Dungeon Crawl Stone Soup version 0.20-a0-266-gdedccd6 (webtiles) character file. 9 Hercules the Insei (level 2, 17/24 HPs) Began as a Demonspawn Monk on Dec 6, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (299 turns). Hercules the Insei (Demonspawn Monk) Turns: 299, Time: 00:00:31 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 33 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} g - a scroll of remove curse {unknown} Potions e - a potion of might {unknown} f - a potion of heal wounds {unknown} Comestibles b - a bread ration Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold hits you. You hit the kobold but do no damage. The kobold closely misses you. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. You start resting. Your blood armour dries and flakes away. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###.# #...............#.##.# .....# #####.#.........#.##.# ###### #.##........#.##.# #.#...#.......##.# #.###.#..#######.# #.# #....##....#.# #.# #....##.##.#.# #(# #.##.#.# #@# ######.##...# #(# #.........#### #.# #.#######.#### #.# #..... #.# ###... #.# #♣.. #.. ♣♣. ### ♣. ♣. There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hercules the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 275 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 275 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 299 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 25 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 20