HereIgoKillingAgain Level 1 of the Dungeon (1, 1, D:1) a +0 dagger (5, 0, D:1) a stone (24, -1, D:1) a +0 dagger (27, 6, D:1) a +0 dagger (28, 4, D:1) a +0 ring mail (32, 47, D:1) a +0 club (35, 9, D:1) a +0 club (38, 26, D:1) a +0 club (44, -1, D:1) a +0 flail (44, 37, D:1) 17 stones (51, 3, D:1) a +0 whip (52, 3, D:1) a +0 club (53, -3, D:1) a +0 dagger 5 stones (55, 42, D:1) 18 poisoned needles Level 2 of the Dungeon (7, -28, D:2) 19 stones (8, -12, D:2) a +0 whip (16, -33, D:2) a cursed -3 club (16, 3, D:2) a +0 scythe a +0 robe (20, -20, D:2) a +0 ring mail (20, 4, D:2) a +0 club (21, -33, D:2) a +0 leather armour (30, -31, D:2) a +0 ring mail (32, -6, D:2) a +0 flail (36, -25, D:2) a +0 club (40, -36, D:2) 10 stones (44, 1, D:2) a +0 club (48, 1, D:2) a +0 ring mail (51, -18, D:2) a +0 scale mail a +0 trident (51, -17, D:2) a +0 dagger (51, 5, D:2) a stone (52, -19, D:2) a cursed +0 robe a cursed -1 dagger (52, 5, D:2) a stone (56, -27, D:2) a +0 flail (57, -29, D:2) a cursed -1 flail (58, -30, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (1, 24, D:3) 20 stones a +0 dagger (1, 26, D:3) a stone (1, 27, D:3) a +0 leather armour a +0 hand axe (2, 23, D:3) 18 sling bullets (5, 11, D:3) a +0 flail (5, 13, D:3) a +0 robe a +0 dagger (6, 11, D:3) a +0 robe a +0 dagger (6, 30, D:3) a stone (8, 29, D:3) a +0 hunting sling 11 stones (10, 15, D:3) a +0 dagger (11, 13, D:3) a +0 ring mail (17, 19, D:3) a +0 leather armour (18, 20, D:3) a +0 whip (43, 10, D:3) a +0 club (43, 11, D:3) a +0 hand axe (43, 14, D:3) a +1 morningstar of flaming a cursed +0 leather armour (44, 14, D:3) a +0 ring mail Level 4 of the Dungeon (0, 2, D:4) a +0 dagger of freezing (2, -4, D:4) a +0 club (3, 2, D:4) a cursed -2 dagger (13, -32, D:4) a +0 ring mail (16, -28, D:4) a +0 giant club (20, 5, D:4) 10 stones (25, -13, D:4) a +0 halberd (25, 0, D:4) a cursed -3 club a +0 club a +1 animal skin a +0 helmet a +0 club (26, -37, D:4) 2 tomahawks (26, -13, D:4) a +0 spear (26, 0, D:4) a +0 club (28, -13, D:4) a +0 halberd (32, 7, D:4) a +0 great sword (35, 4, D:4) a +0 shield (42, -44, D:4) a +0 giant club (42, -13, D:4) a +0 trident (52, -28, D:4) 12 stones (53, -25, D:4) 20 bolts Level 5 of the Dungeon (1, -17, D:5) a +0 flail (1, -16, D:5) a cursed -2 spear (3, -17, D:5) a +0 flail (3, -16, D:5) a +0 spear (12, -4, D:5) a +0 trident 5 tomahawks of returning a +0 leather armour (17, -17, D:5) 4 javelins (22, -10, D:5) a +2 dagger of flaming a +0 leather armour (23, 13, D:5) a +0 dagger a +0 robe a +0 flail a +0 scale mail (24, 12, D:5) a +0 dagger (26, 12, D:5) a +0 scimitar a +0 robe (29, 8, D:5) a +3 mace (30, 12, D:5) a +0 hand axe (44, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed +6 trident of freezing a +0 robe (8, -22, D:6) 18 stones (8, -14, D:6) a +0 short sword a +0 robe (19, -5, D:6) a +5 battleaxe a +0 robe (20, -5, D:6) a cursed +4 spear of freezing a +0 robe (23, 16, D:6) a throwing net (23, 23, D:6) a +0 flail (39, 20, D:6) a +0 dagger a +0 robe (40, 20, D:6) a +0 mace a +0 club (45, 13, D:6) a +0 hand axe (51, -3, D:6) a +0 giant club (53, 0, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Ythrumm's Antique Weapon Shoppe a +2 short sword of venom (374 gold) a +0 longbow of flaming (242 gold) a +0 club (24 gold) the +9 quarterstaff of the Weasel {pain, rElec Str-4 Int+8 Stlth-} (1824 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-4). It affects your intelligence (+8). It insulates you from electricity. It makes you less stealthy. a +0 great sword of holy wrath (328 gold) a +0 long sword (84 gold) a +0 morningstar (96 gold) a +0 hunting sling (36 gold) a +0 shortbow (72 gold) a +0 spear (72 gold) a +0 whip (60 gold) a +0 scimitar (96 gold) a +0 morningstar (96 gold) (0, 0, D:7) a +0 dagger a +0 robe (2, 0, D:7) a +0 shortbow (8, 11, D:7) a +0 ring mail (15, -10, D:7) a +0 ring mail (23, -1, D:7) 30 sling bullets (26, 22, D:7) a cursed -3 club (34, -3, D:7) a cursed -3 dagger a +0 robe (35, 5, D:7) 5 javelins of penetration (37, -6, D:7) a cursed -1 mace a +0 flail (39, -6, D:7) a +0 dagger a +0 robe (39, 19, D:7) 20 stones (43, 7, D:7) 19 stones (56, -6, D:7) a +0 long sword a +0 plate armour (56, -5, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (4, 25, D:8) 21 stones (7, 29, D:8) 26 sling bullets (9, -1, D:8) 22 sling bullets (24, 30, D:8) 7 poisoned needles (24, 31, D:8) 26 sling bullets (26, 5, D:8) a +0 giant club a +0 giant club (26, 29, D:8) a +0 leather armour (27, 14, D:8) 15 stones (33, 4, D:8) 19 stones (37, -6, D:8) a +0 club 16 stones (46, 14, D:8) the +9 large shield of Salvation {MR+} It affects your resistance to hostile enchantments. Level 9 of the Dungeon (0, 0, D:9) 9 bolts (3, 4, D:9) a +0 whip (10, 24, D:9) a +0 quarterstaff a +0 shortbow (11, 15, D:9) 20 stones (11, 24, D:9) a +0 scale mail (12, 3, D:9) a +0 arbalest (15, 2, D:9) a +0 scale mail (21, -10, D:9) 18 poisoned needles (25, 4, D:9) a +0 leather armour (30, 16, D:9) a +0 shortbow 15 poisoned needles (35, 18, D:9) a +0 cloak an uncursed staff of summoning (40, 6, D:9) 29 stones (43, -12, D:9) a +0 ring mail (44, 16, D:9) 23 stones (47, 27, D:9) 26 stones Level 10 of the Dungeon [Shop] Fisud's Distillery a potion of curing (33 gold) (0, 0, D:10) a stone (0, 2, D:10) 2 potions of degeneration (4, 0, D:10) a stone (5, -9, D:10) 14 stones (6, -5, D:10) a +0 club 4 stones (6, -4, D:10) a +0 whip (6, -3, D:10) a stone (7, -3, D:10) a +0 club 2 stones (7, 20, D:10) 4 large rocks (15, -26, D:10) 22 bolts (21, 2, D:10) a +0 giant club a +0 giant club (25, -5, D:10) a +0 dire flail (29, -12, D:10) a +0 hand axe a +0 ring mail (29, 0, D:10) a +0 pair of gloves (29, 1, D:10) a +0 whip (30, -3, D:10) 22 sling bullets (30, -1, D:10) a +0 plate armour (30, 1, D:10) 21 bolts (31, -7, D:10) 14 stones (31, -4, D:10) a +0 whip a +0 giant spiked club a +0 giant spiked club (31, 1, D:10) a +0 hand axe a +0 leather armour (31, 3, D:10) a +2 battleaxe a +0 chain mail (31, 8, D:10) an uncursed amulet of harm (32, -3, D:10) a +0 chain mail (33, -8, D:10) a +0 dagger a +0 robe (33, 3, D:10) a +1 scale mail of poison resistance (34, -30, D:10) a +0 chain mail (34, -25, D:10) a +0 dire flail (34, -7, D:10) a +0 mace a +0 chain mail (35, -3, D:10) a +0 ring mail (36, 1, D:10) a +2 leather armour of cold resistance (37, -1, D:10) an uncursed staff of wizardry a crystal ball of energy (37, 5, D:10) a +0 shortbow of velocity (40, -1, D:10) a +0 battleaxe (42, -3, D:10) a +0 club 5 stones (43, 4, D:10) a potion of degeneration a book of Changes (43, 6, D:10) the +7 flail of Dim Light {venom, *Slow rPois Dex+2 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from poison. It may slow you when you take damage. It makes you more stealthy. Level 11 of the Dungeon (0, 0, D:11) a +0 mace a +0 leather armour (7, 19, D:11) a cursed -3 dagger (7, 32, D:11) a cursed -1 robe (17, 26, D:11) 16 bolts (20, 17, D:11) a cursed +0 scale mail (26, -26, D:11) a +0 scale mail (27, 31, D:11) 25 bolts (28, -1, D:11) a +0 flail (34, 8, D:11) a +0 trident (38, -21, D:11) 17 poisoned needles (41, -17, D:11) a +0 flail a +0 chain mail (42, -16, D:11) 9 stones (43, 5, D:11) a +2 falchion of holy wrath (44, -11, D:11) a cursed -2 quarterstaff (47, -5, D:11) a +0 mace a +0 ring mail (48, -5, D:11) a +0 dagger a +0 robe (49, -5, D:11) a cursed -1 mace (50, -5, D:11) a +0 flail (50, 5, D:11) a cursed -1 flail +0 steam dragon scales (53, 6, D:11) a +0 great sword a +0 leather armour a +0 long sword a +0 chain mail (55, -5, D:11) a +0 mace a +0 chain mail a +0 chain mail (56, -11, D:11) a +0 scale mail (56, 20, D:11) a lightning rod (4/4) (57, 7, D:11) a +0 war axe a +0 leather armour (58, -4, D:11) a cursed -1 battleaxe a +2 chain mail of cold resistance a +0 mace (59, 7, D:11) a +0 dagger a +0 leather armour (59, 8, D:11) a +0 short sword a +0 ring mail (59, 11, D:11) a +0 halberd a +0 plate armour (60, 6, D:11) a +1 falchion of freezing (62, 2, D:11) a +0 dagger a +0 robe (64, 9, D:11) a +0 blowgun (64, 21, D:11) a +0 hand axe a +0 leather armour (65, -15, D:11) a +2 ring mail of poison resistance (67, 4, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 20 stones (9, -16, D:12) a +0 flail a cursed +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, -15, D:12) a +0 hand axe (unseen) (22, -18, D:12) a +0 troll leather armour the Ecumenical Temple a Gauntlet (8, -1, Gauntlet) a scroll of enchant armour (8, 2, Gauntlet) a +5 shortbow of flaming (17, -12, Gauntlet) a lamp of fire (18, -11, Gauntlet) a potion of experience (18, 11, Gauntlet) a potion of agility (18, 12, Gauntlet) a +4 ring of strength (26, -13, Gauntlet) a +0 hand axe (26, -7, Gauntlet) the ring "Biorow" {MR++ Str+2 Int+3} [ring of strength] It affects your strength (+2). It affects your intelligence (+3). It affects your resistance to hostile enchantments. (27, -14, Gauntlet) 40 gold pieces (27, -13, Gauntlet) the ring "Qeptunus" {rN+ Dex+3} [ring of positive energy] It affects your dexterity (+3). It protects you from negative energy. (27, -7, Gauntlet) 30 gold pieces (27, -6, Gauntlet) a potion of heal wounds (27, 4, Gauntlet) a +1 pair of gloves of strength (27, 5, Gauntlet) 10 stones (27, 13, Gauntlet) a +0 ring mail (28, 4, Gauntlet) a potion of mutation (28, 12, Gauntlet) an uncursed staff of summoning (28, 13, Gauntlet) the ring "Anerok" {Wiz *Drain Slay+6} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+6). It causes draining when unequipped.