Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 3676455537146027102 18 Henri the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Jan 25, 2024. Slain by a ribbon worm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:38 (1196 turns). Henri the Apothecary (Octopode Alchemist) Turns: 1196, Time: 00:02:38 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 70% Magic: 1/5 EV: 13 Int: 17 God: Gold: 35 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Scrolls b - a scroll of identify d - a scroll of revelation {unknown} e - a scroll of blinking {unknown} Potions a - a potion of magic c - 2 potions of cancellation Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 b - Mercury Vapours Alch/Air 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (90% to hit) The sting hits the ribbon worm. The ribbon worm is poisoned. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, poisoned, catching its breath, 90% to hit) The sting misses the ribbon worm. Unknown command. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, poisoned, catching its breath, 90% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is lightly wounded. Unknown command. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, very poisoned, catching its breath, 90% to hit) The sting hits the ribbon worm. The ribbon worm looks even sicker. The ribbon worm is moderately wounded. Unknown command. The ribbon worm bites you. You climb upwards. There is a stone staircase leading down here. You tentacle-slap the ribbon worm but do no damage. You grab the ribbon worm. You squeeze the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm, but do no damage. The ribbon worm bites you! You die... ..#.# ##.......## #.#............ #.#.#####.....## #.##.#.....#... #.......##...## #.##.##...##... #...###.###'## #....###.###... ....# #.# #.# ####........... #..####.# #.# ###.#.##...# #.......###.## #...###### ##.###..##...###########.### # #.###..#.......@w.....).# # #......##...############# # #####.####..# # #.#####.# #.......# ######### You could see a ribbon worm (very poisoned). Vanquished Creatures A dart slug (D:1) 2 ball pythons 4 endoplasms 3 goblins (D:1) A quokka (D:1) A bat (D:1) 2 kobolds A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Henri the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 524 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 528 | D:1 | Reached skill level 4 in Alchemy 591 | D:1 | Learned a level 2 spell: Mercury Vapours 1134 | D:1 | Found a glowing silver altar of Zin. 1196 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_corners, hangedman_decor_lopped, minmay_misc_feat_enclosed, chequers_big_river D:2: wad_woods_tower, layout_loops_corners, basic_altar, serial_shops, shop, minmay_heptomino_w4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 14 Tentacles || 4 Constrict || 2 Cast: Sting || 26 Use: Scroll || 1 Armour: Skin || 7 Dodge: Dodged || 5