Dungeon Crawl Stone Soup version 0.20-a0-269-g17f5411 (webtiles) character file. 0 Herrn the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Monk on Dec 8, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (34 turns). Herrn the Skirmisher (Formicid Monk) Turns: 34, Time: 00:00:23 Health: -1/18 AC: 2 Str: 15 XL: 1 Next: 11% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting * Level 3.0 Axes + Level 2.7 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You miss the kobold. The kobold is moderately wounded. The kobold completely misses you. You hit the kobold. You kill the kobold! You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You die... ... #.# ##h## #(..### ## ##...... #≈# ##≈...# #≈♣≈#####≈♣≈..### ♣⌠♣≈≈≈≈≈♣⌠♣≈.#h## .≈♣.......♣≈..(#@# ..≈...<...≈...#### .≈♣.......P≈..# ♣⌠♣≈≈≈≈≈P⌠P≈.# #≈♣≈#####≈(≈..# #.≈# ##≈#.(# #.# ###..# #. #..# # #..# You could see a jackal. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Vanquished Creatures (others) A toadstool (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 34 | D:1 | Slain by a jackal Vault maps used: D:1: ldierk_water_garden, hangedman_decor_slide_cut Action || total -------------------------++------- Melee: Hand axe || 19 Abil: Dig || 1 Dodge: Dodged || 17