Henri Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -29, D:1) a +0 dagger a stone a +0 hat (24, -34, D:1) a +0 dagger 5 stones (25, -45, D:1) a +0 club (26, -44, D:1) a +0 scale mail (26, -17, D:1) a +0 dagger a +0 club a +0 dagger 3 stones (29, -37, D:1) a +0 club (32, -26, D:1) a +0 dagger (38, -32, D:1) a +0 quarterstaff (40, -25, D:1) a +0 ring mail (41, -29, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 2, D:2) a +0 hand axe (5, -17, D:2) a +0 short sword (9, -3, D:2) a +0 whip (15, 14, D:2) a +0 whip (21, 19, D:2) a staff of cold (24, -9, D:2) a +0 leather armour (28, 9, D:2) a +0 mace (28, 17, D:2) a +0 short sword (30, 17, D:2) 9 stones (44, -21, D:2) a +0 trident a +0 leather armour (44, 14, D:2) a +0 spear (44, 23, D:2) a +0 ring mail (45, -4, D:2) a +0 spear (58, 0, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (7, 12, D:3) 4 stones a +0 short sword (8, 12, D:3) 4 stones (18, 19, D:3) a +0 leather armour (24, 16, D:3) a +0 scale mail (35, 30, D:3) a +0 war axe (38, -15, D:3) a +0 robe (40, 13, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, 7, D:4) a +0 robe (18, 7, D:4) a +0 hand axe of freezing a +0 leather armour (20, 41, D:4) a potion of degeneration (33, 36, D:4) a +0 whip (44, -3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, -4, D:5) a +0 dagger a +0 robe (2, -3, D:5) a +0 robe a +0 club (3, -8, D:5) a +0 sling (3, -7, D:5) a +0 dagger (4, -9, D:5) a +0 scale mail (16, -27, D:5) a +0 giant club (26, -17, D:5) 6 stones (41, 3, D:5) a +0 hand axe (47, -25, D:5) a +0 robe (52, 14, D:5) a potion of heal wounds (52, 17, D:5) 18 gold pieces (53, 12, D:5) 3 stones (53, 17, D:5) a potion of magic (54, 16, D:5) 20 gold pieces (57, 0, D:5) a +0 rapier (60, -3, D:5) a +0 chain mail (65, -3, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 club (9, 19, D:6) a +0 ring mail (12, 25, D:6) a +0 falchion a +0 ring mail (15, 47, D:6) a +1 cloak (16, 0, D:6) a +0 club a +4 scale mail a +0 short sword a +0 plate armour (16, 50, D:6) a +0 whip a +0 dagger 7 stones a +0 dagger a +0 whip (17, 52, D:6) a +0 short sword (19, 3, D:6) a +0 scale mail (21, 20, D:6) a +0 club a +0 shortbow (21, 40, D:6) 8 stones (22, 21, D:6) a +0 shortbow (23, 21, D:6) a +0 rapier (24, 22, D:6) a +0 spear (28, 43, D:6) a +0 short sword (31, 27, D:6) a +0 robe (32, 34, D:6) a +0 shortbow (33, 19, D:6) a +0 dagger of electrocution a +0 robe (34, 3, D:6) a +0 leather armour (43, 10, D:6) a +0 helmet (52, 4, D:6) a +0 scythe of protection a +0 robe (54, 17, D:6) a +0 long sword (63, 3, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (3, -1, D:7) a +0 club (5, 5, D:7) 4 large rocks (6, 12, D:7) a +0 dagger a +0 robe (11, 10, D:7) a +0 falchion (14, -9, D:7) a +0 whip (22, -19, D:7) a +0 buckler (22, -16, D:7) a +0 leather armour (23, -2, D:7) a +0 whip a +0 leather armour (26, -8, D:7) a +0 scale mail (34, 20, D:7) a potion of degeneration (37, 3, D:7) a +0 leather armour (38, 5, D:7) a +0 short sword a +0 short sword (38, 6, D:7) 5 stones a +0 short sword (39, 5, D:7) a +0 whip a +0 club (42, 9, D:7) 4 stones a +0 dagger (43, 7, D:7) a +0 club (46, 1, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Atziunih's Demolitions Depot a wand of roots (2) (52 gold) a book of Power (462 gold) a book of Conjurations (220 gold) a book of Power (462 gold) a phial of floods (440 gold) (11, -16, D:8) a +0 club (19, 33, D:8) a +0 hand axe (27, -9, D:8) a +0 dagger a +0 short sword 4 stones (28, -9, D:8) a +0 whip a +0 leather armour a +0 falchion a +0 leather armour a +0 flail a +2 dagger of holy wrath a +0 dagger a +0 robe a +0 dagger a +1 dagger of draining a +0 scimitar a +0 robe (29, -9, D:8) a +0 dagger of chaos a +2 robe (34, 15, D:8) a +0 dagger a +0 ring mail (40, -9, D:8) a +0 quarterstaff (45, 18, D:8) a +0 shortbow (49, -17, D:8) a +0 falchion a +0 robe (49, 1, D:8) a +0 dagger a +0 robe (49, 2, D:8) a +0 whip a +0 flail (50, -16, D:8) a +1 trident a +0 robe (52, -11, D:8) a +0 battleaxe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (19, -15, D:9) +0 acid dragon scales (20, -14, D:9) 5 javelins (27, -33, D:9) a +0 rapier (42, -53, D:9) a +0 robe a +0 dagger (46, -42, D:9) a +1 chain mail of fire resistance (47, -34, D:9) a +0 dagger a +0 robe (49, -34, D:9) a +0 whip (50, -34, D:9) a +0 morningstar a +0 chain mail a +0 scimitar a +0 chain mail (53, -44, D:9) a +0 scale mail (60, -40, D:9) 2 stones a +0 dagger (61, -39, D:9) a +0 robe a +0 hand axe (61, -38, D:9) a +0 plate armour a +0 flail Level 10 of the Dungeon (19, 1, D:10) a +0 scale mail (20, -1, D:10) a +0 hand axe a +0 robe (27, 13, D:10) a +0 scale mail (30, 13, D:10) a +0 dagger a +2 short sword of venom a +0 short sword (31, -5, D:10) a +2 cloak a scarf of resistance an amulet of the acrobat a tin of tremorstones (2/2) a +2 scimitar of electrocution a +2 scimitar of holy wrath a ring of see invisible 5 scrolls of amnesia 3 potions of mutation 3 potions of lignification 2 scrolls of torment a +2 dagger of holy wrath an orb of light a +1 dagger of draining a scroll of immolation a +5 ring of evasion a scroll of enchant weapon a +0 rapier a +1 falchion (31, 13, D:10) a +0 dagger a +0 short sword of venom 4 stones (32, 13, D:10) a +0 club 2 stones (38, -17, D:10) +0 acid dragon scales (40, 13, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 trident (5, 17, D:11) 3 stones (14, -11, D:11) 3 stones (16, 3, D:11) an amulet of the acrobat (17, 14, D:11) a +0 leather armour (21, 1, D:11) a +0 robe (30, -11, D:11) a +0 giant spiked club a +0 giant club a +0 giant club (32, -11, D:11) a +0 giant spiked club (33, -11, D:11) a +0 dire flail (34, 2, D:11) a +0 giant club a +0 giant club (40, 5, D:11) a +0 giant club (47, -16, D:11) a +0 shortbow Level 12 of the Dungeon [Shop] Binej's Weapon Boutique a +0 trident (49 gold) a +0 quarterstaff (56 gold) a +1 heavy arbalest (211 gold) 6 stones (8 gold) a +0 great sword (91 gold) 3 stones (4 gold) a +0 trident (49 gold) a +0 falchion (42 gold) a +0 long sword (49 gold) a +0 long sword (49 gold) the +3 scimitar "Huiraas" {flame, *Slow rElec rC+} (526 gold) rC: It protects you from cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (0, 0, D:12) a staff of cold (unseen) (7, -1, D:12) a +0 trident (9, -15, D:12) a +0 chain mail (9, 4, D:12) a +0 chain mail (9, 5, D:12) a scroll of blinking (12, 10, D:12) a scroll of blinking (13, 6, D:12) a +0 chain mail (16, -3, D:12) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (19, -10, D:12) a +0 sling (22, 2, D:12) a +0 shortbow a +0 shortbow (23, -1, D:12) a +0 ring mail (23, 2, D:12) a +0 shortbow a +0 shortbow a +0 shortbow (23, 3, D:12) a +0 shortbow (27, 8, D:12) 4 large rocks (33, -3, D:12) a +0 club a +0 robe (33, -2, D:12) a +2 dagger of electrocution a +0 robe (33, 0, D:12) a +0 short sword (35, -1, D:12) a +0 chain mail (39, 8, D:12) a +0 rapier (46, -13, D:12) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (6, 3, Lair:1) a +0 ring mail (6, 10, Lair:1) an Inescapable Atlas (6, 49, Lair:1) a scroll of immolation (21, 10, Lair:1) a +0 glaive (24, 23, Lair:1) a +0 spear (25, -2, Lair:1) 5 stones (27, 25, Lair:1) a +0 rapier (36, 13, Lair:1) 5 stones (48, -7, Lair:1) a +0 morningstar (59, 35, Lair:1) a scroll of immolation (60, 7, Lair:1) 6 stones (65, 6, Lair:1) a scroll of torment Level 2 of the Lair of Beasts (0, 0, Lair:2) a death yak corpse (9, 2, Lair:2) 7 stones (16, -6, Lair:2) 3 stones (25, -28, Lair:2) a +0 trident (28, -27, Lair:2) a cane toad corpse (29, -42, Lair:2) a yak corpse (42, 11, Lair:2) a death yak corpse (44, -43, Lair:2) a +0 cloak (45, -23, Lair:2) 6 stones (52, -2, Lair:2) 4 stones (61, -25, Lair:2) +0 steam dragon scales a +2 glaive of distortion (62, 9, Lair:2) a scroll of identify (65, 12, Lair:2) 2 potions of curing