Heromero Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 1, D:1) a rat corpse (skeletalised by now) (0, 11, D:1) a +0 dagger (3, 19, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (13, 0, D:1) a bat corpse (skeletalised by now) (14, 1, D:1) a +0 vampiric dagger (16, 17, D:1) a +0 leather armour 5 poisoned darts (18, 0, D:1) a +0 dagger (24, 43, D:1) 6 stones (27, 24, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, -4, D:1) a +0 short sword a ball python skeleton (30, 21, D:1) Great Wizards, Vol. VII (31, -4, D:1) a +0 flail (31, 39, D:1) a +0 mace (38, 1, D:1) a +0 dagger a kobold skeleton (40, 32, D:1) a +4 short sword (42, 0, D:1) 3 stones (43, -6, D:1) a +0 club (48, 10, D:1) a bat skeleton a hobgoblin skeleton a hobgoblin skeleton (49, 2, D:1) 6 stones (54, 1, D:1) a ball python corpse (skeletalised by now) (55, 11, D:1) a +0 dagger of venom (59, 5, D:1) a +0 mace Level 2 of the Dungeon (0, 7, D:2) a jackal corpse (skeletalised by now) (4, 31, D:2) the felid corpse of Natasha (skeletalised by now) (8, 32, D:2) a bat corpse (skeletalised by now) (14, 15, D:2) a bat skeleton (17, 38, D:2) a quokka corpse (skeletalised by now) (21, 32, D:2) a +0 scale mail (38, -2, D:2) a +0 falchion (49, 5, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -18, D:3) a scroll of teleportation (5, -14, D:3) a +0 spear (32, -14, D:3) a +0 club an orc skeleton (33, -14, D:3) a +0 dagger a +0 chain mail a +0 short sword a +0 ring mail an orc skeleton (33, -13, D:3) a +0 dagger a +0 robe a +0 short sword an orc skeleton (36, -9, D:3) an orc skeleton (39, -5, D:3) a +0 long sword (40, -16, D:3) a +0 hand axe (40, -4, D:3) a book of Beasts (41, -17, D:3) a +1 whip of venom (41, -3, D:3) a +2 short sword of flaming a +0 leather armour an orc skeleton (44, -28, D:3) 2 flux baubles (46, -19, D:3) a ball python skeleton (48, -31, D:3) a rimehorn talisman (48, -20, D:3) a +2 heavy sling (56, -34, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Hionipp's Weapon Shoppe a +0 flail (38 gold) a +0 dagger (22 gold) the +3 rapier of Crusades {flame, SInv} (397 gold) SInv: It lets you see invisible. a +0 long sword (38 gold) a +0 mace (33 gold) 3 stones (3 gold) 2 poisoned darts (13 gold) a +0 morningstar of draining (140 gold) [Shop] Coujufoz's Book Boutique a Treatise on Traps (390 gold) a book of Fire (416 gold) a book of Geomancy (260 gold) a book of Battle (572 gold) My Sojourn through Swampland (312 gold) a book of Air (286 gold) a book of Storms (338 gold) a book of Party Tricks (286 gold) a book of Debilitation (286 gold) [Shop] Urchefot's Distillery a potion of enlightenment (55 gold) a potion of heal wounds (88 gold) a potion of brilliance (unknown) (44 gold) 3 potions of curing (99 gold) a potion of magic (unknown) (88 gold) a potion of haste (unknown) (110 gold) a potion of attraction (unknown) (33 gold) a potion of curing (33 gold) a potion of might (unknown) (44 gold) 2 potions of resistance (unknown) (220 gold) a potion of heal wounds (88 gold) (9, -9, D:4) a +0 mace a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -9, D:4) a +4 flail a +0 leather armour a +0 club a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 8, D:4) an inkwell talisman (20, -29, D:4) a +0 dagger (20, -27, D:4) a +0 dagger (20, -24, D:4) a +0 club (21, -35, D:4) the +2 helmet of Duck's Teeth {rElec Int+6} rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). (25, 1, D:4) a jackal corpse (39, -34, D:4) a staff of air (45, -28, D:4) a +0 mace Level 5 of the Dungeon [Shop] Letiloeg's Weapon Shop (Shop contents are unknown) (0, 0, D:5) a +0 quarterstaff (9, -9, D:5) 2 stones (11, -8, D:5) a +0 flail a gnoll corpse (13, -1, D:5) a scroll of fog (15, -10, D:5) 12 gold pieces Level 6 of the Dungeon (0, 0, D:6) a scroll of vulnerability (1, 1, D:6) 10 gold pieces