Herrn Level 1 of the Dungeon (0, 0, D:1) a +0,+0 whip a cursed -2,-3 club (-7, 7, D:1) 2 stones (-7, 8, D:1) a +0,+0 dagger (-11, 9, D:1) a +0,+0 club (-9, 9, D:1) a stone (-8, 9, D:1) a stone (-9, 11, D:1) a +0,+1 whip (29, 11, D:1) a cursed -2,-3 dagger (-9, 12, D:1) a +0,+0 dagger (-8, 15, D:1) a +0,+0 spear (15, 17, D:1) 16 bolts (-4, 18, D:1) 17 bolts (6, 22, D:1) a +0,+0 dagger (-8, 27, D:1) 14 stones (23, 29, D:1) a beef jerky (41, 36, D:1) a +0,+0 club (12, 44, D:1) a +0,+0 club (-11, 45, D:1) 22 stones (18, 45, D:1) a +0,+0 dagger (34, 46, D:1) a +0,+0 dagger (7, 47, D:1) 28 sling bullets (32, 47, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (5, 0, D:2) a jackal corpse (skeletalised by now) (4, 3, D:2) 18 stones (21, 3, D:2) a +0,+0 morningstar a +1 scale mail (35, 3, D:2) a +1,+1 scythe of dragon slaying a cursed +0 robe (-11, 4, D:2) an uncursed ring of teleportation (38, 11, D:2) a +0,+0 dagger a +0 scale mail (27, 15, D:2) a +0,+1 hand axe (34, 15, D:2) 3 needles of confusion (28, 18, D:2) an adder corpse (skeletalised by now) (-1, 19, D:2) a +0,+0 club (32, 27, D:2) a +0,+0 mace (4, 29, D:2) 28 sling bullets (33, 36, D:2) a +1,+3 dagger a +2 robe (30, 42, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a potion of flight (-4, 6, D:3) a +0,+0 dagger a +0 leather armour (-5, 13, D:3) a +0,+0 club (-6, 14, D:3) a +2 robe a +3,+1 scimitar of freezing