Dungeon Crawl Stone Soup version 0.23-a0-703-gdf2d5e0dd9 (webtiles) character file. 2 Hercules1031 the Chiller (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Jan 12, 2019. Got out of the dungeon alive. The game lasted 00:01:01 (35 turns). Hercules1031 the Chiller (Gnoll Wanderer) Turns: 35, Time: 00:01:02 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 30% Magic: 1/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +2 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 blowgun (weapon) Missiles a - 3 curare-tipped needles (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 3.6 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 5.3 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 3.6 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois ##.. 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air #....... 26% 3 ###.... Passwall Tmut/Erth #....... 36% 2 ###.... Sticks to Snakes Tmut #....... 36% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is almost dead. You kill the hobgoblin! What are your orders? t - Bark! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # ### . ..# .. #.# #$##.# ...... ####### ...#.# ##.....## .....####.#####.## ........#.8≈8≈8.r# .....##†..≈≈≈≈≈.@# #.#######.8≈8≈8..# #∆ #.#####.## ##. .## ## ## You could see a rat. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hercules1031 the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Hercules1031 set off with the following items: 3 | curare-tipped needles, a +2 blowgun, a +0 robe, a ration; | and the following spell memorised: Sting; and the following | spells available to memorise: Mephitic Cloud, Passwall, | Sticks to Snakes 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 35 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lightli_arrival_statue_moat, minmay_pentomino_s2 Action || total -------------------------++------- Cast: Sting || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------