Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 635378106448642634 111 Heoruswealwe the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 2, 2023. Slain by Edmund ... wielding a +2 dire flail of protection (8 damage) ... on level 4 of the Dungeon. The game lasted 00:20:18 (2083 turns). Heoruswealwe the Conjurer (Deep Elf Conjurer) Turns: 2083, Time: 00:20:19 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 62% Magic: 0/13 EV: 12 Int: 25 God: Gold: 120 SH: 0 Dex: 13 Spells: 3/13 levels left rFire . . . b - +0 long sword rCold . . . (no shield) rNeg + . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons b - a +0 long sword (weapon) Armour c - a +0 robe (worn) m - a +0 robe o - a +0 robe Jewellery k - a ring of positive energy (left hand) Scrolls h - a scroll of poison {unknown} l - a scroll of immolation {unknown} n - a scroll of enchant armour {unknown} p - 3 scrolls of torment {unknown} q - a scroll of identify {unknown} s - a scroll of summoning {unknown} Potions a - 2 potions of curing {unknown} d - a potion of invisibility {unknown} e - a potion of magic f - a potion of cancellation {unknown} g - a potion of attraction {unknown} i - a potion of lignification {unknown} j - 4 potions of heal wounds {unknown} t - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 6% N/A 24% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Orb of Destruction Conj 17% 9d7 100% 7 Spellforged Servitor Conj/Summ 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Message History The searing ray hits Edmund! Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +2 dire flail of protection! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail of willpower (heavily wounded, 83% to hit) The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund barely misses you. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. Edmund closely misses you. The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 scale mail of willpower (severely wounded, 83% to hit) The searing ray hits Edmund! Edmund is almost dead. (Press . to maintain the ray.) Edmund misses you. The searing ray hits Edmund but does no damage. Edmund is almost dead. Edmund closely misses you. The searing ray hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +2 dire flail of protection! You die... #### ####..### ##....@..#### #.....@....... #.........##.. #...........# #..#........## #. ##.....### . ####### You could see Edmund. Vanquished Creatures An orc priest (D:3) 2 adders (D:3) A worm (D:2) 2 dart slugs (D:1) 3 orcs (D:3) 5 endoplasms A giant cockroach (D:1) 7 goblins 5 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) 3 quokkas 5 ball pythons 6 bats 4 frilled lizards 2 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heoruswealwe the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/8 125 | D:1 | Learned a level 2 spell: Searing Ray 564 | D:1 | Reached skill level 5 in Conjurations 564 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/10 584 | D:1 | Learned a level 3 spell: Dazzling Flash 1582 | D:3 | Reached XP level 4. HP: 22/24 MP: 3/12 1587 | D:3 | Learned a level 4 spell: Fulminant Prism 1716 | D:3 | Reached skill level 5 in Spellcasting 2070 | D:4 | Noticed Edmund 2083 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic D:2: layout_loops_cross D:3: layout_loops_ring, nicolae_underground_beach D:4: layout_cave_pods, zin_academy, mainiacjoe_overflow_alcove_4, lemuel_coloured_pillars_altar, minmay_temple_entry_junction_2, portal_sewer_entry_f, hangedman_decor_lopped, uniq_duvessa, uniq_crazy_yiuf_cottage, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Punch | 1 | || 1 Long sword | 4 | || 4 Cast: Magic Dart | 82 | 20 || 102 Searing Ray | 1 | 3 || 4 Evoke: Wand | | 2 || 2 Armour: Robe | 6 | || 6 Dodge: Dodged | 12 | 10 || 22