Henri Level 1 of the Dungeon (11, 20, D:1) 3 stones (13, 32, D:1) a +0 dagger (15, 30, D:1) a bat skeleton (20, 18, D:1) 3 stones (22, 14, D:1) a +0 ring mail (24, 21, D:1) a +0 falchion (25, 19, D:1) a +0 club a stone a +0 ring mail (27, 38, D:1) a +0 chain mail (33, 9, D:1) a +0 dagger (34, 6, D:1) 5 stones (35, 21, D:1) a +0 club (36, 6, D:1) a hobgoblin corpse (skeletalised by now) (38, 33, D:1) a hobgoblin corpse (skeletalised by now) (43, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 arbalest (3, -3, D:2) a frilled lizard corpse (skeletalised by now) (4, 2, D:2) a hobgoblin corpse (skeletalised by now) (5, -3, D:2) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (2, 9, D:4) 5 stones (5, 1, D:4) a hobgoblin corpse (skeletalised by now) (7, -4, D:4) a +0 club (9, -2, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (31, -22, D:4) a +0 club (34, -16, D:4) 3 stones (34, 0, D:4) 6 gold pieces (40, 11, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (1, 14, D:5) a +0 leather armour (2, 1, D:5) a +0 plate armour (4, -12, D:5) a scroll of immolation (5, -14, D:5) a +0 club a gnoll corpse (skeletalised by now) (5, -8, D:5) 11 gold pieces (5, 4, D:5) a +0 rapier (6, -12, D:5) a +0 club (7, 1, D:5) a +0 chain mail (11, -6, D:5) a +0 robe (13, 4, D:5) a quill talisman (36, 7, D:5) a +0 hand axe (37, -5, D:5) a +0 falchion (42, -5, D:5) a +0 trident the Necropolis (0, 0, Necropolis) 7 gold pieces (0, 1, Necropolis) a wand of warping (4) (0, 2, Necropolis) a book of Sloth (0, 3, Necropolis) 10 gold pieces (23, -9, Necropolis) a +0 ring mail (23, -8, Necropolis) an amulet of faith (23, -7, Necropolis) a wand of polymorph (6) (23, -6, Necropolis) a +0 scale mail (24, -10, Necropolis) 24 gold pieces (24, -9, Necropolis) the +2 halberd of Division {drain, rF- Str+2 Dex+5} rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (unseen) (24, -6, Necropolis) 12 gold pieces (24, -5, Necropolis) 13 gold pieces (27, -8, Necropolis) 2 potions of enlightenment (48, -1, Necropolis) the +7 halberd of Spite {drain, rElec rF+ Str+2 Int-4} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). (unseen) (49, -1, Necropolis) a book of Movement