Heromero the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (still there?) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of quicksilver (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) a lightning rod (4/4) (59, 37, D) 4 scrolls of enchant armour (60, 36, D) a staff of cold (unseen) (60, 37, D) a +4 ring of slaying (60, 42, D) a +0 robe (61, 0, D) a book of Sloth (61, 8, D) the +9 quarterstaff of Doom {antimagic, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). (unseen) (61, 11, D) an adder corpse (skeletalised by now) (61, 16, D) the Quarto of Destiny and Orientation Spells Type Level a - Jinxbite Hexes 2 b - Inner Flame Hexes/Fire 3 c - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. (unseen) (61, 26, D) a staff of fire (unseen) (61, 36, D) an Everburning Encyclopedia (61, 37, D) a scroll of brand weapon (62, 1, D) the +5 spear of Zikeotz {venom, rPois rN+ Dex-3} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). (62, 9, D) Vehumet's Atlas of Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Hailstorm Conjuration/Ice 3 c - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. (62, 11, D) a water moccasin corpse (skeletalised by now) (62, 16, D) an Everburning Encyclopedia (62, 17, D) a staff of conjuration (unseen) (62, 26, D) a staff of air (unseen) (62, 27, D) a +3 leather armour of fire resistance (unseen) (62, 31, D) a water moccasin corpse (skeletalised by now) (62, 36, D) a +2 heavy partisan (unseen) (62, 37, D) a +0 heavy morningstar (unseen) (63, 0, D) a +2 whip of draining (unseen) (63, 4, D) a +0 scimitar a +0 robe (63, 8, D) a ring of positive energy (63, 11, D) an adder corpse (skeletalised by now) (63, 16, D) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. (63, 20, D) a +3 war axe of flaming (63, 27, D) a +1 helmet of intelligence (63, 29, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (63, 30, D) a water moccasin corpse (skeletalised by now) (63, 31, D) a +1 war axe of flaming (63, 36, D) a sack of spiders (63, 37, D) a +4 morningstar of holy wrath (unseen) (64, 16, D) the +4 war axe of the Dead {elec, MP+6 Str+5} MP+6: It affects your magic capacity (+6). Str+5: It affects your strength (+5). (64, 17, D) a +0 trident of protection (unseen) (64, 20, D) a rime drake corpse (skeletalised by now) (64, 26, D) Bysoxtad's Papyrus of Vitiated Acts Spells Type Level a - Sublimation of Blood Necromancy 2 b - Rimeblight Ice/Necromancy 7 c - Borgnjor's Revivification Necromancy 8 Trog disapproves of the use of such an item. (unseen) (64, 27, D) a +3 war axe of freezing (64, 29, D) a +0 glaive a +0 robe (64, 30, D) a ball python corpse (skeletalised by now) (65, 26, D) a +3 leather armour of cold resistance (unseen) (67, 0, D) a staff of alchemy (unseen) (68, 3, D) a wolf corpse (skeletalised by now) (69, 0, D) My Sojourn through Swampland (69, 3, D) an iguana corpse (skeletalised by now) (69, 36, D) the +6 plate armour "Muluraem" {rF+ Will+ Str+2} rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). (69, 40, D) a +3 antimagic broad axe (70, 8, D) a manual of Conjurations (70, 9, D) the +7 mace of Jumoazoto {heavy, Int+2} Int+2: It affects your intelligence (+2). (unseen) (70, 36, D) the +1 plate armour "Noixufay" {rPois Int+3 Stlth+} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (70, 37, D) the Compilation of the Grey Mechanist Spells Type Level a - Sandblast Earth 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Hoarfrost Cannonade Ice/Forgecraft 5 Trog disapproves of the use of such an item. (unseen) (70, 41, D) a +0 short sword a +0 robe a wolf corpse (70, 42, D) a black bear corpse (71, 16, D) a +4 ring of slaying (71, 17, D) a condenser vane (71, 20, D) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) (71, 21, D) a +0 flail a +0 chain mail (71, 26, D) a +4 ring of slaying (71, 27, D) the staff "Umiruqussa" {+Blink Str-5 Conj Ice Earth} [staff of earth] +Blink: It lets you blink. Str-5: It affects your strength (-5). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (unseen) (71, 29, D) a +0 halberd of protection (unseen) (71, 30, D) a +0 short sword a +0 robe a glowing shapeshifter skeleton an elf skeleton (71, 36, D) the +0 chain mail of Ereog {^Contam Rampage +Blink Regen+} ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. (71, 37, D) a Gell's gravitambourine (2/2) (71, 40, D) a black bear corpse (71, 41, D) a wolf corpse a wolf corpse (71, 42, D) a +3 heavy executioner's axe (72, 8, D) a +4 quarterstaff (unseen) (72, 9, D) the quill talisman "Waeg" {MP+11} [quill talisman] MP+11: It affects your magic capacity (+11). (unseen) (72, 17, D) Sif Muna's Book of Lava and Despicable Magic Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Anguish Hexes/Necromancy 4 c - Starburst Conjuration/Fire 6 d - Infestation Necromancy 8 Trog disapproves of the use of such an item. (72, 19, D) a +0 dagger a +0 ring mail (72, 20, D) a +1 heavy war axe a +0 falchion a +0 leather armour (72, 26, D) a book of Contraptions (72, 27, D) a book of Flames (72, 29, D) a +0 heavy battleaxe (72, 30, D) a +0 scimitar a +0 ring mail an elf skeleton (72, 36, D) a +1 heavy hand cannon (unseen) (72, 37, D) a staff of air (unseen) (72, 41, D) a black bear corpse a wolf corpse (73, 1, D) a +2 halberd of protection (unseen) (73, 16, D) a +1 dagger of speed (unseen) (73, 17, D) a staff of cold (unseen) (73, 19, D) a +0 club a +0 leather armour (73, 20, D) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (73, 26, D) a book of the Spheres (73, 27, D) a lightning rod (4/4) (73, 28, D) a +0 rapier a +0 robe an elf skeleton (73, 36, D) a staff of air (unseen) (73, 37, D) a +2 demon blade of draining (unseen) (74, 2, D) a +0 mace an orc corpse (skeletalised by now) (75, 1, D) a Grand Grimoire (75, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now)