Dungeon Crawl Stone Soup version 0.14-a0-3491-gb7ac591 (webtiles) character file. 11 Herrn the Magician (level 2, 10/14 HPs) Began as a Vine Stalker Wizard on Mar 25, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:02:53 (263 turns). Herrn the Magician (Vine Stalker Wizard) Turns: 263, Time: 00:02:53 HP 10/14 AC 2 Str 9 XL: 2 Next: 29% MP 6/7 EV 12 Int 18 God: Gold 0 SH 0 Dex 12 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . b - +0 hat rElec . rRot + (no cloak) SustAb . . Spirit + (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a bread ration Scrolls e - a scroll of blinking {unknown} Potions f - a potion of curing {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: * Level 0.5 Fighting + Level 1.7 Dodging - Level 2.4 Stealth * Level 3.7 Spellcasting - Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your HP. Message History The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. You bite the hobgoblin. You drain its power. You feel invigorated. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. You bite the hobgoblin. You drain its power. You feel invigorated. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You bite the hobgoblin. You drain its power. You feel invigorated. You kill the hobgoblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #........########## #..@.....+........# #........########.## #........# #....# ###'###########.#).# #+ #.............#..# #####.########################..# ................. .........#..# ..........##################.#..# ..........................>...... There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) A giant gecko (D:1) 2 goblins (D:1) 5 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Vine Stalker Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 172 | D:1 | Reached XP level 2. HP: 12/14 MP: 7/7 263 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 67 Stab: Sleeping || 4