Dungeon Crawl Stone Soup version 0.23-a0-714-g00c90a0c22 (webtiles) character file. 4 Hercules1031 the Caller (level 1, 2/13 HPs) Began as a Gnoll Wanderer on Jan 16, 2019. Got out of the dungeon alive. The game lasted 00:00:39 (131 turns). Hercules1031 the Caller (Gnoll Wanderer) Turns: 131, Time: 00:00:40 Health: 2/13 AC: 2 Str: 16 XL: 1 Next: 70% Magic: 6/6 EV: 11 Int: 13 God: Gold: 3 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Scrolls b - a scroll of blinking c - a scroll of enchant weapon {unknown} Potions d - a potion of lignification Comestibles f - a ration Skills: + Level 0.1 Fighting + Level 4.4 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 4.0 Stealth + Level 2.4 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 5.3 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 19% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air #....... 47% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The bat hits you. * * * LOW HITPOINT WARNING * * * You closely miss the bat. The bat closely misses you. The bat closely misses you. Things that are here: a +0 dagger; a goblin corpse You closely miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat misses you. You hit the bat but do no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * You hit the bat. You kill the bat! You see here a bat corpse. You see here 13 stones. You see here 13 stones. There is an open gate here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #...... #.# ...... #.# ...K.. #)# ... #.####### ###.†(....## #.#######..# #.#.....#..######... #.#..@..#........... #.#.....#..######### #.#.....#..# #.##'''##..# #..........# #######....# ###### There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hercules1031 the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Hercules1031 set off with the following items: a +2 dagger, | a scroll of blinking, a potion of lignification, a +0 robe, | a ration; and the following spell memorised: Sting; and the | following spells available to memorise: Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 131 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_windows_large_door Action || total -------------------------++------- Melee: Dagger || 15 Bite || 2 Armor: Robe || 13 Dodge: Dodged || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------