Henri Level 1 of the Dungeon (0, 0, D:1) 6 stones (8, 1, D:1) a ball python corpse (skeletalised by now) (8, 3, D:1) a rat corpse (skeletalised by now) (15, -9, D:1) 3 large rocks (17, -11, D:1) a +0 club (18, -11, D:1) a +0 club (21, -10, D:1) a +0 short sword (23, 8, D:1) a +0 robe (23, 18, D:1) a +0 robe (27, 26, D:1) a +0 dagger (28, -10, D:1) a +0 dagger (28, 20, D:1) a bat corpse (skeletalised by now) (32, 9, D:1) 5 stones (34, 8, D:1) a +0 dagger a goblin skeleton (36, 2, D:1) a +0 robe (41, 13, D:1) a +0 dagger (47, 17, D:1) a +0 whip a kobold corpse (skeletalised by now) (49, 10, D:1) a +0 club 4 stones (49, 11, D:1) a quokka corpse (skeletalised by now) (50, 13, D:1) a bat corpse (skeletalised by now) (53, -8, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Gaut Nua's Antique Weapon Shoppe the +2 battleaxe "Sog Kiut" {venom, rPois SInv} (664 gold) rPois: It protects you from poison. SInv: It lets you see invisible. a +0 club (20 gold) a +0 mace (60 gold) a +0 whip (50 gold) a +0 war axe (70 gold) the +7 shortbow "Foly" {heavy, rC- Will+ Dex+3} (1046 gold) Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. a +0 sling (30 gold) the +7 whip of Sixe {spect, +Blink rElec rF+} (1384 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. +Blink: It lets you blink. (0, 0, D:2) a draconian skeleton (2, -4, D:2) an elf skeleton (4, -5, D:2) a +0 club (4, 2, D:2) a demigod skeleton (5, -37, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (6, -2, D:2) an elf skeleton (9, -32, D:2) 6 poisoned darts (17, -24, D:2) a +0 short sword (24, 5, D:2) a rat corpse (skeletalised by now) (26, -3, D:2) the felid skeleton of Natasha (27, -19, D:2) the +7 hammer of Disintegration {heavy, rN+ Str+5} Str+5: It affects your strength (+5). rN+: It protects you from negative energy. (27, 0, D:2) a +0 dagger (29, -50, D:2) a +0 short sword (30, -26, D:2) a +0 hammer (30, -25, D:2) a +0 hammer (30, -24, D:2) a +0 hammer (31, -9, D:2) a bat skeleton (32, -4, D:2) a +0 club (32, -3, D:2) a +0 dagger a goblin skeleton (32, -2, D:2) a +0 club a +0 club a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (32, -1, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +0 short sword a goblin skeleton a goblin skeleton (32, 0, D:2) a +0 club a +0 sling a goblin skeleton (34, 6, D:2) a +0 war axe (36, -40, D:2) a ball python skeleton an adder skeleton (36, -32, D:2) a +0 dagger (36, -8, D:2) a rat skeleton (39, -31, D:2) a +0 dagger a goblin skeleton (46, -36, D:2) a +0 robe (49, -19, D:2) a +0 dagger (53, -35, D:2) a rat skeleton (53, -7, D:2) a +0 leather armour (54, -30, D:2) a bat skeleton (56, -32, D:2) a +0 club a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) 6 stones (6, -35, D:3) a frilled lizard corpse (6, 2, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (12, 3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (15, -8, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (38, -16, D:3) a hobgoblin skeleton (40, -36, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (42, -30, D:3) a +0 hand axe