Heoruswealwe the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 3, D) a +0 shortbow a wand of flame (29) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a wand of quicksilver (7) a wand of mindburst (7) 5 potions of might 2 potions of brilliance 2 scrolls of fear 5 scrolls of identify 7 scrolls of fog 4 scrolls of amnesia 3 potions of berserk rage 7 potions of magic a scroll of immolation (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (61, 8, D) a +4 glaive of venom (61, 9, D) a +0 dagger a +0 robe (61, 12, D) a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (62, 0, D) the +1 robe "Jomn" {Regen+ Dex+2 Stlth-} Dex: It affects your dexterity (+2). Regen: It increases your rate of health regeneration. Stlth: It makes you less stealthy. (62, 1, D) a potion of might (62, 8, D) a staff of conjuration (62, 9, D) a +3 trident of protection (62, 12, D) a +0 club (63, 0, D) a staff of fire (63, 8, D) a ring of resist corrosion (63, 12, D) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (67, 0, D) the +8 short sword "Ishaboq" {freeze, rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. (68, 0, D) a +0 war axe of electrocution (70, 9, D) the staff of death "Rackud" {rN+ Str+4} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (71, 8, D) a wand of charming (6) (71, 17, D) a staff of cold (71, 26, D) a +0 plate armour of fire resistance (unseen) (71, 27, D) a +3 scale mail of fire resistance (unseen) (71, 30, D) a +0 war axe a red draconian corpse (72, 9, D) a +2 mace of protection (72, 16, D) a +3 scale mail of cold resistance (72, 17, D) a wand of flame (2) (72, 26, D) a +2 heavy long sword (unseen) (72, 27, D) a +3 leather armour of willpower (unseen) (73, 1, D) a +2 antimagic quarterstaff (73, 17, D) a ring of poison resistance (73, 26, D) a +10 plate armour of ponderousness (unseen) (73, 27, D) a staff of earth (unseen) (74, 3, D) a +0 dagger a +0 chain mail a +2 hand axe of electrocution (75, 1, D) a +3 scale mail of cold resistance