Heoruswealwe Level 1 of the Dungeon (22, 13, D:1) 4 stones (23, 14, D:1) a +0 scale mail (28, 15, D:1) a +0 whip (29, -13, D:1) a ring of fire (29, 4, D:1) a +0 short sword 5 stones (38, -19, D:1) a +0 plate armour (40, -19, D:1) a +0 dagger (50, 14, D:1) a +0 dagger (54, -13, D:1) a +0 spear (54, 4, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling (5, 0, D:2) a +0 whip (8, -24, D:2) a +0 ring mail (12, -2, D:2) 5 stones (14, -4, D:2) 5 stones a +0 short sword (24, -11, D:2) a +0 mace (33, -12, D:2) a +0 club (39, -4, D:2) a +0 mace Level 3 of the Dungeon (1, 5, D:3) a +0 short sword (1, 15, D:3) a +0 club (7, -46, D:3) a +3 whip a +0 ring mail (9, -30, D:3) a +0 dagger (11, -46, D:3) a +0 plate armour (21, -18, D:3) a +0 whip (21, 3, D:3) a +0 whip (22, -23, D:3) 4 stones (25, -25, D:3) a +0 dagger (25, -21, D:3) a +0 dagger of speed a stone (27, 15, D:3) a +0 dagger (29, -28, D:3) a +0 club (35, -4, D:3) a +0 spear (38, -28, D:3) a +0 short sword 4 stones (39, -27, D:3) a +0 whip (43, -33, D:3) a +0 short sword (47, -27, D:3) a +0 dagger 3 stones (54, -33, D:3) a +0 whip (54, -8, D:3) 8 stones Level 4 of the Dungeon [Shop] Ginuqidu's Weapon Shoppe 5 stones (7 gold) a +0 flail (49 gold) the +5 glaive of the Guard {elec, spectral, AC+5} (968 gold) AC: It affects your AC (+5). a +0 sling (21 gold) a +0 falchion (42 gold) a +0 lajatang (210 gold) a +0 club (14 gold) 3 stones (4 gold) a +3 falchion of freezing (313 gold) (0, 0, D:4) a +0 whip (1, -2, D:4) a +0 flail a +0 club (1, 28, D:4) 3 scrolls of vulnerability (2, -3, D:4) a +0 halberd (3, -4, D:4) a +0 club (11, 8, D:4) a +0 club (18, 24, D:4) a +0 club (19, 11, D:4) a +0 leather armour (25, 21, D:4) a +0 club (26, 34, D:4) an amulet of regeneration (31, 19, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 4 stones (2, 1, D:5) a +0 hand axe (4, 9, D:5) a ring of willpower (11, -4, D:5) 4 large rocks (16, 11, D:5) a +0 long sword a +0 leather armour (16, 20, D:5) a +0 scale mail 2 boomerangs a +0 flail (17, 12, D:5) a +0 leather armour a +0 dagger (17, 23, D:5) a +0 leather armour (18, 8, D:5) a +0 flail a +0 leather armour (18, 9, D:5) a +0 trident 6 stones a +0 chain mail (34, 2, D:5) a +0 shortbow (42, 5, D:5) a +0 club (42, 30, D:5) 2 scrolls of immolation (46, 7, D:5) a +0 dagger a +0 ring mail (47, 7, D:5) a +0 short sword of draining a +0 whip a +0 scale mail (49, 7, D:5) a +0 mace a +0 ring mail (51, 4, D:5) a +0 hand axe a +0 ring mail of positive energy Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (skeletalised by now) (2, -2, D:6) a scroll of noise (10, 14, D:6) a scroll of noise (27, 25, D:6) the +1 leather armour of the Alphagorgon {Contam rN++ rCorr Int+3} Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (31, -2, D:6) a water moccasin corpse (33, 21, D:6) an amulet of the acrobat (33, 23, D:6) an iguana corpse (43, 35, D:6) a scorpion corpse (49, 24, D:6) a +0 buckler