Henri Level 1 of the Dungeon (7, 3, D:1) a bat skeleton (9, 8, D:1) a +0 dagger 4 stones (18, -8, D:1) a +0 robe (19, 20, D:1) a +0 club a goblin skeleton (23, 23, D:1) a hobgoblin corpse (skeletalised by now) (28, 12, D:1) a frilled lizard skeleton (31, 8, D:1) a +0 whip a stone a kobold skeleton (33, 14, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 14, D:1) a +0 club a goblin skeleton (39, 3, D:1) a +0 whip (39, 24, D:1) a +0 pair of boots (41, -4, D:1) a bat skeleton (44, -1, D:1) a bat skeleton (45, 40, D:1) a +0 robe (49, 8, D:1) a bat skeleton (50, -4, D:1) a +0 club (50, 10, D:1) a hobgoblin skeleton (53, -2, D:1) a hobgoblin skeleton (55, -7, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, -24, D:2) a ball python corpse (skeletalised by now) (4, 1, D:2) a ball python corpse (skeletalised by now) (11, -6, D:2) a +0 dagger (17, 3, D:2) a +0 club (19, 9, D:2) a +0 spear a gnoll corpse (skeletalised by now) (20, -6, D:2) 3 stones (21, -8, D:2) a +0 chain mail (23, -6, D:2) a +0 leather armour (24, -2, D:2) an adder skeleton (25, 10, D:2) a throwing net a throwing net (27, -22, D:2) a +0 great sword (28, -4, D:2) a +0 dagger (28, 9, D:2) a +0 dagger (31, -27, D:2) 2 stones (34, -32, D:2) 3 datura-tipped darts (35, 6, D:2) a +1 heavy sling (39, 2, D:2) a +0 helmet (41, -8, D:2) a +0 cloak (44, -9, D:2) a +0 dagger a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (45, -16, D:2) a +0 trident (45, -8, D:2) a ball python corpse (skeletalised by now) (51, 6, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) 5 boomerangs (8, 4, D:3) a +0 club (12, -7, D:3) an adder corpse (skeletalised by now) (13, -11, D:3) a scarab talisman (14, -2, D:3) a +0 club (17, -32, D:3) a quill talisman (21, -5, D:3) a +0 mace (27, 23, D:3) 4 stones (28, -19, D:3) a +0 robe (29, -25, D:3) a +0 club a kobold skeleton (30, -28, D:3) a +0 dagger a kobold skeleton (32, -29, D:3) a +0 dagger 7 stones a kobold skeleton (32, -28, D:3) a frilled lizard skeleton (33, -29, D:3) a rat skeleton (33, -28, D:3) a +0 club 7 poisoned darts (34, -28, D:3) a +0 club (34, -17, D:3) an adder skeleton (36, -26, D:3) a frilled lizard skeleton (37, -28, D:3) a frilled lizard skeleton (38, 0, D:3) the +0 sling "Feir" {holy, Fly rN+++ Dex-2 Stlth-} Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. (47, -5, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (7, 6, D:4) a +0 sling (13, 12, D:4) a +0 short sword 2 stones (14, -21, D:4) a +0 robe (15, -7, D:4) a +0 spear (26, -6, D:4) a +0 robe a +1 scythe of venom the human skeleton of Sigmund (29, 7, D:4) a +0 leather armour (30, 9, D:4) a staff of fire (30, 12, D:4) the +1 robe of the Tarantula {+Inv} +Inv: It lets you turn invisible. a +0 morningstar (38, 6, D:4) a +0 quarterstaff (40, 6, D:4) a black bear skeleton (43, 4, D:4) 5 stones a +0 whip (55, -23, D:4) a +0 short sword a +0 ring mail (55, -22, D:4) the felid skeleton of Henri (58, -12, D:4) a +0 dagger a +0 leather armour 2 boomerangs a +0 whip an orc skeleton (60, -12, D:4) a +0 robe a +0 dagger an orc skeleton (61, -13, D:4) a +0 ring mail a +0 club (62, -14, D:4) a +0 scale mail a +0 club Level 5 of the Dungeon (0, 0, D:5) a +1 heavy trident a +0 scale mail (2, 0, D:5) a +0 halberd a +0 whip a gnoll skeleton (4, 23, D:5) an adder skeleton (7, 25, D:5) the +6 flail of Korat {freeze, rC+++ Int+2} rC+++: It renders you almost immune to cold. Int+2: It affects your intelligence (+2). a +0 scale mail (11, 20, D:5) a +0 club (17, 31, D:5) a +0 flail (20, 10, D:5) a +0 whip (23, -5, D:5) a +0 robe (23, 11, D:5) 6 poisoned darts (23, 13, D:5) a +0 mace (27, 12, D:5) a +2 long sword of protection (29, 2, D:5) a +0 robe a +0 dagger the elf skeleton of Dowan (30, 26, D:5) a quokka skeleton (32, 27, D:5) a black bear skeleton (37, 26, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts (8, 18, D:6) a +0 ring mail (18, -2, D:6) a +0 hand axe (24, -15, D:6) a +0 orcbow a centaur skeleton (34, 22, D:6) a +0 club (36, 8, D:6) a +0 dagger a +0 hand axe an orc skeleton (36, 9, D:6) a +0 whip an orc skeleton (37, 10, D:6) a +0 leather armour a +0 club a +0 robe a +0 dagger an orc skeleton (46, -12, D:6) a +0 dagger (56, -19, D:6) a +0 hammer (57, -19, D:6) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 7 stones (0, 25, D:7) a +3 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (2, 24, D:7) the +3 whip of Fee Simple {venom, Will- Str+2 Int-3 Dex+8} Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). (4, -5, D:7) a +0 shortbow (13, 10, D:7) a +0 robe a +0 dagger a howler monkey skeleton (14, 6, D:7) a +0 trident a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, -9, D:7) a +0 leather armour a +0 short sword an orc skeleton (19, -9, D:7) a +0 trident a +0 robe a +0 dagger an orc skeleton an orc skeleton (20, -9, D:7) a +0 dagger (23, 15, D:7) a +0 short sword an orc skeleton (23, 41, D:7) a +0 mace (24, 22, D:7) a howler monkey skeleton (33, -8, D:7) 6 stones (38, -2, D:7) 12 darts of disjunction a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (38, 5, D:7) 4 darts of disjunction a kobold corpse (skeletalised by now) (44, 1, D:7) 2 darts of disjunction Level 8 of the Dungeon (2, 55, D:8) a +0 short sword a +0 short sword a +0 club a +0 short sword 17 poisoned darts a +0 dagger 5 stones a +1 dagger of venom a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 59, D:8) a +0 short sword (4, 55, D:8) a +0 dagger a stone a kobold corpse (skeletalised by now) (25, 1, D:8) a +0 chain mail (38, 7, D:8) a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (38, 8, D:8) a +0 dagger (40, 5, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 9 of the Dungeon (7, 38, D:9) the +9 mace of Superiority {drain, rF+} rF+: It protects you from fire. Elyvilon disapproves of the use of such an item. (11, 25, D:9) a +0 sling (23, 30, D:9) a +0 robe (32, -2, D:9) a +0 rapier (48, -3, D:9) a +0 falchion a +0 leather armour (49, -4, D:9) a +0 flail a +0 chain mail (49, -3, D:9) a +0 falchion a +0 club (49, 0, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, -2, D:9) a +0 dagger +0 steam dragon scales an orc corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (50, 0, D:9) a +0 dagger (52, -6, D:9) a +0 hand axe Level 10 of the Dungeon (2, 28, D:10) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (8, 51, D:10) 3 poisoned darts (13, 46, D:10) a +0 morningstar (16, 47, D:10) a +0 robe a +0 dagger (21, 5, D:10) a +0 plate armour (24, 12, D:10) the +6 spear "Durecvozua" {heavy, +Blink rElec rF- Str+2} +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). (27, 41, D:10) a potion of attraction an amulet of magic regeneration a +6 ring of intelligence a ring of willpower a potion of lignification a potion of mutation 3 scrolls of amnesia a potion of moonshine an amulet of faith an amulet of guardian spirit a scroll of immolation (29, 31, D:10) a +0 mace (32, 19, D:10) a +0 short sword (35, 34, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (43, 24, D:10) a +0 hand axe (44, 24, D:10) a +0 hand axe a +0 hand axe a goblin skeleton (46, 26, D:10) a +0 hand axe a goblin skeleton (46, 32, D:10) a +0 robe (51, -3, D:10) a +0 giant spiked club a +0 giant club (54, 19, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (60, 41, D:10) a +0 scale mail (63, 32, D:10) 9 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour a +0 hand axe a +0 giant club an ogre skeleton an orc skeleton (0, 1, D:11) a +0 short sword (1, -2, D:11) a +0 giant spiked club (2, 0, D:11) a +5 dire flail of venom the ogre skeleton of Lodul (2, 1, D:11) a +0 dagger a +0 giant club an ogre skeleton (4, 2, D:11) a +0 giant club an ogre skeleton (7, 5, D:11) a +0 dagger (8, 19, D:11) a +0 giant club an ogre skeleton (16, 13, D:11) a +0 club a +0 scale mail (16, 36, D:11) a +0 giant club an ogre corpse (skeletalised by now) (17, 14, D:11) a +0 dagger an orc skeleton (18, 14, D:11) a +0 dagger a +0 robe an orc skeleton (18, 33, D:11) a +0 giant club (18, 35, D:11) a +3 scimitar of flaming (19, 14, D:11) a +0 flail (20, -1, D:11) a +0 ring mail (24, 29, D:11) a book of Air (28, 23, D:11) a +0 club an orc skeleton (38, 34, D:11) a +0 pair of gloves (43, 5, D:11) a +0 shortbow (43, 22, D:11) +0 acid dragon scales a yak corpse (skeletalised by now) an acid dragon corpse (skeletalised by now) (44, 24, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) Level 12 of the Dungeon (1, -8, D:12) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (6, 8, D:12) a book of Callings (11, 19, D:12) a yak skeleton (22, 5, D:12) a +0 dagger a +0 robe an orc skeleton (23, 4, D:12) a +0 trident a +0 plate armour (24, 3, D:12) a +0 club a +0 ring mail an orc skeleton (25, 33, D:12) a +0 ring mail (32, -10, D:12) 2 large rocks a cyclops skeleton (38, -2, D:12) 4 large rocks a cyclops skeleton (39, -9, D:12) 4 stones (41, 0, D:12) 3 atropa-tipped darts (41, 7, D:12) a howler monkey corpse (skeletalised by now) (42, 4, D:12) a howler monkey corpse (skeletalised by now) (43, -18, D:12) a +0 dagger a +0 robe (50, -2, D:12) a +0 robe (52, 9, D:12) a +0 club (57, -4, D:12) a scroll of enchant armour (59, -2, D:12) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. (60, 1, D:12) a scroll of fog (65, 12, D:12) a +0 giant club a +0 giant club a two-headed ogre skeleton Level 13 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (10, 20, Lair:1) a potion of moonshine (11, 1, Lair:1) a cane toad corpse (skeletalised by now) (19, -10, Lair:1) a scroll of torment (21, 7, Lair:1) a scroll of noise (22, 17, Lair:1) 18 gold pieces (24, -13, Lair:1) 12 gold pieces (35, 1, Lair:1) a cane toad corpse (skeletalised by now) (42, 8, Lair:1) a potion of haste (42, 27, Lair:1) a scroll of vulnerability (45, -9, Lair:1) a potion of heal wounds (49, 11, Lair:1) a +0 trident (50, 4, Lair:1) a +0 spear (55, 5, Lair:1) a scroll of teleportation (55, 15, Lair:1) a potion of curing (59, 18, Lair:1) 4 stones a Gauntlet (7, 19, Gauntlet) a rime drake skeleton (8, -1, Gauntlet) 6 boomerangs (8, 1, Gauntlet) a staff of fire (8, 8, Gauntlet) a potion of magic (8, 9, Gauntlet) a Codex of Conductivity (21, 8, Gauntlet) a +1 hat of see invisible (27, 7, Gauntlet) the felid corpse of Henri (skeletalised by now) (31, 22, Gauntlet) a scarf of invisibility (32, -3, Gauntlet) a staff of earth (32, 2, Gauntlet) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. (32, 3, Gauntlet) a +0 halberd (32, 21, Gauntlet) the ring of Peeck {^Drain rPois rCorr AC+4 Int+2} [ring of protection] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). (unseen) (32, 22, Gauntlet) 2 potions of mutation (46, 10, Gauntlet) a +0 plate armour (still there?) a potion of mutation (still there?) a +0 robe (still there?) a potion of ambrosia (still there?) a +0 leather armour (still there?) a book of Party Tricks (still there?) the amulet "Vytunlo" {Acrobat *Silence rF+ Regen+ Int+6} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. *Silence: It may silence you when you take damage. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). a +0 trident (still there?) a +0 chain mail of poison resistance (still there?)