Dungeon Crawl Stone Soup version 0.24-a0-250-g6074511092 (webtiles) character file. Game seed: 17826962474485090691 28 Hercules1031 the Ducker (level 3, 0/19 HPs) Began as a Spriggan Monk on Apr 14, 2019. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:46 (1647 turns). Hercules1031 the Ducker (Spriggan Monk) Turns: 1647, Time: 00:03:46 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/4 EV: 21 Int: 11 God: Gold: 58 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of random uselessness {unknown} g - 2 scrolls of identify {unknown} h - a scroll of remove curse {unknown} j - a scroll of fear {unknown} Potions d - a potion of magic {unknown} e - a potion of heal wounds {unknown} i - a potion of degeneration {unknown} Comestibles c - 5 rations Skills: + Level 2.6 Fighting + Level 3.6 Short Blades + Level 4.8 Dodging * Level 4.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You hit the rat. You kill the rat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. g - 2 scrolls labeled HAUMUCASEY (gained 1) Found a stone staircase leading down. You now have 53 gold pieces (gained 8). c - 5 rations (gained 1) You now have 58 gold pieces (gained 5). An adder comes into view. An adder is nearby! A worm comes into view. The adder hisses angrily. Sigmund the Dreaded comes into view. He is wielding a +0 antimagic scythe. Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You die... ...... ..# .# #.#####.# .###...<...# ....#####..# ...........# .....#)....# ########## .....#.....# ......... .....#.....#####..S..w.# .....#...#......@......# .....#..########.#...#.# ....##.## #.# @.# .(.....# #.# .# ...#.### #.# # ...#... ..# ...####### ### .......... ....###### You could see Sigmund, a worm and an adder. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins 4 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 4 kobolds 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hercules1031 the Spriggan Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 769 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 1616 | D:2 | Reached XP level 3. HP: 8/19 MP: 4/4 1647 | D:2 | Noticed Sigmund 1647 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, minmay_misc_feat_chi D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 4 | 4.2 Fighting | | 2.6 Short Blades | | 3.6 Dodging | | 4.8 Action || total -------------------------++------- Melee: Short sword || 120 Stab: Sleeping || 2 Armor: Robe || 10 Dodge: Dodged || 139 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------