Dungeon Crawl Stone Soup version 0.18-a0-1229-ge9a1a01 (webtiles) character file.

0 Herrn the Conjurer (level 1, 15/15 HPs)
             Began as a Formicid Wanderer on Feb 4, 2016.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:03 (0 turns).

Herrn the Conjurer (Formicid Wanderer)                 Turns: 0, Time: 00:00:04

Health: 15/15      AC:  2    Str: 16    XL:     1   Next: 0%
Magic:  1/1        EV: 11    Int: 11    God:    
Gold:   0          SH:  0    Dex: 10    Spells: 0 memorised, 0 levels left

rFire  . . .      SeeInvis +    e - +0 club
rCold  . . .      Gourm    .    d - +0 robe
rNeg   . . .      Faith    .    (no shield)
rPois  .          Spirit   .    (helmet unavailable)
rElec  .          Dismiss  .    (no cloak)
rCorr  .          Reflect  .    (no gloves)
SustAt .          Harm     .    (no boots)
MR     .....                    (no amulet)
Stlth  +.........               (no ring)
                                (no ring)

@: not resistant to hostile enchantments, very unstealthy
A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3
a: Dig, Shaft Self


You were on level 1 of the Dungeon.
You were not hungry.

You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Hand Weapons
 e - a +0 club (weapon)
Armour
 d - a +0 robe (worn)
Potions
 c - a potion of lignification
Books
 a - a book of Minor Magic   
   
    Spells                             Type                      Level
    a - Magic Dart                   Conjuration                   1
    b - Blink                        Translocation                 2
    c - Call Imp                     Summoning                     2
    d - Repel Missiles               Charms/Air                    2
    e - Slow                         Hexes                         2
    f - Conjure Flame                Conjuration/Fire              3
    g - Mephitic Cloud               Conjuration/Poison/Air        3
 b - the Handbook of Earth   
   
    Spells                             Type                      Level
    a - Sandblast                    Earth                         1
    b - Stoneskin                    Transmutation/Earth           2
Comestibles
 f - a bread ration


   Skills:
 + Level 1.1 Fighting
   Level 1.0 Axes
 + Level 1.1 Armour
 + Level 1.2 Stealth
   Level 3.6 Conjurations
   Level 1.1 Transmutations
   Level 1.1 Evocations


You couldn't memorise any spells.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are under a permanent stasis effect.
You can dig through walls and to a lower floor.
Your four strong arms can wield two-handed weapons with a shield.
You have a pair of large antennae on your head (SInv).


Message History

Welcome, Herrn the Formicid Wanderer.
Will you be the one to retrieve the fabulous Orb of Zot from the depths?
Press ? for a list of commands and other information.
Found a staircase leading out of the dungeon.
Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) 

#####
#...#
#.@.+
#...#
#####


There were no monsters in sight!


Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Herrn the Formicid Wanderer began the quest for the Orb.
     0 | D:1      | Herrn set off with: a book of Minor Magic, the Handbook of Earth, a potion of lignification, a +0 robe, a +0 club, a bread ration
     0 | D:1      | Reached XP level 1. HP: 15/15 MP: 1/1
     0 | D:1      | Quit the game

Vault maps used:
D:1:      minmay_arrival_four_houses, ashenzari_altar_1