Herrn Level 1 of the Dungeon (-20, 13, D:1) 19 poisoned needles (-18, 17, D:1) a +0,+0 club (-38, 20, D:1) a +0,+0 club a +0 orcish leather armour (-46, 23, D:1) a +0,+0 dagger (-32, 29, D:1) a +2 robe (-26, 30, D:1) a +1 robe (-13, 31, D:1) a dart (-11, 31, D:1) a dart (-13, 34, D:1) a +0,+0 dagger a dart (-16, 35, D:1) 7 needles of confusion (-50, 37, D:1) a dart of flame (-49, 37, D:1) a dart of flame (-48, 37, D:1) a dart of flame (-54, 39, D:1) a +0,+0 club (-45, 39, D:1) a +0,+0 whip a dart of flame (-40, 39, D:1) a +0 ring mail (-28, 48, D:1) a +0,+1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-40, 1, D:2) a +0,+0 club (-33, 3, D:2) a +0,+0 club (-33, 8, D:2) a -1,+1 orcish club (-8, 13, D:2) 28 darts (-22, 17, D:2) a +0,+0 club (-19, 17, D:2) a +0,+0 elven short sword (-8, 19, D:2) a +0,+0 dagger (-23, 24, D:2) a +0,+0 mace (-21, 30, D:2) 3 darts (4, 42, D:2) a +0,+0 hand axe Level 3 of the Dungeon (0, 0, D:3) 19 bolts (21, 13, D:3) a +0 robe (-9, 14, D:3) a -1,+1 orcish club (20, 18, D:3) a +0,+0 sling a +0,+0 dagger 18 stones (21, 19, D:3) a stone (21, 20, D:3) a stone (8, 36, D:3) a +0,+0 club (-10, 45, D:3) a cursed -4,-3 orcish club (6, 51, D:3) a -1,+1 orcish club Level 4 of the Dungeon [Shop] Cuihud's Antique Armour Shop a +0 ring mail of magic resistance (100 gold) a +4 dwarven scale mail of magic resistance (247 gold) a +0 robe (17 gold) a cursed +0 ring mail (100 gold) a +0 robe (17 gold) a +0 orcish chain mail (220 gold) a +0 scale mail (207 gold) the +2 robe "Ketaisadwu" {+Blink +Rage rPois rC++} (142 gold) It greatly protects you from cold. It protects you from poison. It lets you blink. It lets you go berserk. a +0 robe (17 gold) (1, 6, D:4) a +0,+0 dagger (-20, 9, D:4) a +0,+1 orcish club (-7, 9, D:4) a +0,+1 orcish club (-2, 23, D:4) a +0,+2 orcish dagger a +2,+1 orcish hand axe (-4, 24, D:4) a +0,+1 whip a +0,+0 orcish short sword (-41, 27, D:4) 16 stones (-20, 29, D:4) a +2,+0 spear (-18, 29, D:4) a +0,+0 flail a cursed -1,-2 whip a +0,+0 club (-50, 34, D:4) a stone (-45, 37, D:4) 2 stones (-44, 37, D:4) 6 stones the +6,+7 whip of Zygos {flame, Contam rElec rPois} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. (-43, 37, D:4) a +0,+0 dagger a +0,+0 sling 5 stones a +0,+1 orcish club a -1,+0 orcish trident a +0 orcish leather armour a +0,+1 orcish dagger a cursed +0 orcish ring mail (-42, 37, D:4) a stone (-19, 37, D:4) 2 potions of poison a +0 shield (-4, 41, D:4) 10 darts Level 5 of the Dungeon (0, 0, D:5) a book of the Sky (-12, 4, D:5) 11 gold pieces (12, 5, D:5) 15 gold pieces (-18, 8, D:5) 15 arrows (-18, 9, D:5) a +2,+0 flail of draining a +0 chain mail (-17, 12, D:5) a +0,+0 orcish club (8, 13, D:5) the +9,+10 morningstar of Famine {crush, rC+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. (-22, 26, D:5) a potion of poison (-25, 31, D:5) a bat skeleton (-17, 31, D:5) a -1,+0 orcish mace (25, 31, D:5) a +0,+0 bow an arrow (25, 32, D:5) 2 arrows (25, 33, D:5) an arrow (-24, 34, D:5) a +0 elven leather armour the Ecumenical Temple