Herpmino Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) a +0 dagger (-1, 2, D:1) a stone (-2, 3, D:1) a stone (-3, 4, D:1) a cursed -3 club (-4, 5, D:1) a stone (-7, 11, D:1) a +0 short sword (10, 17, D:1) a +1 dagger of venom (-1, 21, D:1) a +0 robe (-24, 23, D:1) a stone (-24, 25, D:1) a +0 dagger (-14, 28, D:1) a +0 ring mail (7, 30, D:1) a cursed -3 club (-4, 51, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a stone (2, 0, D:2) a +0 hunting sling 8 stones (12, 1, D:2) 3 large rocks (6, 14, D:2) a +0 short sword (-2, 16, D:2) a +0 dagger (-20, 22, D:2) a stone (-20, 26, D:2) a stone a +0 trident (-12, 27, D:2) a cursed +0 club (16, 27, D:2) 11 stones (-20, 28, D:2) a +0 dagger 2 stones (16, 28, D:2) a +0 club (26, 29, D:2) a +0 robe (-11, 30, D:2) a +0 short sword (-22, 36, D:2) a +0 club (-22, 37, D:2) a +0 spear (15, 37, D:2) 15 stones (27, 41, D:2) a +0 dagger (1, 42, D:2) a +0 club (2, 42, D:2) a +0 club (28, 43, D:2) a stone (2, 46, D:2) 4 large rocks (30, 46, D:2) a stone (8, 51, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 26 stones (6, 2, D:3) a scroll of blinking a +0 dagger a +0 robe (22, 4, D:3) a +0 club (38, 16, D:3) 16 arrows of dispersal (3, 23, D:3) a +0 whip (38, 36, D:3) a +0 long sword (37, 41, D:3) a +0 dagger (22, 45, D:3) a +0 short sword of protection Level 4 of the Dungeon (0, 0, D:4) 10 sling bullets (9, 4, D:4) a +0 dagger a +0 spear a +0 animal skin a +0 helmet (9, 5, D:4) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (10, 7, D:4) a +0 club a goblin corpse (skeletalised by now) (16, 9, D:4) a +0 club (7, 15, D:4) a +0 mace (1, 17, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (7, 17, D:4) a +0 chain mail an orc corpse (skeletalised by now) (7, 18, D:4) a +0 hand axe (-6, 20, D:4) a +0 dagger (-4, 20, D:4) a +0 long sword a +0 robe (-5, 23, D:4) a +0 short sword (19, 26, D:4) 25 sling bullets (19, 30, D:4) the +6 quarterstaff "Usuwuth" {crush, *Rage +Blink rElec rF- Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. It lets you blink. It may make you go berserk in combat.