Dungeon Crawl Stone Soup version 0.21-a0-210-gbfa5647 (webtiles) character file. 0 Herrn the Skirmisher (level 1, 23/23 HPs) Began as a Formicid Wanderer on Aug 21, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (42 turns). Herrn the Skirmisher (Formicid Wanderer) Turns: 42, Time: 00:00:45 Health: 23/23 AC: 2 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Gold: 8 SH: 3 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 spear rCold . . . Gourm . c - +0 buckler rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) e - a +0 ring mail Potions b - a potion of curing Comestibles f - a bread ration Skills: + Level 6.5 Fighting + Level 2.0 Polearms + Level 1.2 Shields Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a staircase leading out of the dungeon. Unknown command. As you open the door, it creaks loudly! There is an open door here. You open the door. Found a ring mail. There is an open door here. There is an open door here. You open the door. There is an open door here. You now have 8 gold pieces. There is an open door here. You open the door. Found 2 bolts. There is an open door here. You see here a ring mail. e - a ring mail Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ##...## #..<..# ######.....###### ###...###...###...### ##.......##'##.......## #.........#.#@........# #.........'.'.........# #.........#.#.........# ##.......##'##.......## ###...####.####...### ##### ... ##### ..? .(... ..!.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a +2 spear, a potion of curing, a +0 buckler, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 42 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_three_bigger_balls Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | -nan | 0 | 0 | -nan | 42 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------