Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 11321199787767430805 133 Heoruswealwe the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on July 19, 2023. Slain by a gnoll ... wielding a +2 spear of venom (11 damage) ... on level 3 of the Dungeon. The game lasted 00:15:10 (1216 turns). Heoruswealwe the Conjurer (Deep Elf Conjurer) Turns: 1216, Time: 00:15:11 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 93% Magic: 0/13 EV: 12 Int: 27 God: Gold: 147 SH: 0 Dex: 13 Spells: 3/13 levels left rFire + . . b - +11 whip of Upheaval {protect, Int+2 SInv} rCold . . . (no shield) rNeg . . . c - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from fire HPRegen 0.24/turn j - ring of poison resistance MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -13) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons b - the +11 whip of Upheaval (weapon) {protect, Int+2 SInv} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+2). SInv: It lets you see invisible. Armour c - a +0 robe (worn) p - the +8 tower shield of the Fletcher {rElec rC+ rCorr} (You took it off a hobgoblin on level 2 of the Dungeon) rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Jewellery j - a ring of poison resistance (right hand) k - a ring of protection from fire (left hand) Scrolls a - 2 scrolls of blinking m - a scroll of fog n - a scroll of magic mapping Potions d - a potion of brilliance {unknown} f - a potion of magic g - 3 potions of lignification {unknown} i - a potion of cancellation {unknown} l - 2 potions of heal wounds {unknown} o - a potion of flight {unknown} r - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting + Level 5.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 11% 3d9 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The magic dart hits the jelly. The jelly is heavily wounded. The magic dart hits the jelly. The jelly is almost dead. The magic dart hits the jelly! You kill the jelly! Your Spellcasting skill increases to level 5! The magic dart hits the adder. The adder is moderately wounded. The adder completely misses you. The magic dart hits the adder. The adder is heavily wounded. The adder closely misses you. You whack the adder! Your weapon exudes an aura of protection. You kill the adder! Found a club. A gnoll comes into view. It is wielding a +2 spear of venom. Found a viscous green potion. A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. You are out of magic! The magic dart hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +2 spear of venom! You are lethally poisoned! The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 club. You barely miss the gnoll. The gnoll is severely wounded. You feel very sick. The gnoll hits you with a +2 spear of venom! You die... # #..# ### ###...### ##...#.... ..# #........ ).......... ..## ##.....## #...)...... #..#+#.......# #........# ##....†.(....####........# ##.?>†...................# # ...?..)...............g..#.# ##....†.........@g.....g.... ..<..............g.......... .†..........####.....$...#! ###..........####..........# ..#.........†.##..#######... #....)........##..# .. ##................#### #...........).......# #[................#. You could see 4 gnolls. Vanquished Creatures A jelly (D:3) 4 adders A dart slug (D:2) 2 orcs (D:3) 9 ball pythons 3 endoplasms (D:1) 2 giant cockroaches 7 goblins 9 hobgoblins 4 quokkas 4 bats A frilled lizard (D:3) 5 kobolds 8 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heoruswealwe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 111 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 114 | D:1 | Learned a level 2 spell: Searing Ray 460 | D:2 | Reached skill level 5 in Conjurations 460 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 466 | D:2 | Learned a level 3 spell: Dazzling Flash 533 | D:2 | Identified the +11 whip of Upheaval {protect, Int+2 SInv} 810 | D:2 | Identified the +8 tower shield of the Fletcher {rElec rC+ | rCorr} 849 | D:1 | You fall into a shaft and drop 1 floor! 934 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 939 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1199 | D:3 | Reached skill level 5 in Spellcasting 1216 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_rooms D:2: layout_rooms D:3: cheibrodos_greedy_goblins, layout_rooms, mainiacjoe_overflow_brackets Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 7 | || 7 Whip | 3 | 5 || 8 Cast: Magic Dart | 71 | 33 || 104 Use: Scroll | | 5 || 5 Armour: Robe | 2 | 1 || 3 Dodge: Dodged | 6 | 4 || 10