Henri Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (11, -1, D:1) a +0 ring mail (12, 10, D:1) a +0 dagger a goblin skeleton (17, 23, D:1) a rat corpse (skeletalised by now) (18, 23, D:1) a ball python corpse (skeletalised by now) (22, 15, D:1) a +0 club 3 stones a frilled lizard skeleton (26, 2, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, 7, D:1) a +0 club (39, -3, D:1) a +0 dagger (43, -3, D:1) a ball python corpse (skeletalised by now) (44, 4, D:1) a hobgoblin skeleton (50, 0, D:1) 3 stones (51, 20, D:1) a +0 leather armour (53, -6, D:1) a +0 robe Level 2 of the Dungeon [Shop] Goafoevvai's Armour Boutique a +0 cloak (49 gold) the +3 pair of seven-league boots {Rampage+∞} (440 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +0 scale mail (44 gold) a +1 buckler of protection (181 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +0 pair of gloves (49 gold) (8, -6, D:2) a bat corpse (8, 1, D:2) a +0 flail a +0 halberd a gnoll corpse (21, 2, D:2) a +0 dagger a goblin corpse (21, 4, D:2) an adder corpse (29, 0, D:2) a ball python corpse (32, -12, D:2) the +3 leather armour of Indomitability {Rampage rF- rN+ SInv} Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible.