Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 11787541868925727028 71 Henri the Ruffian (level 4, 0/43 HPs) Began as an Octopode Shapeshifter on Jan 28, 2024. Succumbed to a water moccasin's poison ... on level 2 of the Dungeon. The game lasted 00:04:08 (1555 turns). Henri the Ruffian (Octopode Shapeshifter) Turns: 1555, Time: 00:04:08 Health: 0/43 AC: 22 Str: 15 XL: 4 Next: 24% Magic: 4/4 EV: 2 Int: 12 God: Gold: 43 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -10), tree-form, silenced A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Talismans b - a beast talisman c - a flux talisman Scrolls g - a scroll of immolation {unknown} h - a scroll of identify i - a scroll of blinking {unknown} Potions e - a potion of attraction Skills: + Level 2.0 Fighting - Level 2.0 Dodging * Level 4.1 Unarmed Combat + Level 3.4 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 32% 1 Lesser Beckoning Tloc 0% N/A 45% 2 Call Canine Familiar Summ 0% N/A 69% 3 Gell's Gravitas Tloc 0% N/A 69% 3 Teleport Other Tloc 0% N/A 69% 3 Summon Blazeheart Golem Fire/Summ 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. You hit the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin completely misses you. As you read the scroll labelled BIUKHL BUNTIGH, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. As you read the scroll labelled XYAXOM ISANN, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Magic scrolls do not work when you're silenced! Unknown command. You smack the water moccasin! The water moccasin is severely wounded. You die... #....##.####..#####)# ###########....##......##.##<). #..................#####...)#)# #...............#### ###..##... #...............# #......#.# #.........>####.# #....#.... #..........##...# #..#####.# #..........##.#### #.## #... #.............♣..# ### ###.# #..........##S##.# #.... #..........#..##.# #.#.# #########....###.## ##.... ########.........## #..#.# #..........###.#..## ##..... #..........# #.##..# #...#.# #..........# #.###.#####..#... #..........###.###..†......#.# You could see a water moccasin. Vanquished Creatures 2 adders 2 dart slugs (D:2) 4 endoplasms 5 hobgoblins 8 kobolds 3 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:1) 7 goblins 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Henri the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 219 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 788 | D:2 | Reached XP level 3. HP: 22/23 MP: 3/3 1029 | D:2 | Reached skill level 4 in Unarmed Combat 1029 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1303 | D:2 | Noticed a phantom 1536 | D:3 | Noticed a water moccasin 1554 | D:2 | HP: 2/43 [poisoned by a water moccasin] 1555 | D:2 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring D:2: layout_rooms, st_stairs_11 D:3: layout_basic, trog_butcher_becter, hellmonk_ecumenical_altar_leap_of_faith, cheibrodos_gnoll_hut Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 4 | 4.1 Fighting | 2 | 2.0 Dodging | | 2.0 Shapeshifting | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 72 | 25 || 97 Constrict | 16 | 3 || 19 Tentacles | 10 | 3 || 13 Punch | 4 | 1 || 5 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Stab: Sleeping | 6 | 3 || 9 Armour: Skin | 27 | 17 || 44 Dodge: Dodged | 45 | 11 || 56