Dungeon Crawl Stone Soup version 0.23-a0-703-gdf2d5e0dd9 (webtiles) character file. 0 Hercules1031 the Shooter (level 1, 19/20 HPs) Began as a Gnoll Wanderer on Jan 12, 2019. Got out of the dungeon alive. The game lasted 00:00:35 (23 turns). Hercules1031 the Shooter (Gnoll Wanderer) Turns: 23, Time: 00:00:36 Health: 19/20 AC: 8 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +2 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 shortbow (weapon) Missiles d - 24 arrows (quivered) Armour a - a +2 scale mail (worn) Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 4.4 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 1.9 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Animate Skeleton Necr N/A 65% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr #......... 95% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Really attack while wielding your +0 shortbow? Okay, then. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. The bat hits you. There is an open door here. The bat barely misses you. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! The bat barely misses you. You have escaped! ########## #........# #........# #.....b@.# #........# #........# ####'##### #####.###### #..........# #..≈≈≈≈..8.# #..........# #.########## You could see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hercules1031 the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Hercules1031 set off with the following items: a +2 scale | mail, a +0 shortbow, 24 arrows, a ration; and the following | spell memorised: Animate Skeleton; and the following spells | available to memorise: Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 23 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_rooms_c, serial_forest, infiniplex_forest_3_way, infiniplex_forest_end_2, infiniplex_forest_clump_small, infiniplex_forest_lined_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_tiny, infiniplex_forest_end_2, minivault_14 Action || total -------------------------++------- Armor: Scale mail || 5 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------