Henri Level 1 of the Dungeon (5, -2, D:1) a +0 club (10, -14, D:1) a +0 short sword (17, -18, D:1) 5 stones (17, -12, D:1) a +0 dagger (18, 20, D:1) a +0 club 7 stones (21, 0, D:1) a +0 club (26, -25, D:1) a +0 club (26, -4, D:1) 4 boomerangs (27, -19, D:1) a +0 whip (42, -10, D:1) a +0 short sword 4 stones (47, -10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zisuomur's Magic Scroll Shop 2 scrolls of teleportation (60 gold) a scroll of brand weapon (95 gold) a scroll of poison (40 gold) 3 scrolls of teleportation (90 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) (0, 0, D:2) a +0 whip 5 stones (1, 30, D:2) 4 stones (3, 7, D:2) a +0 leather armour (3, 13, D:2) 8 stones (7, -1, D:2) 6 stones (9, 1, D:2) 4 stones (14, 6, D:2) a +0 scale mail (16, 26, D:2) a +0 club (18, 7, D:2) 4 stones (35, 4, D:2) a +0 plate armour (38, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 28, D:2) 7 stones Level 3 of the Dungeon [Shop] Nohuuma's Antique Armour Shoppe a +0 kite shield (153 gold) a +0 scale mail (136 gold) a +0 leather armour (68 gold) a +0 chain mail (153 gold) the +4 plate armour of Grace {Fly Int-2 Dex+4 SInv} (2057 gold) Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Fly: It grants you flight. a +0 chain mail (153 gold) a +0 ring mail (136 gold) a +0 cloak (153 gold) [Shop] Liekhlaol's Distillery a potion of enlightenment (50 gold) a potion of heal wounds (50 gold) a potion of enlightenment (50 gold) a potion of attraction (30 gold) a potion of enlightenment (50 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of lignification (30 gold) [Shop] Huypp's Antique Armour Shoppe a +0 helmet (126 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) the +0 toga "Victory" {*Victory Clar} (1680 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. the +0 cloak "Nabuakle" {Dex+3} (498 gold) Dex+3: It affects your dexterity (+3). the +1 robe of Duty {+Blink Str+3 Slay-3} (375 gold) Str+3: It affects your strength (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). +Blink: It lets you blink. a +0 helmet (126 gold) the +1 ring mail "Fucwaqu" {Regen+ Str+2 Slay-6} (252 gold) Str+2: It affects your strength (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Regen+: It increases your rate of health regeneration. a +0 scale mail (112 gold) (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (1, -7, D:3) 15 gold pieces (2, -14, D:3) a +0 dagger (7, -25, D:3) a +0 dagger a +0 ring mail an orc corpse (12, -20, D:3) a dart slug corpse (14, -24, D:3) a beast talisman (15, 6, D:3) a +0 leather armour (20, 26, D:3) an adder corpse (23, 8, D:3) a +0 mace (25, 21, D:3) a book of Vapours (28, 20, D:3) a book of Blasting