Heoruswealwe the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog 2 scrolls of fear (7, 7, D) 2 potions of brilliance 2 potions of invisibility (8, 7, D) a +0 scale mail a +0 buckler a +0 trident (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) 4 potions of heal wounds (60, 37, D) the staff of fire "Xeysicok" {rF+ rN+ Str+4} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rF: It protects you from fire. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 0, D) a +0 dagger of venom (61, 8, D) the +10 dagger of Dodar {drain, Dex+3} Dex: It affects your dexterity (+3). The Shining One disapproves of the use of such an item. (61, 37, D) a wand of polymorph (5) (62, 0, D) a ring of positive energy (62, 1, D) a +0 great mace of protection (62, 8, D) a +0 ring mail of fire resistance (62, 9, D) a +2 shortbow of draining (62, 16, D) the +8 Vampire's Tooth {megavamp} The Shining One disapproves of the use of such an item. (62, 17, D) a +6 ring of dexterity (62, 26, D) a staff of poison (62, 37, D) a +6 broad axe of electrocution (unseen) (63, 0, D) the +10 quarterstaff of the Immovable Friars {venom, Fly rC+} rC: It protects you from cold. Fly: It grants you flight. (63, 16, D) an amulet of guardian spirit (63, 17, D) a +2 flail of protection (63, 26, D) a +3 spear of venom (63, 27, D) a staff of fire (63, 37, D) a wand of paralysis (3) (64, 16, D) a +3 scimitar of holy wrath (64, 17, D) the +5 falchion of Ambiguity {flame, rC+} rC: It protects you from cold. (64, 26, D) the +8 hand axe "Suograuh" {flame, rC+ Will+ Stlth+} rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you more stealthy. (64, 27, D) a +6 ring of strength (65, 23, D) a +0 short sword (65, 31, D) a +1 trident of venom 3 boomerangs a +0 chain mail an orc corpse (skeletalised by now) (65, 32, D) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (65, 33, D) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (66, 23, D) a water moccasin corpse (skeletalised by now) (66, 32, D) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (67, 22, D) a ball python corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (67, 32, D) a +0 club (69, 0, D) the ring of Nofamint {rF+ Will+ rCorr Str-3 SInv} [ring of see invisible] Str: It affects your strength (-3). rF: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (70, 8, D) a +1 broad axe of freezing (70, 9, D) a wand of digging (3) (70, 36, D) a staff of conjuration (70, 37, D) a ring of fire (71, 16, D) a +5 bardiche (71, 17, D) the +5 halberd of Fear {freeze, rF+} rF: It protects you from fire. (71, 27, D) a +4 flail of draining (72, 8, D) a staff of death (72, 9, D) a +4 antimagic morningstar (72, 16, D) a +3 plate armour of willpower (72, 17, D) a +2 trident of protection (72, 27, D) a +2 broad axe of flaming (72, 36, D) a +0 heavy mace (72, 37, D) an amulet of the acrobat (73, 1, D) the +0 short sword "Myedine" {flame, Str+2 Int+2} Str: It affects your strength (+2). Int: It affects your intelligence (+2). (73, 16, D) a staff of air (73, 17, D) the ring of Comoulo {rPois Str+3 Stlth+} [ring of poison resistance] Str: It affects your strength (+3). rPois: It protects you from poison. Stlth: It makes you more stealthy. (73, 27, D) a staff of earth (74, 42, D) a +0 war axe a +0 robe a +0 short sword a naga corpse (74, 43, D) a water moccasin corpse (75, 1, D) a staff of cold (75, 42, D) a +0 dire flail a +2 flail of protection a naga corpse a water moccasin corpse