Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2436960983096806334 0 Henri the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Mar 18, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (35 turns). Henri the Apothecary (Octopode Alchemist) Turns: 35, Time: 00:00:26 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You open the door. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (60% to hit) The sting misses the goblin. The goblin closely misses you. Your magical contamination has completely faded away. There is an open door here. You tentacle-slap the plant but do no damage. You grab the plant. You constrict the plant. The plant begins to die. The goblin hits you with a +0 club. You release your grip on the plant. The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You enter the shallow water. A nearby plant withers and dies. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. You enter the shallow water. The quokka attacks as it pursues you! The quokka barely misses you. The quokka closely misses you. The goblin attacks as it pursues you! The goblin splashes around in the water. The quokka closely misses you. The quokka attacks as it pursues you! The quokka splashes around in the water. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #.# #.# ###########.#### #<#P....'......# #.#P~≈~.###.##.###. #.#.~P.~# #........ #~.....≈# #.##.##.. #≈~r~P.P# #...r.... #g@P~~P.###.##.##.# #~~~~.P.'.#.# .# # #########...# # ###....... #####.## You could see a quokka and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Henri the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 35 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_corners, hellmonk_ecumenical_altar_run_dry, serial_shops, shop, glass_columns_a, corexii_corridor_pit, minmay_tiny_reverse_x Action || total ---------------------------++------- Melee: Unarmed || 1 Constrict || 1 Cast: Sting || 1 Armour: Skin || 5 Dodge: Dodged || 4