Henri Level 1 of the Dungeon (5, -6, D:1) a +0 whip (15, -36, D:1) 5 stones (19, -33, D:1) a +0 leather armour (19, 7, D:1) a +0 club (24, -28, D:1) a +0 dagger a stone (26, -21, D:1) a +0 club (29, -36, D:1) a +0 leather armour (38, -12, D:1) a +0 short sword 2 stones (39, -12, D:1) a +0 hand axe (40, -22, D:1) a +0 dagger Level 2 of the Dungeon (3, 2, D:2) a +0 mace (7, -18, D:2) a +0 leather armour (8, 14, D:2) 6 large rocks (10, 9, D:2) a +0 dagger 5 stones (10, 10, D:2) a +0 club a +0 sling (11, 10, D:2) a +0 dagger (13, -13, D:2) a +0 ring mail (17, -12, D:2) a +0 whip 3 stones (20, -10, D:2) a +0 club (34, -30, D:2) a +0 dagger (46, 9, D:2) a +0 sling (49, 13, D:2) a +0 leather armour (55, 20, D:2) a +0 short sword (55, 28, D:2) the +6 mace "Toaw" {speed, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Level 3 of the Dungeon (0, 0, D:3) 7 stones (10, 19, D:3) a +0 plate armour (16, -5, D:3) 6 stones (19, 39, D:3) a +0 sling (24, -4, D:3) a +0 dagger of speed (27, 31, D:3) 4 stones a +0 dagger (35, 39, D:3) a +0 ring mail (36, 29, D:3) 5 stones (38, 12, D:3) a +0 mace (39, 4, D:3) a +0 short sword 2 stones (40, 8, D:3) a +0 dagger (54, 18, D:3) a +0 scythe a +0 robe (55, 8, D:3) 7 stones (55, 9, D:3) a +0 trident a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 46, D:4) a +0 robe (9, 1, D:4) 5 stones (15, 18, D:4) a +0 giant spiked club (15, 41, D:4) a +0 robe (16, 43, D:4) the +0 pair of boots of the Engineer {Rampage rF- Will+++ Stlth+} rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (27, 0, D:4) a +0 robe (33, 8, D:4) a +0 dagger a +0 sling (44, -2, D:4) a +0 club a +0 sling (49, 7, D:4) a +0 club a +0 leather armour (49, 9, D:4) a +0 spear (53, 16, D:4) a staff of air (60, 10, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -5, D:5) a +2 heavy spear (11, 4, D:5) 4 stones a +2 leather armour of positive energy a +0 spear (12, 7, D:5) 5 stones (13, 4, D:5) a +0 flail (13, 8, D:5) a +0 rapier (16, -5, D:5) a +0 plate armour (17, -16, D:5) a +0 club (19, -16, D:5) a +0 whip (20, -19, D:5) a +0 scale mail (27, 1, D:5) 4 stones (29, 3, D:5) a +1 shortbow of flaming (29, 4, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 club (9, 13, D:6) a +0 short sword (20, -9, D:6) 6 stones (20, 25, D:6) a +0 long sword (27, -2, D:6) a +0 club (31, 4, D:6) a +0 whip a +0 ring mail a +0 hand axe a +0 leather armour (31, 5, D:6) a +0 battleaxe a +0 chain mail a +0 trident a +0 dagger a +0 robe (33, 22, D:6) a +0 dagger (34, -5, D:6) 2 stones (37, -5, D:6) a +2 flail of draining a +0 ring mail (38, -1, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, 2, D:7) a +0 orcbow (12, -10, D:7) a +0 giant spiked club a boomerang a +0 whip a +0 flail a +0 short sword (22, -54, D:7) a +0 long sword (35, -57, D:7) a +0 quarterstaff (35, -29, D:7) 8 stones (50, -28, D:7) +0 acid dragon scales (55, -10, D:7) a +1 ring mail of fire resistance (58, -16, D:7) a staff of fire Level 8 of the Dungeon [Shop] Galy's Book Boutique a book of Hexes (432 gold) the Elucidation of Chilling Nephomancy (504 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Arcjolt Conjuration/Air 5 a book of Callings (264 gold) the Elucidation of the Salvo (288 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Fulminant Prism Conjuration/Alchemy 4 a book of Spatial Translocations (216 gold) a book of Debilitation (336 gold) a book of Death (528 gold) the Vellum of Spellbinding (432 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Enfeeble Hexes 7 [Shop] Orchyxikec's Book Shoppe a book of Scorching (420 gold) the Directory of Vapour (560 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Plasma Beam Fire/Air 6 a Grand Grimoire (476 gold) a book of Cantrips (224 gold) the Codex of Hyperborean Thunder (392 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Polar Vortex Ice 9 Maxwell's Memoranda (560 gold) a book of the Spheres (896 gold) the Spellbook of Synthesized Resurrection (532 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Fugue of the Fallen Necromancy 3 c - Animate Dead Necromancy 4 d - Eringya's Noxious Bog Alchemy 6 a book of Vapours (364 gold) a book of Iron (448 gold) (0, 0, D:8) a +0 flail (11, -14, D:8) 3 stones (16, 6, D:8) a +0 scale mail (20, -22, D:8) a +0 dagger of chaos a +0 robe the human corpse of Psyche (skeletalised by now) (22, 0, D:8) a sky beast corpse (23, 0, D:8) a sky beast corpse (24, 15, D:8) a +0 dagger (38, -17, D:8) a +0 cloak (40, 9, D:8) a +0 club a +0 short sword 8 stones a +0 whip a +0 dagger a +0 dagger (48, -10, D:8) a +0 dagger 2 stones a +0 whip a kobold corpse (skeletalised by now) (49, -11, D:8) a +3 dagger a kobold corpse (skeletalised by now) (50, -11, D:8) a +0 short sword a kobold corpse (skeletalised by now) (51, -14, D:8) a +0 pair of gloves (51, 14, D:8) 6 javelins (55, -22, D:8) a +0 whip the Ecumenical Temple