Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-19, 2, D:1) a +0 dagger (-37, 10, D:1) 16 poisoned needles (-6, 10, D:1) a +0 dagger (-46, 14, D:1) 9 stones (-14, 15, D:1) a +0 short sword (-13, 18, D:1) a +0 short sword (-44, 20, D:1) 29 arrows (-41, 20, D:1) 20 arrows (0, 22, D:1) a +0 club (2, 32, D:1) a +0 dagger (-26, 37, D:1) a +0 spear (-21, 37, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (-15, 6, D:2) 24 bolts (-20, 18, D:2) a +0 club (-44, 25, D:2) a +0 spear (-35, 26, D:2) 14 stones a +0 dagger a +0 hunting sling (-33, 32, D:2) a stone (-43, 39, D:2) a +0 trident (-2, 39, D:2) a +0 club (-1, 49, D:2) a +0 dagger (-46, 54, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (30, 0, D:3) 26 stones (3, 2, D:3) a +0 dagger (15, 12, D:3) a +0 club a +0 ring mail a +0 flail (10, 13, D:3) 21 sling bullets (31, 16, D:3) a +0 leather armour a +0 flail (40, 19, D:3) a +0 ring mail (25, 25, D:3) 16 arrows of flame (18, 28, D:3) a +0 club (2, 29, D:3) a +0 dagger (27, 29, D:3) a +0 flail (9, 42, D:3) a +0 whip 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (-5, 2, D:4) a +3 quarterstaff of chaos a +2 cloak (-20, 8, D:4) a +0 falchion (-16, 9, D:4) a +0 club (-19, 10, D:4) a +0 club (-16, 10, D:4) a +0 short sword (-15, 10, D:4) a +0 club (-14, 10, D:4) a +0 hammer a +0 leather armour (-5, 13, D:4) 18 stones (2, 13, D:4) a +0 club (-11, 14, D:4) a +0 robe (-29, 22, D:4) a +0 falchion (-39, 24, D:4) a +0 robe (-35, 28, D:4) a +0 robe (-27, 30, D:4) a +0 dagger a +0 leather armour (-20, 30, D:4) a +0 plate armour (-4, 30, D:4) a +0 leather armour a cursed -2 falchion (-35, 31, D:4) 8 arrows (-4, 31, D:4) 2 tomahawks of returning (-32, 32, D:4) a +0 flail (-39, 33, D:4) a +0 shortbow 22 arrows (-39, 35, D:4) 5 arrows (-38, 36, D:4) 2 arrows (-36, 37, D:4) 2 arrows (-35, 37, D:4) 3 arrows Level 5 of the Dungeon (0, 0, D:5) 16 stones (29, 6, D:5) a +0 ring mail (-37, 9, D:5) a +0 cloak (-2, 14, D:5) 3 poisoned javelins (19, 17, D:5) a potion of degeneration (-21, 21, D:5) a +0 scale mail (-15, 21, D:5) a tomahawk (-24, 22, D:5) a +0 flail a +0 leather armour (-22, 22, D:5) a +2 hand axe of freezing (-19, 22, D:5) a +0 club (-18, 22, D:5) a +0 short sword a +0 dagger (-17, 22, D:5) a tomahawk (-21, 24, D:5) a +0 ring mail (7, 25, D:5) a +0 club (23, 26, D:5) 21 arrows (-31, 30, D:5) 24 stones (2, 30, D:5) 3 stones (-3, 34, D:5) a +0 cloak (-34, 37, D:5) 24 arrows (-30, 41, D:5) a +0 war axe a cursed +0 leather armour (-15, 46, D:5) 22 sling bullets (-5, 56, D:5) a +0 giant spiked club (16, 61, D:5) a cursed -2 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (14, 0, D:6) a +0 giant club (-36, 4, D:6) 24 arrows (8, 4, D:6) a cursed +0 robe a +0 dagger (-8, 5, D:6) a +0 mace (4, 5, D:6) a throwing net (8, 6, D:6) a +0 dagger (-21, 7, D:6) a +0 club (8, 7, D:6) a +0 falchion (9, 7, D:6) a +0 scale mail (18, 10, D:6) a +0 robe (-15, 16, D:6) a +0 ring mail (22, 18, D:6) 24 stones (14, 20, D:6) a +0 bardiche (3, 26, D:6) a +0 giant club (16, 27, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 war axe (-1, 2, D:7) a +0 dagger a +0 robe a +0 robe a +0 dagger (28, 2, D:7) 21 bolts (-11, 3, D:7) a +0 dagger (-4, 3, D:7) a +0 leather armour a +0 war axe (-1, 3, D:7) a +0 mace a +0 leather armour (0, 3, D:7) a +0 hand axe a cursed +0 leather armour a cursed -3 dagger a +0 robe (-7, 4, D:7) a stone a +0 flail of crushing (-8, 5, D:7) a +0 club (-9, 6, D:7) a +0 leather armour (4, 6, D:7) 24 stones (-2, 7, D:7) a +2 long sword of holy wrath (28, 7, D:7) 2 stones (-5, 8, D:7) 5 stones (32, 9, D:7) a stone (33, 9, D:7) a +0 robe a cursed +0 morningstar (18, 10, D:7) a cursed +0 cloak (-3, 11, D:7) 3 stones (18, 11, D:7) a +0 leather armour (37, 11, D:7) a +0 robe a +0 hand axe (-6, 12, D:7) a large rock (37, 12, D:7) 5 stones (-8, 13, D:7) a +0 robe (-5, 13, D:7) a large rock (-4, 13, D:7) a large rock (37, 13, D:7) a +0 giant spiked club (4, 14, D:7) 2 poisoned arrows (36, 15, D:7) a +0 scale mail 11 stones a cursed +0 battleaxe (37, 15, D:7) 11 stones (39, 15, D:7) a +0 robe a +3 spear of freezing (33, 16, D:7) a stone (39, 16, D:7) a +0 giant club (-15, 17, D:7) a cursed +0 short sword (33, 18, D:7) 2 stones (33, 19, D:7) a stone (34, 19, D:7) 2 stones (-1, 22, D:7) 11 poisoned needles (19, 31, D:7) 5 arrows (20, 31, D:7) 3 arrows (-3, 32, D:7) a scroll of immolation (15, 33, D:7) an arrow (14, 34, D:7) an arrow (31, 34, D:7) a +0 trident (13, 35, D:7) 2 arrows a +0 shortbow (14, 35, D:7) 2 arrows (29, 35, D:7) a +0 giant spiked club (15, 39, D:7) 2 arrows (16, 39, D:7) 3 arrows Level 8 of the Dungeon (0, 0, D:8) 9 arrows (9, 0, D:8) a +0 robe (-7, 4, D:8) a +0 shortbow (-42, 6, D:8) 22 stones (-31, 7, D:8) a +0 shortbow 14 arrows (-28, 10, D:8) 7 arrows (-32, 23, D:8) a +0 short sword (-4, 27, D:8) a +0 dagger (-38, 31, D:8) a +0 rapier (10, 39, D:8) 26 sling bullets (12, 40, D:8) 20 stones (-5, 43, D:8) a +0 short sword (0, 44, D:8) a +0 short sword (-5, 45, D:8) a +0 spear (-41, 50, D:8) 7 arrows (-34, 52, D:8) a +0 giant spiked club a +0 giant club a +0 giant club Level 9 of the Dungeon [Shop] Royreogi's Antique Weapon Shoppe the +10 mace of Usaomidi {flame, Noisy rC++ MP+9 Int-3 Stlth-} (248 gold) It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It greatly protects you from cold. It affects your magic capacity (+9). It may make noises in combat. It makes you less stealthy. a +0 flail (108 gold) a +0 quarterstaff (124 gold) a +0 falchion (93 gold) a +0 falchion (93 gold) a +0 mace of draining (93 gold) a +0 hand axe (93 gold) a +0 blowgun (77 gold) a +3 hand axe of venom (93 gold) a +0 hunting sling (46 gold) (0, 0, D:9) a potion of curing (1, 0, D:9) 2 sling bullets (0, 1, D:9) 5 sling bullets a +0 dagger (-2, 2, D:9) 2 sling bullets (-1, 6, D:9) 8 arrows (0, 6, D:9) an adder skeleton (2, 6, D:9) a +1 shortbow of velocity an arrow (-5, 7, D:9) an arrow (-2, 7, D:9) 2 arrows (-24, 19, D:9) a +0 mace (19, 30, D:9) 17 arrows of flame (-13, 31, D:9) the +1 ring mail of Terror {rPois+ rC+ Regen+ rCorr MP+9} It protects you from cold. It protects you from poison. It affects your magic capacity (+9). It increases your rate of regeneration. It protects you from acid and corrosion. (-17, 33, D:9) 2 tomahawks (19, 33, D:9) a +0 hunting sling (-18, 35, D:9) 2 tomahawks (-18, 37, D:9) a +0 mace a +0 ring mail (-21, 40, D:9) a +0 mace 3 tomahawks (-18, 40, D:9) a +0 leather armour (3, 41, D:9) a +0 short sword (38, 41, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 flail (1, 43, D:9) a cursed +3 hand axe a +0 robe the Ecumenical Temple