Heoruswealwe the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog 2 scrolls of fear (7, 7, D) 2 potions of brilliance 2 potions of invisibility 7 potions of magic (8, 8, D) a +0 scale mail a +0 buckler a +0 trident (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (36, 1, D) a book of Hexes (37, 1, D) an amulet of reflection (38, 1, D) quicksilver dragon scales (39, 1, D) a +3 ring mail of willpower (unseen) (40, 1, D) a +2 chain mail of positive energy (unseen) (41, 1, D) a staff of fire (unseen) (42, 1, D) the staff of cold "Eneungui" {Fly rC+} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (49, 1, D) the +2 scale mail "Xaramy" {+Inv rF- Will+} rF: It makes you vulnerable to fire. +Inv: It lets you turn invisible. Will: It increases your willpower. (49, 24, D) the +2 leather armour of Happy Babbling {rC- Dex+4 Slay+3} Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It makes you vulnerable to cold. (49, 36, D) a +7 trident of venom (49, 37, D) a +0 spear of venom (50, 1, D) a +0 war axe of draining (50, 12, D) the staff of air "Birapru" {Fragile rElec rC- Str+3 Int+5} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (50, 13, D) the +1 plate armour of the Original Sin {-Tele Harm rPois rN+++} rPois: It protects you from poison. rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (50, 24, D) a +4 short sword of venom (50, 25, D) a ring of resist corrosion (51, 1, D) a +2 chain mail of willpower (51, 12, D) a +0 demon whip of electrocution (51, 13, D) an amulet of regeneration (51, 25, D) a +5 mace of protection (51, 36, D) a +2 short sword of venom (51, 37, D) a +3 halberd of freezing (52, 0, D) a +4 long sword of holy wrath (52, 1, D) a staff of earth (52, 13, D) a +4 ring of protection (53, 0, D) a +2 heavy falchion (53, 12, D) the staff of conjuration "Yhiry" {Will+ Dex+2} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (53, 13, D) a +0 falchion of holy wrath (53, 25, D) the +7 quarterstaff "Enwoag" {flame, rN+} rN: It protects you from negative energy. (53, 36, D) a +1 antimagic great mace (54, 0, D) a +2 chain mail of willpower (54, 1, D) a staff of cold (54, 13, D) an amulet of reflection (54, 25, D) the +2 halberd of the Beast {elec, Dex+6 Stlth-} Dex: It affects your dexterity (+6). Stlth: It makes you less stealthy. (55, 0, D) an amulet of guardian spirit (55, 24, D) a +0 whip (55, 31, D) a +0 trident a +0 war axe a +0 robe a +0 kite shield a +0 halberd a +0 robe (55, 33, D) a +0 club a +0 robe a +1 shortbow of flaming a +0 long sword a +1 short sword of flaming (56, 8, D) a cane toad corpse a wolf corpse a hydra corpse (56, 13, D) the amulet of Zorrips {Reflect Will+ SH+5} [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). Will: It increases your willpower. (56, 20, D) a +0 great sword of flaming a +0 demon whip (56, 21, D) a +1 demon whip of venom (57, 8, D) a basilisk corpse a water moccasin corpse a bullfrog corpse (57, 20, D) the +9 hand axe of Glory {flame, Str+3} Str: It affects your strength (+3). a +0 great sword of flaming a +2 great sword of flaming a fire giant corpse (skeletalised by now) (57, 31, D) a +0 glaive a +0 robe (59, 37, D) the staff of fire "Keughec" {Drain rF+ Int+3 Dex+7 SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+7). rF: It protects you from fire. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (60, 36, D) a ring of magical power (60, 37, D) a staff of cold (61, 0, D) the +4 robe of Repulsion {-Tele rC++ Will+} rC: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (61, 1, D) a +0 long sword a +0 leather armour (61, 3, D) a +1 scimitar of venom (61, 16, D) a +2 halberd of protection (61, 20, D) a +0 long sword (61, 36, D) a +2 double sword of holy wrath (61, 37, D) a staff of poison (62, 0, D) the +4 short sword of Heutocka {freeze, *Rage rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (62, 3, D) a +0 long sword a +0 ring mail a +0 long sword a +0 leather armour (62, 8, D) a +4 heavy great sword (62, 9, D) a +5 heavy mace (62, 16, D) a +1 scimitar of pain (62, 19, D) a +0 long sword (62, 20, D) a +1 scimitar of draining a +0 leather armour (62, 26, D) the +10 great mace "Otynle" {protect, rElec rF+ rCorr} rF: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (62, 27, D) a +0 helmet of intelligence (62, 36, D) an amulet of reflection (63, 0, D) the +0 leather armour of Sophism {Will+ Dex+2} Dex: It affects your dexterity (+2). Will: It increases your willpower. (63, 16, D) a ring of wizardry (63, 20, D) a +0 dagger a +0 shortbow a +0 leather armour (63, 21, D) a +5 war axe of flaming a +4 long sword of holy wrath (63, 26, D) a +1 mace of protection (64, 26, D) a +3 falchion of electrocution (65, 33, D) a +3 trident of venom a +2 leather armour of fire resistance (66, 32, D) a +4 rapier of venom a +0 robe a +2 battleaxe of freezing a +0 mace a +0 ring mail a +0 great mace a +0 plate armour a +0 dagger a +0 robe a +0 dire flail a +0 leather armour (66, 33, D) a +0 long sword a +0 chain mail a +3 war axe a +0 plate armour (67, 0, D) the +2 sling "Rotesaco" {heavy, Dex+2 Stlth+} Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. (67, 32, D) a +0 dire flail a +0 scale mail a +0 great sword a +0 chain mail a +4 flail of holy wrath a +0 ring mail (69, 0, D) a staff of earth (69, 36, D) a +2 leather armour of fire resistance (70, 8, D) an amulet of magic regeneration (70, 36, D) a +2 heavy double sword (70, 37, D) a +2 chain mail of fire resistance (71, 8, D) a +1 flail of protection (71, 16, D) a staff of fire (71, 17, D) the staff of earth "Qifiomug" {Will+ Str+2} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (71, 20, D) a +0 hand axe (71, 21, D) a +0 club (71, 26, D) the staff of poison "Iqiathef" {Fragile rElec rPois rF+ rN+ Dex+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. It falls into the 'Staves' category. It is a one-handed weapon. (71, 30, D) a +0 dagger a +0 flail (72, 8, D) a +1 leather armour of fire resistance (72, 9, D) the staff of earth "Query" {Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (72, 16, D) a staff of air (72, 17, D) the amulet "Peonublu" {Faith rF+ Int+5 SInv} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+5). rF: It protects you from fire. SInv: It lets you see invisible. (72, 20, D) a +0 dagger a +0 robe a +0 flail a +0 ring mail (72, 26, D) the staff of death "Wusmymaj" {rN+ Str+3} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (72, 29, D) a +0 halberd a +0 plate armour (72, 36, D) a +2 heavy long sword (72, 37, D) the ring "Muuwueta" {Ice Int+2} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. (73, 3, D) a +1 dagger of draining (73, 20, D) a +0 dagger a +0 robe (73, 21, D) a +0 hand axe (73, 26, D) the +3 short sword of the Exiled Wonders {speed, Str+4} Str: It affects your strength (+4). (73, 29, D) a +0 dagger a +0 robe a +0 hand axe (73, 30, D) a +0 trident a +0 arbalest a +0 chain mail (73, 41, D) a +0 trident a boomerang (73, 42, D) a +0 shortbow (73, 43, D) a +0 trident 3 boomerangs (74, 3, D) a +0 mace (74, 41, D) 3 large rocks a +0 trident (75, 1, D) a +0 scale mail of cold resistance (75, 41, D) a +0 trident a +0 shortbow (75, 43, D) 5 large rocks