Henri Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of electrocution (2, 22, D:1) a +0 leather armour (8, 18, D:1) 7 stones (18, 8, D:1) a +0 sling (25, -8, D:1) a +0 robe (27, -1, D:1) 5 stones (34, 8, D:1) a +0 dagger (34, 18, D:1) 5 large rocks (37, -5, D:1) a +0 short sword (47, 7, D:1) a +0 dagger (50, -3, D:1) a +0 dagger (56, 20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 12, D:2) a +0 leather armour (25, -6, D:2) a +0 dagger (28, -7, D:2) a Young Poisoner's Handbook (29, -11, D:2) the +3 short sword "Senin" {flame, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (34, 10, D:2) a +0 falchion (34, 25, D:2) a +0 plate armour (46, 10, D:2) a +0 dagger a +0 short sword 2 stones (54, -7, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) 2 stones a +0 club (18, -23, D:3) a +0 flail (19, 32, D:3) 6 stones (20, -17, D:3) a +0 whip a +4 ring mail a +0 mace (24, -28, D:3) 4 boomerangs (29, 36, D:3) a Young Poisoner's Handbook (33, -3, D:3) a +2 dagger of venom (53, -3, D:3) a +0 flail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hound corpse (13, -4, D:4) a +0 flail (13, -3, D:4) a +0 leather armour (15, -3, D:4) a hobgoblin corpse