Herrn Level 1 of the Dungeon (0, 0, D:1) 17 arrows (10, -9, D:1) a +0 club (11, -3, D:1) a scroll of enchant armour (11, -1, D:1) 11 gold pieces (19, 7, D:1) a +0 dagger (27, -6, D:1) a +0 dagger (30, 14, D:1) 2 tomahawks (34, 12, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, 28, D:2) a +0 dagger (16, 16, D:2) a +0 leather armour (16, 19, D:2) a +0 dagger (17, 19, D:2) a +0 whip (18, 19, D:2) a +0 flail (21, 30, D:2) 19 bolts (22, 21, D:2) a cursed -2 spear Level 3 of the Dungeon (2, -3, D:3) a +0 spear (2, -2, D:3) a throwing net (2, 0, D:3) a +0 flail (6, 0, D:3) a +0 hunting sling (6, 9, D:3) a +0 whip (12, 4, D:3) a poisoned needle (13, 4, D:3) a poisoned needle (14, 3, D:3) a poisoned needle (17, 5, D:3) 19 arrows (18, 1, D:3) a +0 blowgun 16 poisoned needles (21, -1, D:3) 13 arrows (36, -5, D:3) a +0 short sword (42, 22, D:3) a +0 dagger (46, -1, D:3) a +0 short sword of speed (47, 23, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Neil's Antique Weapon Shoppe a +0 club (25 gold) a +0 falchion (75 gold) a +0 short sword (75 gold) the +2 great sword of No More Talking {elec, rElec} (1005 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a cursed -3 hand axe (2 gold) a +3 spear of piercing (537 gold) a +0 short sword (75 gold) a +0 long sword (87 gold) (0, 0, D:4) a cursed +0 mace a +0 ring mail (1, -4, D:4) a cursed -1 leather armour (2, 4, D:4) a +0 whip (5, -11, D:4) 15 arrows (8, 19, D:4) a +0 whip a +0 scale mail (10, -27, D:4) a +0 club (18, -10, D:4) a +0 chain mail (33, -24, D:4) a +0 club (34, -18, D:4) a +0 chain mail (42, -31, D:4) a cursed +0 dagger (42, 26, D:4) a +0 robe a +0 dagger (55, -6, D:4) a +0 leather armour (62, -4, D:4) a +0 ring mail Level 5 of the Dungeon (15, 5, D:5) 22 arrows (31, 18, D:5) a +0 leather armour (37, -10, D:5) a +0 long sword (38, 21, D:5) a +0 scale mail (47, 28, D:5) a +0 dagger the Ecumenical Temple