Heoruswealwe Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 12, D:1) 5 stones (9, 15, D:1) a +0 whip (10, 19, D:1) 6 stones (17, 38, D:1) a +0 dagger 5 stones (21, 28, D:1) a +0 short sword 5 stones (25, 27, D:1) a potion of haste (25, 29, D:1) 6 stones (30, 19, D:1) a +0 club (45, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 war axe (7, -6, D:2) a +0 club (11, -27, D:2) 6 poisoned darts (17, -23, D:2) 6 poisoned darts (26, -17, D:2) a +0 robe a +0 robe (28, -19, D:2) a +0 short sword (41, -7, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) the +1 chain mail of Viap {-Tele Will- rCorr Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (2, -20, D:3) a bat corpse (12, -11, D:3) a rat corpse (22, -13, D:3) a quokka corpse (28, -22, D:3) an adder corpse (skeletalised by now) (40, 0, D:3) a +0 flail (41, -2, D:3) a +1 dagger of venom a +0 dagger a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -2, D:3) a +0 dagger an orc corpse (skeletalised by now) (43, -21, D:3) a +0 leather armour (44, 4, D:3) 3 stones (47, -23, D:3) a +0 dagger (47, -11, D:3) a +0 dagger (55, -15, D:3) a +0 mace