Henri Level 1 of the Dungeon (1, 19, D:1) 4 stones (3, -16, D:1) a +0 dagger (4, -29, D:1) a +0 leather armour (9, -3, D:1) a +0 spear (10, 5, D:1) 7 stones (18, -33, D:1) a +0 whip (20, -30, D:1) 7 stones (33, -17, D:1) 4 stones (34, -8, D:1) a +0 short sword (41, -8, D:1) a +0 club (50, -1, D:1) a +0 club (52, -19, D:1) a +0 club Level 2 of the Dungeon (7, -6, D:2) a +0 helmet (20, -25, D:2) a +1 dagger of venom (21, -25, D:2) a +0 dagger (27, -12, D:2) a +0 whip a stone (31, 6, D:2) a +0 whip of electrocution (32, -15, D:2) 5 stones (34, -4, D:2) a +0 scale mail (35, 7, D:2) a staff of cold (36, -15, D:2) a +0 dagger (41, -14, D:2) a +0 whip (43, -26, D:2) a +0 dagger Level 3 of the Dungeon (2, 1, D:3) a +0 dagger (2, 15, D:3) a +0 club (11, 10, D:3) a +0 leather armour (16, 8, D:3) a +0 spear (16, 17, D:3) a +0 robe (22, 23, D:3) 2 boomerangs a +0 club (25, 22, D:3) a +2 whip of freezing (35, -2, D:3) a +0 short sword (38, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -14, D:4) a +0 dagger (6, 11, D:4) a +0 club (10, 13, D:4) a +0 club (14, 1, D:4) a +0 dagger (21, -6, D:4) a +0 leather armour (27, -16, D:4) a +0 mace (29, -6, D:4) 6 boomerangs a +0 short sword (34, -6, D:4) a +0 falchion a +0 leather armour a +0 dagger a +0 leather armour (35, -6, D:4) a +0 dagger a +0 robe (35, -5, D:4) a +0 flail (38, -11, D:4) a +0 scale mail (50, 33, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Qetemm's Antique Armour Boutique a +0 plate armour (690 gold) the orb of Inviolability {light, rN+ Hexes} (924 gold) rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. a +0 pair of boots (135 gold) a +0 leather armour (60 gold) a +3 chain mail (645 gold) a +0 plate armour (690 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) (0, 0, D:5) a +0 club a +0 robe a +0 club a +0 flail a +0 club a +0 chain mail (1, 2, D:5) a +0 dagger (2, 2, D:5) a +0 hand axe (4, 1, D:5) a +0 club (7, 1, D:5) a +0 dagger a +0 leather armour a +0 hand axe (11, 3, D:5) a +0 dagger a +0 robe (12, -3, D:5) a +0 robe (15, 16, D:5) a +0 trident (21, -16, D:5) a +0 robe (21, 30, D:5) a +0 halberd (21, 31, D:5) a +0 spear (21, 32, D:5) a +0 whip (24, -13, D:5) a +0 club (24, 8, D:5) a +0 morningstar (25, -21, D:5) a +0 short sword a +0 leather armour a +0 short sword (26, -20, D:5) a +0 sling a +0 dagger (26, -19, D:5) a +0 leather armour a +0 mace (27, -25, D:5) a +1 pair of boots (27, -1, D:5) 5 stones (30, -26, D:5) a +0 shortbow (40, -4, D:5) a +0 robe (43, 11, D:5) a +0 morningstar (45, 11, D:5) a +0 dagger a +0 robe (51, 10, D:5) a +0 club (51, 24, D:5) a +0 chain mail (57, 7, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) 6 stones (1, -10, D:6) a +0 chain mail (22, -14, D:6) a +0 pair of boots (28, 4, D:6) a book of Cantrips (32, -5, D:6) a +0 dagger a +0 robe a +0 dagger (33, -5, D:6) a +0 mace (33, 7, D:6) a +0 rapier (33, 9, D:6) a +0 spear (33, 10, D:6) a +0 club (33, 11, D:6) a +0 spear (33, 12, D:6) a +0 spear a +0 club a +0 robe (35, 13, D:6) a +0 halberd (40, -17, D:6) a +0 whip a +0 leather armour (57, 4, D:6) a +0 short sword a +0 dagger (57, 8, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, 3, D:7) a +0 rapier (6, 19, D:7) a +2 dagger of speed a +0 robe (7, 21, D:7) a +2 heavy flail a +0 whip a +0 dagger a +0 robe a +0 flail (11, 29, D:7) a +1 whip of distortion (12, 29, D:7) a +0 whip a +0 leather armour (13, 29, D:7) a +0 halberd (19, 26, D:7) 5 stones (24, 11, D:7) a +0 spear (25, 11, D:7) a +2 whip of freezing (28, 23, D:7) a +0 dagger (32, -1, D:7) 3 javelins (32, 23, D:7) a +0 mace (33, 30, D:7) a +0 robe (49, 3, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon [Shop] Keid Wih's Magic Scroll Emporium a scroll of immolation (44 gold) a scroll of enchant armour (82 gold) a scroll of vulnerability (44 gold) a scroll of immolation (44 gold) a scroll of enchant weapon (82 gold) a scroll of immolation (44 gold) a scroll of noise (11 gold) (0, 0, D:8) a +0 sling (2, -15, D:8) the +1 dagger "Xojuiha" {vamp, rF- rC+ Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (3, 1, D:8) a +0 spear (4, -18, D:8) a +0 halberd (6, -19, D:8) 7 stones (8, -25, D:8) a +0 dagger (8, -8, D:8) a +0 spear (9, -31, D:8) 4 stones (14, 1, D:8) the +8 long sword of True Grit {freeze, Str+4} Str+4: It affects your strength (+4). a +0 robe (15, 2, D:8) a +0 leather armour a +0 mace (16, -28, D:8) a Young Poisoner's Handbook (29, -7, D:8) a +0 dagger (30, -32, D:8) a +1 heavy dire flail a +0 giant club (31, -32, D:8) a +0 glaive a +0 orcbow a +0 chain mail (34, -30, D:8) 6 stones a +0 orcbow (36, -29, D:8) a +0 ring mail a +0 whip (38, -8, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a scroll of torment (0, 3, D:9) 2 boomerangs (2, 0, D:9) a +0 war axe (2, 3, D:9) a +0 heavy spear (unseen) the Ecumenical Temple