Dungeon Crawl Stone Soup version 0.14-a0-2881-g20de702 (webtiles) character file. 0 Herrn the Skirmisher (level 1, 18/18 HPs) Began as a Demonspawn Abyssal Knight on Feb 28, 2014. Was an Initiate of Lugonu. Quit the game on Level 1 of the Dungeon. The game lasted 00:01:59 (116 turns). Herrn the Skirmisher (Demonspawn Abyssal Knight) Turns: 116, Time: 00:01:59 HP 18/18 AC 3 Str 17 XL: 1 Next: 0% MP 0/1 EV 10 Int 13 God: Lugonu [......] Gold 0 SH 0 Dex 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +3,+2 falchion rCold . . . Clarity . b - +0 leather armour rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: mighty, not resistant to hostile enchantments, very unstealthy A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +3,+2 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.0 Fighting + Level 1.7 Long Blades + Level 1.7 Armour + Level 0.8 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Message History A water elemental comes into view. A chaos spawn comes into view. The chaos spawn caws. Use which ability? (? or * to list) You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. Found a runed short sword and 12 arrows. There is a staircase leading out of the dungeon here. You feel very mighty all of a sudden. It was a potion of might. As you read the scroll labeled HEORILLYACH, it crumbles to dust. Use on which item? (\ to view known items) (? for menu, Esc to quit) Nothing appears to happen. As you read the scroll labeled STRE GIFIXTO, it crumbles to dust. Your +2,+2 falchion glows green for a moment. It was a scroll of enchant weapon I. As you read the scroll labeled GRUUKUJOKY, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ***,*** *,,,,,,,, *,* *,,,,,,,, *,* *,******, **,* *,* *, *,,* *,* ** *,** *,* *,* *## ****,**** *,* ##)####...,,,,* *,* #@......#*,**,* *,* ##.###(.#*,**,*** *,* *## *,,,,,,,,,,* *,* *,,**,**,*,** *,* *,,**,**,*,,, *,* *,,,,,,,,,,,, *,* *,*********** *,* *,* *,*********,* There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Herrn, the Demonspawn Abyssal Knight, began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 1/1 94 | Abyss:1 | Noticed a small abomination 99 | Abyss:1 | Noticed a large abomination 101 | Abyss:1 | Noticed a water elemental 109 | Abyss:1 | Noticed a chaos spawn 111 | D:1 | Escaped the Abyss 116 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 3 Potion || 1