Dungeon Crawl Stone Soup version 0.14-a0-2939-ge0b1554 (webtiles) character file. 14 Herrn the Charmwright (level 1, 0/16 HPs) Began as a Demonspawn Skald on Mar 3, 2014. Slain by a jackal (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:02 (97 turns). Herrn the Charmwright (Demonspawn Skald) Turns: 97, Time: 00:01:02 HP 0/16 AC 3 Str 12 XL: 1 Next: 75% MP 0/3 EV 10 Int 13 God: Gold 8 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Clarity . b - +0 leather armour rNeg . . . Conserve . (no shield) rPois . rCorr + (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . e - amulet of resist corrosion {unknown} MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand weapons a - a +0,+0 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a bread ration Jewellery e - an amulet of resist corrosion (around neck) {unknown} Potions f - a potion of agility {unknown} Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: * Level 2.2 Fighting + Level 1.8 Long Blades + Level 1.1 Armour + Level 0.8 Dodging * Level 2.1 Spellcasting - Level 2.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Message History The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You completely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. The jackal is almost dead. Your attacks are no longer magically infused. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ####### .......# ......# .....# ....# ... #.# #@# # #h# ... ######.### .... #........###...... #.........h....... #................h #.....(........... #........###..... #........# ..... You could see a jackal. Vanquished Creatures 2 bats (D:1) 2 jackals (D:1) A giant newt (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Demonspawn Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 22 | D:1 | Reached skill level 1 in Armour 97 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Falchion || 28 Cast: Infusion || 1