation (200 gold) the Cyclopedia of Stony Curses (460 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Portal Projectile Hexes/Translocation 3 c - Statue Form Transmutation/Earth 6 d - Enfeeble Hexes 7 a book of Dangerous Friends (400 gold) a book of Party Tricks (160 gold) Ozocubu's Autobiography (240 gold) (5, 0, D:4) 6 atropa-tipped darts (14, 7, D:4) a +0 club (16, 22, D:4) a +0 dagger a +0 leather armour (17, -17, D:4) 3 stones (20, 19, D:4) a +0 dagger (22, 24, D:4) a +0 club (23, -15, D:4) 8 stones (23, 1, D:4) a +0 mace (23, 12, D:4) a +0 flail a +0 leather armour (24, -12, D:4) a +0 club a +0 leather armour (24, 7, D:4) a +0 whip a +0 leather armour (25, 40, D:4) a +0 ring mail (26, 26, D:4) a +0 mace (28, 9, D:4) a +0 dagger (28, 40, D:4) 9 stones (29, 29, D:4) a +0 vampiric whip (32, 15, D:4) a +0 dagger (33, 26, D:4) a +0 giant club (35, 12, D:4) 2 stones (35, 15, D:4) a +0 long sword of holy wrath (35, 18, D:4) a +0 ring mail (37, 7, D:4) a +0 hand axe (38, 23, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Xaohon's Weapon Boutique a +0 quarterstaff of holy wrath (92 gold) a +0 war axe (35 gold) the +6 rapier of Cuogobb {vorpal, *Rage rF+ rC+++ Will+} (885 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. rC: It renders you almost immune to cold. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. a +0 falchion (30 gold) a +0 sling (15 gold) a +0 spear (30 gold) a +0 broad axe of distortion (120 gold) the +1 lajatang of the Horn {spect, rC+} (565 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. 3 curare-tipped darts (18 gold) 4 stones (4 gold) (5, 31, D:5) a +0 falchion (7, -1, D:5) 6 stones (14, -23, D:5) a +0 hand axe (14, -8, D:5) 2 stones (17, 3, D:5) 5 stones (21, 11, D:5) 5 stones (33, -24, D:5) a +0 giant club (35, 3, D:5) a +0 giant spiked club (40, 1, D:5) a +0 leather armour a +0 rapier (59, 9, D:5) 4 stones Level 6 of the Dungeon [Shop] Lievud's Book Boutique a book of Necromancy (312 gold) a book of Unlife (468 gold) a book of Changes (234 gold) a book of Vapours (208 gold) Haipoqe's Reference Book on the Mutated Mortuary (468 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Irradiate Conjuration/Transmutation 5 c - Death's Door Necromancy 9 a book of Touch (338 gold) a book of Storms (416 gold) the Omnibus of Frozen Conflict (494 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Hailstorm Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Iron Shot Conjuration/Earth 6 a book of Party Tricks (208 gold) an Everburning Encyclopedia (338 gold) [Shop] Ocuisiq's Antique Weapon Boutique a +0 mace (75 gold) the +0 long sword "Hellblazer" {vamp, Fragile rPois rCorr} (542 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. a +0 flail (87 gold) a +0 mace (75 gold) a +0 falchion (75 gold) a +0 scimitar (100 gold) a +0 long sword (87 gold) the +10 battleaxe "Coafaza" {antimagic, Int+4} (2122 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). (0, 0, D:6) a +0 hand axe (0, 1, D:6) a +0 hand axe (1, -3, D:6) a +0 dagger a +0 leather armour (1, 0, D:6) a +0 dagger 3 boomerangs (4, -12, D:6) a +0 ring mail (14, 21, D:6) a +0 spear (34, 4, D:6) a +0 whip of freezing a +0 robe (41, 9, D:6) a +0 flail a +0 leather armour a +0 flail (42, 10, D:6) a +0 whip (44, 7, D:6) a +2 trident of protection (46, 25, D:6) a +0 dagger (47, 26, D:6) a +0 dagger a +0 robe (49, -12, D:6) a +0 club a +0 leather armour (51, 0, D:6) a +2 vorpal flail Level 7 of the Dungeon (0, 0, D:7) a potion of curing (0, 6, D:7) a +0 whip 3 boomerangs a +0 ring mail an orc corpse (0, 12, D:7) the +1 leather armour of Ikieh {rPois rC+ Will- rCorr} rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (unseen) (3, 6, D:7) a +0 dagger a +0 scale mail an orc corpse (3, 8, D:7) a +2 antimagic short sword (unseen) (3, 10, D:7) a +0 dagger (still there?) a +0 robe of fire resistance (still there?) (4, 7, D:7) a +0 war axe a +0 plate armour (5, 7, D:7) a +0 shortbow a centaur corpse (7, -5, D:7) a +0 battleaxe a +0 robe