Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 1276868926573361860 0 Henri the Sneak (level 1, 0/16 HPs) Began as an Octopode Delver on Feb 4, 2024. Slain by a scorpion (3 damage) ... on level 5 of the Dungeon. The game lasted 00:00:59 (119 turns). Henri the Sneak (Octopode Delver) Turns: 119, Time: 00:01:00 Health: 0/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 0/1 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . g - amulet of guardian spirit rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: guardian spirit @: lethally poisoned (0 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery g - an amulet of guardian spirit (around mantle) Wands e - a wand of digging (3) f - a wand of roots (6) (quivered) Scrolls a - a scroll of fog b - a scroll of revelation c - a scroll of fear Potions d - a potion of haste Skills: + Level 3.0 Fighting - Level 2.0 Dodging - Level 6.6 Stealth * Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a tiny lapis lazuli amulet. g - an amulet of guardian spirit You start putting on your amulet. You continue putting on your amulet of guardian spirit. x2 You stop putting on your amulet. A scorpion comes into view. There is a stone staircase leading down here. You start putting on your amulet. You continue putting on your amulet of guardian spirit. x5 You finish putting on your amulet of guardian spirit. You feel your power drawn to a protective spirit. g - an amulet of guardian spirit (around mantle) Unknown command. You see here a +0 leather armour. Aiming: Fastroot Press: ? - help, Q - select action Shift-Dir - straight line, f - scorpion Aim: a scorpion The roots erupt in riotous growth! Roots grab the scorpion. The grasping roots constrict the scorpion! You hear a bark! The scorpion escapes! A hound comes into view. You tentacle-slap the scorpion. Your grab misses the scorpion. The scorpion is heavily wounded. The scorpion stings you. You barely miss the scorpion. Your grab misses the scorpion. The scorpion is heavily wounded. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! Unknown command. Okay, then. You tentacle-slap the scorpion. You grab the scorpion. The scorpion is severely wounded. You constrict the scorpion, but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... #.......# #.......# #.......# #.h.....# #.......# ##.......# ......s..# #@### #.[.### ######...##### ...........>..# ..#########...# ..#########...# ....s.........##### ......#####.......#### ..... #........... You could see a scorpion and a hound. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Henri the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D:5 | Noticed an iguana 46 | D:5 | Noticed a scorpion 70 | D:5 | Noticed a water moccasin 77 | D:5 | Noticed a scorpion 116 | D:5 | Noticed a hound 119 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:5: layout_basic, grunt_qazlal_clouds, temple_doors_ab Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Evoke: Wand || 1 Armour: Skin || 3