Henri Level 1 of the Dungeon (0, 0, D:1) a +1 cloak (0, 29, D:1) a +0 trident (8, 10, D:1) a +0 dagger (11, 23, D:1) a +1 dagger of venom (12, 37, D:1) a +0 leather armour (13, 22, D:1) a +0 short sword (13, 23, D:1) a +0 scale mail (15, 8, D:1) a +0 club (22, 28, D:1) a +0 dagger (38, 20, D:1) a +0 club (39, 41, D:1) a +0 hand axe (46, 6, D:1) a +0 robe (48, 12, D:1) a +0 ring mail (66, 49, D:1) a +0 whip Level 2 of the Dungeon [Shop] Moipp's Antique Weapon Boutique a +0 whip (62 gold) a +0 whip (62 gold) a +0 mace (75 gold) a +0 dagger (50 gold) a +0 long sword (87 gold) the +0 rapier of Myaffor {flame, rN+ MP+9 SInv Stlth+} (1107 gold) rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 halberd (100 gold) a +0 short sword (75 gold) (0, 0, D:2) a +0 whip (15, 6, D:2) a +0 hand axe (16, 38, D:2) a +0 flail (25, 53, D:2) a +0 spear (40, 18, D:2) a staff of death (47, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 stones (20, 8, D:3) a +0 club (21, 8, D:3) a +0 morningstar a +0 leather armour a +0 club (28, -33, D:3) a +0 trident (36, 5, D:3) a +0 dagger (36, 6, D:3) a +0 robe a +0 dagger (38, 7, D:3) a +0 robe a +0 club (47, -38, D:3) a +0 whip (48, 2, D:3) 6 boomerangs (49, -35, D:3) a +0 leather armour (52, -3, D:3) a +2 whip of draining (55, -36, D:3) 6 stones (55, -1, D:3) a +0 leather armour (57, -14, D:3) a +0 short sword (60, 0, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, 0, D:4) a +5 club a +0 leather armour (9, 0, D:4) a +0 dagger (10, 14, D:4) a +0 hand axe (12, 19, D:4) a +0 short sword (27, 18, D:4) a +0 club (28, 19, D:4) a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger (28, 21, D:4) a +0 club (30, 9, D:4) a +0 pair of gloves (34, 21, D:4) a +0 club a +0 animal skin the +2 helmet of Daffodils {Dex+5} Dex+5: It affects your dexterity (+5). (34, 22, D:4) a +0 dagger (36, 10, D:4) a +0 club (42, 33, D:4) a +0 giant club (42, 40, D:4) a staff of cold (45, 27, D:4) a stone a +0 whip (51, 27, D:4) a +0 flail a +0 whip (59, 38, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (11, 8, D:5) a +0 shortbow (12, -1, D:5) a +0 trident (20, 12, D:5) a +0 cloak (28, 6, D:5) a +0 pair of boots (36, 1, D:5) 3 stones (44, 40, D:5) 7 stones (47, 21, D:5) a +4 quarterstaff of chaos a +0 cloak (48, -2, D:5) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (48, 18, D:5) a +0 hammer (55, 43, D:5) a +0 orcbow (60, 25, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Gidur's Antique Armour Emporium a +0 helmet (157 gold) an orb of guile (455 gold) a +0 chain mail (157 gold) a +0 buckler (157 gold) a +0 hat (140 gold) a +0 robe (24 gold) a +0 robe (24 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (1333 gold) Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). a +0 robe (24 gold) (18, -30, D:6) 5 stones (29, 15, D:6) 5 stones (41, -25, D:6) a +0 hand axe (52, -25, D:6) a +0 sling (65, -15, D:6) 4 stones (66, -24, D:6) a +0 leather armour (67, -21, D:6) a +0 mace (67, -18, D:6) a +0 chain mail Level 7 of the Dungeon (0, 2, D:7) a +0 dagger a +0 robe (1, -2, D:7) a +0 dagger a +0 robe a human corpse (1, 24, D:7) a scroll of noise (3, -2, D:7) a +0 war axe a +0 robe (4, 2, D:7) a +0 dagger a +0 robe a human corpse (10, 22, D:7) 6 stones (33, 20, D:7) a +0 great sword the Ecumenical Temple