Herrn Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger (31, 0, D:1) a +0 leather armour (1, 10, D:1) a +2,+1 dagger of venom (1, 11, D:1) a +0,+0 club (17, 17, D:1) a +0,+0 club (1, 21, D:1) a cursed -1,-3 dagger (-3, 27, D:1) a +0,+0 club (14, 31, D:1) 25 stones (-5, 39, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-38, 10, D:2) 26 darts (-5, 10, D:2) a +0,+0 dagger (-41, 12, D:2) a +0,+0 club (-15, 19, D:2) a +1,+0 sling of evasion (-32, 21, D:2) 32 arrows (6, 21, D:2) a dart (1, 22, D:2) a +0,+0 club (6, 22, D:2) a dart (14, 42, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (48, 2, D:3) a rat corpse (skeletalised by now) (49, 2, D:3) a +0,+0 club (-6, 4, D:3) a +0,+0 sling (11, 4, D:3) a +0 leather armour (6, 5, D:3) a +0,+0 dagger (20, 5, D:3) a +0,+0 whip (45, 5, D:3) a +0 ring mail (39, 7, D:3) a +1 robe (28, 8, D:3) an arrow (29, 8, D:3) 3 arrows (30, 8, D:3) 2 arrows (31, 8, D:3) 2 arrows (32, 8, D:3) a +2,+1 dagger (28, 9, D:3) a +0,+0 bow 11 arrows (2, 10, D:3) 19 darts (49, 12, D:3) 8 needles of sleeping (38, 13, D:3) a +0,+0 spear (49, 14, D:3) a +0 ring mail (32, 21, D:3) a +0,+0 dagger of electrocution (34, 27, D:3) an adder skeleton (49, 27, D:3) a +0,+0 spear (40, 30, D:3) a rotting adder corpse (50, 38, D:3) a +0,+0 club (31, 40, D:3) a +0,+0 short sword