Hercules Level 1 of the Dungeon (0, 0, D:1) 10 bolts (2, -18, D:1) a +0 scale mail (3, -15, D:1) a +0 hand axe (11, 4, D:1) a +0 dagger (14, 16, D:1) 18 sling bullets (15, -3, D:1) a stone (15, -2, D:1) a stone (15, 1, D:1) a stone (16, -3, D:1) a stone (16, -1, D:1) a stone (17, -6, D:1) a +0 club (18, -10, D:1) 17 stones (31, 23, D:1) 17 stones (34, 11, D:1) a +0 hunting sling (46, 16, D:1) a +0 ring mail (52, -13, D:1) a +0 club Level 2 of the Dungeon (3, 12, D:2) a +0 club (8, 14, D:2) 20 stones (15, 35, D:2) a stone (16, 25, D:2) 8 stones (18, 37, D:2) a stone (21, 37, D:2) a +0 hunting sling 11 stones (22, 21, D:2) a +0 ring mail (33, 18, D:2) a +0 robe (36, 36, D:2) 6 tomahawks (38, 36, D:2) a +0 dagger (42, 12, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +2 flail of protection (0, 1, D:3) a +0 dagger a +0 robe (3, -3, D:3) a +0 short sword 5 stones (8, -11, D:3) a +0 club (8, 35, D:3) a +0 dagger (11, 26, D:3) 12 arrows (12, -3, D:3) a +0 club (14, -3, D:3) a +0 spear a +0 animal skin (15, -19, D:3) 21 stones (17, 18, D:3) a +0 scale mail (18, 5, D:3) a +0 club (19, 5, D:3) a +0 club a +0 club (19, 7, D:3) a +0 club a +0 dagger a +0 club a +0 hunting sling 14 stones a +0 club a +0 dagger (28, 13, D:3) a cursed -2 club (30, 19, D:3) a +0 leather armour (39, -16, D:3) a +0 club (41, 29, D:3) a cursed +0 scale mail (51, -8, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Faonkeet's Antique Weapon Emporium the +7 great mace "Firestarter" {inner flame, rF++} (1566 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +2 great sword of holy wrath (521 gold) a +0 hand axe (66 gold) a +0 quarterstaff (88 gold) a +3 morningstar of protection (479 gold) a +0 morningstar (88 gold) a +0 spear (66 gold) a +3 morningstar of protection (479 gold) the cursed +1 flail of Hacking and Slashing {freeze, +Rage Int+3} (552 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It lets you go berserk. It has a curse placed upon it. a +0 whip (55 gold) (5, 30, D:4) 19 sling bullets (6, 16, D:4) a +0 robe a +0 dagger (20, -13, D:4) a +0 trident (22, 31, D:4) 15 stones (40, 15, D:4) a +0 flail a +0 chain mail (40, 16, D:4) a +0 flail a +0 ring mail (41, 16, D:4) a +0 dagger a +0 robe (46, -15, D:4) a potion of degeneration (49, 4, D:4) a +0 robe (49, 19, D:4) 12 stones (51, 20, D:4) a +0 giant club (56, -2, D:4) a +0 leather armour Level 5 of the Dungeon (4, -6, D:5) 24 sling bullets (5, 15, D:5) a +0 mace (18, 14, D:5) a +3 dagger of venom (29, 26, D:5) a cursed +0 robe (30, 14, D:5) a +0 chain mail (33, 21, D:5) a +0 shortbow 21 arrows (34, 15, D:5) 2 arrows (34, 16, D:5) an arrow a +0 ring mail (34, 17, D:5) an arrow (34, 18, D:5) an arrow (39, -13, D:5) a +0 club a cursed -2 hand axe a +0 mace a +0 leather armour (40, -14, D:5) a cursed -2 short sword (40, -12, D:5) a +0 whip 5 tomahawks a +0 chain mail a +0 club a +0 mace (41, -14, D:5) a +0 flail (41, -12, D:5) a +0 leather armour a +0 dagger (42, -3, D:5) a +0 robe (45, -20, D:5) 19 stones (51, 0, D:5) a cursed +0 dagger a +0 robe (52, 0, D:5) a +3 flail a +0 robe (56, -13, D:5) 4 stones Level 6 of the Dungeon (2, -12, D:6) 26 stones (4, -1, D:6) a cursed +0 trident a +0 robe (6, -1, D:6) a +3 trident a +0 robe (7, 12, D:6) a +1 hat (7, 13, D:6) a cursed -2 robe (9, -2, D:6) a +0 dagger (9, 2, D:6) a +0 dagger (10, 18, D:6) a +0 whip (22, -19, D:6) 10 poisoned needles (24, -16, D:6) a cursed -1 club (27, 9, D:6) a +0 falchion (30, -11, D:6) a +0 robe (34, 6, D:6) a +0 dagger (34, 7, D:6) 16 stones (36, 14, D:6) a +0 spear (46, 5, D:6) a +0 giant club (47, -21, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) 24 stones (20, -28, D:7) a +0 club (20, 22, D:7) a +0 robe (23, -24, D:7) a cursed +0 scale mail (29, 1, D:7) a +0 hand axe (34, -25, D:7) a +0 animal skin (34, -7, D:7) a +0 ring mail (34, 9, D:7) a +0 dagger a +0 robe (35, -25, D:7) a +0 giant spiked club a +2 whip of electrocution a +0 robe (36, 5, D:7) a +0 hand axe (36, 7, D:7) a +0 whip (37, 17, D:7) a +0 ring mail (39, -33, D:7) a +0 ring mail (54, -20, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) an arrow (0, 5, D:8) a +0 dagger (1, -3, D:8) an arrow (1, 0, D:8) an arrow (2, 0, D:8) an arrow (3, -2, D:8) an arrow (3, -1, D:8) an arrow (3, 2, D:8) a +0 club (4, 2, D:8) a +0 shortbow a centaur corpse (6, 1, D:8) 2 arrows (7, 10, D:8) a +0 plate armour (8, 0, D:8) an arrow (10, 0, D:8) 2 arrows (10, 8, D:8) an uncursed ring of teleportation (11, -1, D:8) an arrow (13, 9, D:8) a +0 long sword (29, -9, D:8) a +0 giant spiked club (55, 2, D:8) 10 stones (60, -7, D:8) 2 potions of degeneration