Heoruswealwe the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 2, D) 2 scrolls of fear 7 scrolls of fog 5 potions of might 2 potions of invisibility 3 potions of berserk rage (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 37, D) a ring of magical power (60, 37, D) a +4 rapier of venom (unseen) (61, 0, D) a staff of fire (61, 8, D) a +2 glaive of protection (61, 26, D) a staff of cold (61, 37, D) the ring "Loesihe" {rPois rN+} [ring of positive energy] rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (62, 0, D) the staff of death "Gemeucynk" {rF+ rC+ rN+ Int+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (62, 1, D) a +1 dagger of venom (62, 8, D) a +1 troll leather armour (62, 9, D) a +0 halberd of venom (62, 11, D) a very ugly thing corpse (skeletalised by now) (62, 16, D) a staff of conjuration (62, 17, D) a +0 short sword of venom (62, 21, D) a +0 glaive a +0 plate armour (62, 26, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (62, 37, D) a +4 dagger of protection (unseen) (63, 16, D) a +0 spear of freezing (63, 17, D) a staff of cold (63, 18, D) a +0 short sword a +0 chain mail (63, 19, D) a +0 club a +0 leather armour (63, 20, D) a +0 club (63, 21, D) a +0 glaive a +0 chain mail a +0 dagger a +0 leather armour an orc corpse an orc corpse (63, 27, D) a +4 ring mail of willpower (63, 28, D) a +2 dagger of venom a +0 robe (63, 30, D) a black bear corpse (63, 31, D) a +0 short sword a +0 robe a black bear corpse a spriggan corpse (63, 37, D) a book of Beasts (64, 26, D) a ring of fire (64, 27, D) a staff of earth (65, 19, D) a +0 flail of holy wrath (65, 26, D) a +2 dagger of venom (67, 0, D) the +4 rapier of Welfare {heavy, rN+ Str+2} Str: It affects your strength (+2). rN: It protects you from negative energy. (68, 0, D) the +11 long sword "Puciusie" {protect, Fly rF+ Str+2 Stlth+} Str: It affects your strength (+2). rF: It protects you from fire. Fly: It grants you flight. Stlth: It makes you more stealthy. (68, 1, D) a +0 short sword a +0 buckler (69, 3, D) a +0 rapier (69, 36, D) the staff of death "Rumijuef" {Contam rN+ Str+4 Int+4} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). Int: It affects your intelligence (+4). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (69, 39, D) a +0 spear a +0 barding a naga corpse (70, 2, D) a +0 dagger a +0 ring mail (70, 9, D) a staff of fire (70, 36, D) a +1 short sword of draining (70, 37, D) a +2 chain mail of cold resistance (71, 8, D) a +3 war axe of flaming (71, 12, D) a necrophage corpse (skeletalised by now) (71, 16, D) a +1 heavy broad axe (71, 26, D) a +1 rapier of draining (71, 36, D) a +2 scimitar of venom (71, 38, D) a +0 hand axe a naga corpse (71, 39, D) a +0 glaive a +0 robe a naga corpse (71, 40, D) a water moccasin corpse (72, 8, D) the +3 short sword "Foenaecs" {drain, *Corrode Will++ Int+6} Int: It affects your intelligence (+6). *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (72, 16, D) a +3 heavy longbow (72, 17, D) a +0 quarterstaff of speed (72, 18, D) a swamp drake corpse (72, 21, D) an acid dragon corpse (72, 29, D) a +0 dagger a +0 ring mail an elf corpse (72, 36, D) a +1 quarterstaff of speed (72, 37, D) the +3 quarterstaff of Eskon {venom, rF+ rC+++ Int-2 SInv} Int: It affects your intelligence (-2). rF: It protects you from fire. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (72, 38, D) a +0 spear a naga corpse (73, 1, D) a +6 ring of intelligence (73, 16, D) a +6 ring of intelligence (73, 17, D) a +2 chain mail of cold resistance (73, 20, D) +0 acid dragon scales an acid dragon corpse (73, 27, D) a staff of cold (73, 29, D) a +0 dagger an elf corpse (73, 32, D) a +0 dagger an elf corpse (73, 37, D) an amulet of reflection (73, 39, D) a water moccasin corpse